Jeffry McWild

Normal
Rising Hammer

Rising Hammer

[4][3][P][P]
Damage:
20 points
Level:
Mid
Execution:
17 frames
Active:
4 frames
Total:
52 frames
Sober:
0 drink points
Condition
Guard
Normal Hit
Counter Hit
  1. Standing
    -15
    down
    down
  2. Side Standing
    -12
    down
    down
  3. Crouching
    down
    down
    down
  4. Side Crouching
    down
    down
    down

A linear attack that can be evaded in any direction, back or front