Jeffry McWild

Normal
Tornado Punch / Charge

Tornado Punch / Charge

[4][1][2][3][6][P] (charge)
Damage:
25 points
Level:
Mid
Removes High Guard
Execution:
59 frames
Active:
4 frames
Total:
82 frames
Sober:
2 drink points
Condition
Guard
Normal Hit
Counter Hit
  1. Standing
    stagger
    down
    down
  2. Side Standing
    stagger
    down
    down
  3. Crouching
    down
    down
    down
  4. Side Crouching
    down
    down
    down

A half-circular attack that can only be evaded to the opponent's front