legend | frames guide VFDC » Commands » VF5 Ver.C Akira
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Name & Command Dmg LvlCls Exe Act Tot Grd Hit CH EscNotes
Attacks
Punch
P
12 H HP 11 2 26 +2 +5 +8 b . f  
Punch
FP
12 H HP 11 2 26 +2 +5 +8 b . f Advancing forward
Double Punch
PP
12 M MP - - - -8 +1 +3 b . f  
Punch-Kick
PK
20 H HK - - - -4 +4 down b . f G cancel.
Low Punch
d or DP
9 L* LP 12 1 30 -5 +4 +7 b . f  
Mid Punch
fP
19 M MP 16 2 41 -5 +3 +6 b . f  
Mid Punch - Backstep
fPb
- - - - - - - - - -  
Anshou
fPbP
12 H HP - - - stgr - - b . f High Guard Stagger
Anshou Chouchu
fPbPP
20 M EL - - - -6 +2 down b . f  
Mid Punch - Teirou Kanpo
fPP+K+G
- - - - - - - - - - To Teirou Kanpo stance
Dashing Elbow
ffP
20 M EL 14 2 38 -5 +4 +8 b . f Crouch stagger
Super Dashing Elbow
fffP
20 M EL 14 2 42 -8 down down b . f Crouch guard stagger
Standing Palm
bfP
22 H HP 14 2 41 +1 slam slam b . f Sober (DP - 1)
Overhead Smash
bdfP
25 M MP 24 2 50 0 +2 +14 b . f Sober (DP - 1). Force Crouch. Recovers crouching.
Overhead Smash - Shichi Sei Ho
bdfPu or d
- - - - - - - - - - To Shichi Sei Ho stance
Single Palm
DfP
22~35 M* MP 16 2 46 -8 +4 +8 b . f Damage decreases to 22 with distance. Even situation after crouch guard.
Single Palm
(kuzushi) dfP
20 M* MP - - - +3 +13 cr.s b . f Crouch Guard: +6
Single Palm - Dashing Elbow
DfP (guard or hit) P
20 M EL - - - -6 down down b . f  
Double Palm
DbfP
30 M MDP 13 3 50 -15 down down b . f  
Double Palm
(kuzushi) dbfP
30 M MDP - - - -12 down down b . f  
Overhead Double Palm
ddbbP
25 M MDP 23 4 54 +3 cr.h cr.h b . f  
Youhou
dfdfP
30 M MP 18 2 54 -15 down down b . f  
High Kick
K
20 H HK 14 2 41 -4 down down b . f G cancel
Youteitou
fK
18 M KN 19 3 49 -8 down down b . f  
Kenhou
fKP
18 H HDP - - - -11 +6 +6 b . f  
Single Jumping Kick
ffK
25 M MK 14 5 52 -15 down down b . f  
Single Jumping Kick
(kuzushi) ffK
20 M MK - - - -10 down down b . f  
Double Jumping Kick
ffKK
20 M MK - - - -25 down down b . f  
Shin Kick
dK
14 L LK 16 2 50 -14 -4 0 b . f Recovers standing
Low Kick
D or dbK
10 L LK 14 1 46 -15 -6 0 b . f  
Side Kick
dfK
24 M SK 16 2 43 -6 0 +8 b . f Recovery Counter Hit: +2
Sankeitourei
P+K
16 M MP 18 2 43 -3 -1 +8 b . f  
Youhoshousui
P+KP
14 H HP - - - -8 +3 +12 b . f  
Renkantoushou
P+KfP
16 M MP - - - -5 +1 +6 b . f  
Suisou
P+KP+K
22 H HDP - - - +4 slam slam b . f Sober (DP - 1)
Senzankou
ffP+K
18 M SH 19 3 49 -14 -4 -1 - . f  
Hazanryoutenchi
ffP+KP
18 M MP - - - -7 +4 +6 b . f Sober (DP - 1)
Senzankou - Shichi Sei Ho
ffP+Ku or d
- - - - - - - - - - To Shichi Sei Ho stance
Double-Fisted Strike
bfP+K
25 M MDP 19 2 46 -4 down down b . - Charge Attack
Double-Fisted Strike
bfP+K (max charge)
45 M MDP 49 2 78 stgr slam slam b . - Sober (DP - 2). Side Knockdown
Body Check
bffP+K
20~45 M BK 13 2 63 -24 down down b . f Damage decreases to 20 with distance
Shoulder Ram
DfP+K
27 M SH 16 2 48 -9 stgr stgr b . f  
Gaimonchouchu
ddbbP+K
24 M EL 27 3 58 -9 down cr.s b . f Sabaki (5-15) vs MP, EL
Low Backfist
dfP+K
21 L LP 25 2 51 -5 +4 cr.f b . f  
Hekisui
dfdfP+K
10,15 MM MP,MP 18 2 60 -4 down down b . f Recovers crouching
Zanshu
K+G
18 M KN 16 3 45 -6 -1 down b . f  
Youshisaiken
K+GP
20 M SH - - - -14 down down b . f  
Youshisaiken
K+GP (max charge)
30 M SH - - - +4 down down b . f  
Standing Knee
K+G (release G within 1 frame)
27 M KN 17 3 50 -13 down down b . f  
Break Guard
dP+K+G
5 M* MP 16 2 40 stgr -8 -8 b . f High Guard Stagger, Kuzushi
Break Stance
fP+K+G
5 H HP 12 3 40 stgr -4 -2 b . f High Guard Stagger, Kuzushi
Geimontessen
bfP+K+G
26 M MP 19 3 49 -7 +5 +8 - . f Opponent Side Turned on hit
Crumbling Hand
dfP+K+G
16 M MP 19 3 46 -6 +2 +5 b . f Sabaki (8-16) vs. HP, HE, LP. Force Crouch. Sober (DP - 1)
Crumbling Hand, Elbow
dfP+K+GP
18 M EL - - - -13 down cr.s b . f  
Evading Body Check
(defensive move) P+K
20 M BK 19 2 57 -15 slam slam b . - Side Knockdown
Toushou
(offensive move) P
16 M MP 13 2 41 -3 +5 +8 b . f  
Juujitoutai
(offensive move) K
21 M MK 16 2 52 -13 +6 +9 b . f  
Shichi Sei Ho Attacks
Shichi Sei Ho - Chouchu
(shichi sei ho) P
19 M EL 13 2 38 -5 -2 +5 b . f  
Shichi Sei Ho - Ouda
(shichi sei ho) PP
14 H HP - - - -6 +1 +6 b . -  
Teirou Kanpo Attacks
Teirou Kanpo
dbP+K+G
- - - - - - - - - - To Teirou Kanpo stance
Teirou Kanpo - Choushinchu
(teirou kanpo) P
20 M EL 10 3 39 -7 +3 down b . f  
Teirou Kanpo - Shousui
(teirou kanpo) (delay) P
19 M MP 7 3 33 -3 +3 +6 b . f b to Teirou Kanpo stance
Teirou Kanpo - Jashinhisei
(teirou kanpo) K
17 L LK 24 4 60 -17 -5 -3 b . f Recovers crouching
Teirou Kanpo - Hakkakuchuten
(teirou kanpo) K (hit) P+G
30 HIT - - - - - down - -  
Stun Palm of Doom (SPOD)
Stun Palm
P+K+G
18 M MP 20 1 55 -13 -8 -8 b . f  
Stun Palm, Reverse Body Check
P+K+G (hit) bdfP+G
22 HIT - - - - - -6 - - Opponent Back Turned
Stun Palm, Reverse Body Check, Double Palm
P+K+G (hit) bdfP+G b or fP
27 HIT - - - - - down - -  
Dragon Lance Combo (DLC)
Dragon Lance
dfK+G
16 M* SK 16 1 44 -6 -4 +2 b . f  
Dragon Lance, Dashing Elbow
dfK+GfP
16 M EL - - - -12 -4 0 b . f  
Dragon Lance, Dashing Elbow, Body Check
dfK+GfPbffP+K
30 M BK - - - -17 down down b . f  
Dragon Lance, Dashing Elbow, Body Check
dfK+GfPP+K
15 M BK - - - -17 down down b . f  
Dragon Lance, Dashing Elbow, Dodge
dfK+GfPd or u
0 - - - - - - - - - Recovers Back Turned
Akira Special 3 (AS3)
Axe Blade
dK+G
10 L* LK 16 2 44 -16 -12 -9 b . f  
Axe Blade, Shot Knee
dK+GK
10 M KN - - - -17 -17 -15 b . f  
Axe Blade, Shot Knee, Overhead Smash
dK+GKfP
15 M MP - - - -15 +2 +6 b . f Force Crouch. Slams on Float. Recovers Low.
Jump Attacks
Hopping Smash
(asc or mid) P
25 M MDP 35 - - -9 down down b . f  
Hopping Punch
(desc) P
25 M MP 26 - - -8 - down b . f  
Hopkick
(asc or mid) K
25 M MDK 10 - - -3 down down b . f  
Landing Side Kick
(desc) K
20 M SK 10 - - -6 +4 down b . f  
Back Turned Attacks
Punch
(back turned) P
12 H HP 11 1 27 -1 +1 +2 b . f Continue with P sequence
Smash
(back turned) dP
14 M MP 17 2 40 -3 +2 +5 b . f Sober (DP - 1)
Roundhouse
(back turned) K
30 H HK 15 2 44 -3 down down - . f  
Shin Kick
(back turned) dK
10 L LK 17 2 43 -12 -3 -3 b . f  
Sweep
(back turned) D or dbK
20 L LK 15 3 52 -17 down down b . -  
Body Check
(back turned) P+K
30 M BK 11 3 60 -26 down down b . f  
Stun Palm
(back turned) P+K+G
18 M MP 20 1 57 -15 -11 -4 b . f Continue with Stun Palm of Doom combo
Wall Attacks
Spring Wall Jump Kick
(facing wall) fP+K+G
20 M MDK 43 - 69 stgr cr.h cr.h - . -  
Down Attacks
Ground Punch
(opponent down) dfP
12 D DP - - - down down down -  
Jumping Stomach Punch
(opponent down) uP
20 D - - - - down down down -  
Throws
Reaping Throw and Punches
P+G
40 HT - - - - 0 down - P+G Recovers Side Turned after throw escape
Kaikyuusei
fP+G
30+10 HT - - - - 0 down - fP+G Recovers Side Turned after throw escape. Ukemi reduces damage.
Kaikyuu Tenshintouda
fP+Gu or d
20 HT - - - - - +4 - - Opponent Side Turned after throw
Close-In Ram
bfP+G
15+10 HT - - - - -25 down - fP+G Recovers Back Turned after throw escape. Ukemi reduces damage.
Stumbling Trip
bdP+G
10 HT - - - - -3 stgr - dP+G Kuzushi
Reverse Body Check
bdfP+G
28 HT - - - - -2 +11 - dfP+G Opponent Back Turned after throw. Akira Side Turned after throw escape.
Inverted Body Check
dfP+G
40 HT - - - - -2 down - dfP+G  
Wall Inverted Body Check
(back to wall) dfP+G
65 HWT - - - - -2 down - dfP+G  
Surprise Exchange
dbP+G
0 HT - - - - 0 +5 - dbP+G Opponent Back Turned. Kuzushi
Shiniha
dbfP+G
50+10 HT - - - - -2 down - fP+G Just Ukemi reduces damage. Sober (DP - 1)
Pull-In Throw
fbP+G
0 HCT - - - - - +5 - -  
Pull-In Throw, Shoulder Ram
fbP+GP+K
20 HTC - - - - -12 +13 - fG Sober (DP - 1)
Pull-In Throw, Dodge
fbP+Gu or d
0 HTC - - - - - +5 - - Opponent Side Turned.
Pull-In Throw, Reverse Body Check
fbP+GuP+K
15 HT - - - - -9 +18 - uG Opponent Back Turned.
Pull-In Throw, Reverse Body Check
fbP+GdP+K
15 HT - - - - -9 +18 - dG Opponent Back Turned.
Elbow Rush
(right side) P+G
40 HST - - - - 0 down - fP+G Instant Recovery possible
Elbow Rush
(left side) P+G
40 HST - - - - 0 down - bP+G Instant Recovery possible
Big Finish
(back) P+G
55 HBT - - - - - down - -  
Reversals
Gaimonchouchu
(left HP) bP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Youhou
(right HP) bP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Tanyokuchou
(HK) bP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Gaimonchouchu
(left MP) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Youhou
(right MP) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Tanyokuchou
(left MK) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Jouhoshoukou
(right MK) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Haihorichou
(left SK) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Tanyokuchou
(right SK) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Honshintanda
(LP) dP+K
20+a - - 1 10 30 - down - -  
Souhakushu
(LK) dP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Gaimonchouchu
(HE) bP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Gaimonchouchu
(EL) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Senpuusoushou
(KN) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Shoutenkou
(SM) dbP+K
20+a - - 1 10 30 - down - - Just Ukemi possible
Tsuutenhou
(HP, HE, HK, LP) bP+K+G
- - - 1 13 44 - +9~21 - - Sabaki (1-13)
Moukokouhazan
bP+K+G (sabaki) fP
30 M - - - - - cr.s - -  
Teirou Kanpo - Honshinshouten
(teirou kanpo) P+K
0 - - 2 20 47 - +7~26 - - Sabaki (8-13) vs. HP, HE, MP, EL, HK, KN, HKN
Teirou Kanpo - Honshinshouten - Shoutenhousui
(teirou kanpo) P+K (sabaki) fP
30 M - - - - - down - - Sober (DP - 1)
Rising Attacks
Katsumenkousentai
(face down feet towards) KKK
20 M MK - - - -6 +3 +5 b . f  
Katsumenkousentai
(face down feet towards, delay) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face down feet towards, side roll) KKK
20 M MK - - - -6 +3 +5 b . f  
Katsumenkousentai
(face down feet towards, side roll, delay) KKK
20 M MK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face down feet towards, back roll) KKK
20 M SK - - - -15 +2 +5 b . -  
Katsumenkousentai
(face down head towards) KKK
20 M SK - - - -6 +3 +5 b . -  
Katsumenkousentai
(face down head towards, delay) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face down head towards, side roll) KKK
20 M SK - - - -6 +3 +5 b . -  
Katsumenkousentai
(face down head towards, side roll, delay) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face down head towards, back roll) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face up feet towards) KKK
20 M SK - - - -6 +1 +3 b . -  
Katsumenkousentai
(face up feet towards, delay) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face up feet towards, side roll) KKK
20 M SK - - - -5 +6 +7 b . -  
Katsumenkousentai
(face up feet towards, side roll, delay) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face up feet towards, back roll) KKK
20 M SK - - - -5 +2 +4 b . -  
Katsumenkousentai
(face up head towards) KKK
20 M SK - - - -6 +3 +6 b . -  
Katsumenkousentai
(face up head towards, delay) KKK
20 M SK - - - -15 +6 +9 b . -  
Katsumenkousentai
(face up head towards, side roll) KKK
20 M SK - - - -6 +3 +6 b . -  
Katsumenkousentai
(face up head towards, side roll, delay) KKK
20 M SK - - - -15 +6 +9 b . -  
Katsumenkousentai
(face up head towards, back roll) KKK
20 M SK - - - -15 +6 +9 b . -  
Chisoukyaku
(face down feet towards) DKKK
20 L LK - - - -14 cr.f cr.f b . f  
Chisoukyaku
(face down feet towards, delay) DKKK
20 L LK - - - -12 -1 +1 b . -  
Chisoukyaku
(face down feet towards, side roll) DKKK
20 L LK - - - -15 cr.f cr.f b . f  
Chisoukyaku
(face down feet towards, side roll, delay) DKKK
20 L LK - - - -12 -1 +1 b . -  
Chisoukyaku
(face down feet towards, back roll) DKKK
20 L LK - - - -15 +4 +2 b . f  
Kosoutai
(face down head towards) DKKK
20 L LDK - - - -10 cr.f cr.f b . f  
Katsumensoutai
(face down head towards, delay) DKKK
20 L LK - - - -12 -1 +1 b . -  
Katsumensoutai
(face down head towards, side roll) DKKK
20 L LDK - - - -18 cr.f cr.f b . f  
Katsumensoutai
(face down head towards, side roll, delay) DKKK
20 L LDK - - - -12 -1 +1 b . -  
Katsumensoutai
(face down head towards, back roll) DKKK
20 L LK - - - -12 -1 +1 b . -  
Katsumensoutai
(face up feet towards) DKKK
20 L LK - - - -12 +2 +4 b . -  
Katsumensoutai
(face up feet towards, delay) DKKK
20 L LK - - - -12 -1 +1 b . -  
Katsumensoutai
(face up feet towards, side roll) DKKK
20 L LK - - - -13 +1 +3 b . -  
Katsumensoutai
(face up feet towards, side roll, delay) DKKK
20 L LK - - - -12 -1 +1 b . -  
Katsumensoutai
(face up feet towards, back roll) DKKK
20 L LK - - - -12 -1 +1 b . -  
Chisoukyaku
(face up head towards) DKKK
20 L LK - - - -14 cr.f cr.f b . f  
Chisoukyaku
(face up head towards, delay) DKKK
20 L LK - - - -15 -4 -2 b . f  
Kousentai
(face up head towards, side roll) DKKK
20 L SW - - - -6 0 +3 - . -  
Kousentai
(face up head towards, side roll, delay) DKKK
20 L SW - - - -15 -4 -2 b . f  
Chisoukyaku
(face up head towards, back roll) DKKK
20 L LK - - - -15 -4 -2 b . f