-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
-
-
H0
-
M0
-
L*0
-
M0
-
M0
-
M0
-
(counter hit)HIT0
-
M0
-
H0
-
L0
-
M0
-
M0
-
L0
-
M0
-
M0Sabaki vs HK, MK
-
M0
-
L0
-
0Sabaki
-
HCT0To Tsukami
-
L0
-
M0
-
M0
-
(while standing)M0
-
M0
-
M0Charge attack
-
M0Maximum Charge. Guard Stagger.
-
M0Sabaki vs KN. Stomach Crumble.
-
0Sabaki
-
(hit)HIT0To Tsukami
-
L0
-
M0Sabaki vs MP
-
H0
-
M0
-
L0Shift to throw after hit
-
H0
-
(guard or hit)HIT0
-
L0Shift to throw after hit
-
L0
-
(counter hit)HIT0
-
L0
-
()M0
-
()M0
-
-
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
HTC0
-
-
-
HT0
-
(right side)HST0
-
(left side)HST0
-
HBT0
-
HT0
-
HT0
-
HT0
-
HCT0
-
HT0
-
HT0
-
HT0
-
HT0
-
HT0
-
LT0
-
LT0
-
(right side) orLST0
-
(left side) orLST0
-
(back) orLBT0
-
-
-
(asc or mid)M0
-
(desc)M0
-
(asc or mid)M0
-
(desc)M0
-
-
-
D0
-
D0
-
(back)D0
-
(face up feet towards) orDT0
-
(face up head towards) orDT0
-
(face up right side) orDT0
-
(face up left side) orDT0
-
(face down feet towards) orDT0
-
(face down head towards) orDT0
-
(face down right side) orDT0
-
(face down left side) orDT0
-
-
-
H0Continue with Px sequence
-
M0
-
H0
-
L0
-
L0
-
-
-
(face down feet towards)<br>M0
-
(face down feet towards, delay)<br>M0
-
(face down feet towards, sideroll)<br>M0
-
(face down feet towards, backroll)<br>M0
-
(face down head towards)<br>M0
-
(face down head towards, delay)<br>M0
-
(face down head towards, sideroll)<br>M0
-
(face down head towards, backroll)<br>M0
-
(face up feet towards)<br>M0
-
(face up feet towards, delay)<br>M0
-
(face up feet towards, sideroll)<br>M0
-
(face up feet towards, backroll)<br>M0
-
(face up head towards)<br>M0
-
(face up head towards, delay)<br>M0
-
(face up head towards, sideroll)<br>M0
-
(face up head towards, backroll)<br>M0
-
(face down feet towards)<br>L0
-
(face down feet towards, delay)<br>L0
-
(face down feet towards, sideroll)<br>L0
-
(face down feet towards, backroll)<br>L0
-
(face down head towards)<br>L0
-
(face down head towards, delay)<br>L0
-
(face down head towards, sideroll)<br>L0
-
(face down head towards, backroll)<br>L0
-
(face up feet towards)<br>L0
-
(face up feet towards, delay)<br>L0
-
(face up feet towards, sideroll)<br>L0
-
(face up feet towards, backroll)<br>L0
-
(face up head towards)<br>L0
-
(face up head towards, delay)<br>L0
-
(face up head towards, sideroll)<br>L0
-
(face up head towards, backroll)<br>L0
-