Editorial

Mar
18
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5:36 AM by MadeManG74
(1,399 Views / 16 Likes)
30 Comments
BURNING HAMMER! What has become Wolf's most iconic throw, and the most damaging move in the game of Virtua Fighter, is the Burning Hammer. While many people know this is based on a real professional wrestling move, there are probably a lot more signature moves in the series than you'd think!
Jan
21
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7:09 AM by Myke
(1,655 Views / 9 Likes)
0 Comments
"Going to school was very boring, but practicing VF2 every day made him endure daily life, for a year he trained every day to finally beat his cousin". Courtesy of this translation by sonigo of a recent Denfami Interview with Tokido, you can't help but think that VF may have shaped Tokido into the fighter he is today, albeit in another fighting game.
Dec
27
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2:52 AM by MadeManG74
(1,495 Views / 10 Likes)
8 Comments
I still remember the first issue of Sega Saturn Magazine I ever purchased. It was the Feb 1997 edition, emblazoned with incredible cover art of Akira Yuki, and the title ‘Fighters Megamix’ in the corner. A new fighting game from AM2 was just about the most incredible thing that a Sega fan could ask for in ’97 (and in my opinion, it still is), and this was the first sighting of something that would become a very special game in Sega’s history.
Nov
19
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6:42 PM by Modelah
(2,588 Views / 7 Likes)
5 Comments
A look back to the past 19 years of Athena and Beat-Tribe Cups organized by VFR. A nice review before the 15th Beat-Tribe Cup event coming up this weekend!
Oct
05
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9:07 AM by Myke
(2,788 Views / 10 Likes)
11 Comments
The Extra Credits channel on YouTube takes a deeper look at games: how they're made, what they mean, and how we can make them better. In this episode, The Fighting Game Problem - How to Teach Complicated Mechanics, they reveal the importance of a good tutorial and how it can help the casual gamer access and appreciate the strategic depth the genre has to offer.
Sep
27
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7:59 AM by Modelah
(20,163 Views / 36 Likes)
39 Comments
These are interviews from Sega's Virtua Fighter 20th Anniversary Website - 1993-2013. I'll try to get the best ones up soon. Stay tuned.
Sep
12
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12:13 PM by Myke
(1,503 Views / 2 Likes)
3 Comments
In a recent interview featured on SRK, DEATH CRUNCH! - Smashing Through the Cage of Fighting Vipers 2, James Moses sets out to uncover all those things that made FV2 such a unique, exciting and, in many ways, pioneering 3D fighting game for its time, including many parallel threads with Virtua Fighter. In the first part of the interview, VFDC's @Zero-chan shares some personal history revealing how "VF2 [being] like a message from God" led her onto a journey culminating in a deep passion for the Vipers franchise during "the mid-90s, when fighting game damage was at ridiculous levels." In the second part, VF legend Heruru provides invaluable insight from a high-level player's perspective and reveals why he thinks "Fighting Vipers 2 has one of the best game systems for a 3D fighter."