Article - Version A Changes Introduction Arcadia 78
Author - Yanaga
Source - Myke
Translation - Noodalls
Tournament mode in Ver A
In this second updated version, VF terminal and VF.TV have both been upgraded, and it is now possible to use the "Tournament Mode". You can enter by simply putting your card into the VF terminal. The next match and tournament brackets will be displayed on VF.TV, a smooth system for running the tournament.
The opening movie was also changed.
System Changes
There are numerous changes.
The biggest system changes is, during execution for tsukami throws, there is now invincibility time against 0F throws. This means that now when you succesfully evade and go for a throw, or pressure a stagger with a throw, you won't be thrown during your attempt.
There are also changes to the OM. The recovery after the movement has been reduced so it is easier to use, but you can no longer go for a 0F throw immediately afterwards.
After escaping a throw, the thrower? is now at a slight disadvantage. This also means that the time after a throw escape where you can't connect a throw has been altered. Also, the discrepancies in ducking time talked about in the last issue have been removed.
Universal Changes
Other than the system changes, some cahnges were made across characters. One of these is, moves that on block are heavy-weight punch or elbow counterable have largely had there there recovery increased. Until now, where a throw was only just guaranteed at -13, it is now easier to connect with throws containing a dash motion, such as *df df P+G or *ffP+G. For characters like Shun and Aoi, these are better than their striking retaliations, so they are strengthened in their matchups.
- Against Shun's *uK, throws including dash motions such as Jeffrey's *df dfP+G were difficult to connect.
- Now it is much easier. With a character's striking retaliations, there will be changes to character's strengths.
One more changes is *dP on normal hit. Originally it was something of a nothing situation, but it has now been increased to the same recovery as a minor counter.
Other changes are discussed in the individual character pages.