
in the top ten?? It's -44 on block!

I agree as it has the awesome mix up possibilities of either going into one of its many strings or being followed up immediately with

which 12f punchers cannot beat and anyone else has to be very quick about.

I reckon is awesome, great from crouch can go into kanpo mix ups from it and is 0 on block.

Which is essential for his most damaging wall combos and is guarenteed after

(which is +19 on NH).
I'm gunna have to test whether this works when opp is not against wall as range is tightDM

Most definately, 77dmg in CH combo in closed stance (everyone bar heavies). Or a 76dmg combo in open (char specific, very tricky online) but 73dmg ones are easy (for exp

,

,

).

/

>

+2 on block. Has evasive properties such as the ability to go under highs. Can go around low punches, I think Mack was saying this works at -5. I can't remember he's good with technical stuff like that. Plus it is +16 on CH meaning

is guarenteed for a nice 80ish points of dmg.

Just because it has good dmg potential even if it is hard to land. Also crouch fuzziable on block.

or

(same move can be performed from a buffered crouch dash). Bread and butter Lion, moves opponant closer to wall, out of the ring. It can take them damn nearly halfway across the ring. 66dmg combos avalible for everyone bar heavies. 70 in open for some of the smaller chars like pai/blaze.

Kinda slow, not great on block. Has dmg potential of 38(everyone) to 53(char specific). Has a deceptive animation so it often works for catching an opponant off guard. Also the long animation sort of works in it's advantage as it's often not clear when you should sidestep.

Great dmg potential. Not specifically a move (2 moves). The second

is a knockdown and guarenteed if the first is a CH. With chars that have long legs there are stance specific combos availible with 74dmg a possibility in closed stance. Against chars with short legs the

follow up does I think around 60 on CH.

>

, catch throw and because of the many other moves than come out of TRSF it can be a real mind fuck to mix it up with this. Especially if you've been hitting them with mids so they freeze when they see the stance. Also great for oki.
That's my top ten

is also great and has surprising range.
Anything that leaves him back turned also has great mix up possibilities.
Erdraug I wouldn't know what your greatest downfall is with Lion seeing as your XBL subscription ran out and now we can't have the games we had scheduled
