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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Double Knee Combo
- Gazelle Upper
- Head Crumple
- Kao Loy
- Knee & Upper
- Long Ducking
- Neck Catch
- Sharp Shoot
- Slam
- Stomach Crumple
- Wall Stagger
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Double Knee Combo
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(LD)NH/\OM to back ► ►660
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(LD)NH//OM to back ► ►660
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(LD)NH/\► ►Use a quick forward dash before the and the must refloat730
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(LD)NH//► ► orUse a quick forward dash before the and the must refloat690
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(LD)NH//OM to back ► ►660
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(LD)NH/\OM to back ► ►690
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(LD)NH//OM to back ► ► ►600
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(LD)NHIn closed stance against light weights, slight delay required for the standing .630
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(LD)NH620
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Gazelle Upper
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NH/\►550
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NH//►520
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NH/\►530
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NH520
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NH440
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Head Crumple
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(SL) or CH or (PT)NH600
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(SL) or CH or (PT)NH620
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Kao Loy
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NH690
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NH630
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NH/\► ►660
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NH//►590
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NH//►590
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NH660
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Knee & Upper
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CH or CH or (D) CHCH//►610
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[f] CH or [d_][df] CH or (D) CHCH/\►650
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CH or CH or (D) CHCH610
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CH or CH or (D) CHCH600
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CHCHSlight delay on the required on LA, JA, AK in closed stance700
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[f] CHCH740
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Long Ducking
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(LD)NH580
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(LD)NH400
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Neck Catch
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Neck CatchNH260
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Neck CatchNH00
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Sharp Shoot
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CHCH470
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Slam
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orNH//►Stance requirements for these combos apply after the slam hit480
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orNH/\►500
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orNH/\480
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orNH//►490
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orNH//► ►510
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orNH//► ►500
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orNH/\►520
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orNH/\500
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Stomach Crumple
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(SR) or (SL) CHNH580
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(SR)NHDelay for a re-float.500
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(SR)NH/\►Delay for a re-float.600
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Wall Stagger
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Wall StaggerNHDependent on distance from and angle to the wall. If close to wall after the stagger, better off going for -> heavy down attack.670
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