#274376 - 2010-02-07 07:24
Re: Kamaage: VF5R for console effort
[Re: kamaage]
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New Challenger
Registered: 2010-02-07
Posts: 1
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I was thrilled at the announcement of the Xbox 360 version being made of Virtua Fighter 5 with included online gameplay. I will be ecstatic if VF5R comes out on 360 also... I now have an Arcade Stick, so I will be able to get into it a lot easier..
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#274380 - 2010-02-07 10:14
Re: Kamaage: VF5R for console effort
[Re: kamaage]
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New Challenger
Registered: 2007-12-14
Posts: 7
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Please release VF5R on consoles. The VF series is the best 3D fighting game series and VF5 is my favorite game on the 360.
_________________________
VF5: Goh/Aoi SF4: Abel/Rose BB: Carl/Litchi DOA4: Hitomi/La Mariposa
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#274410 - 2010-02-07 21:25
Re: Kamaage: VF5R for console effort
[Re: kamaage]
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New Challenger
Registered: 2010-02-07
Posts: 1
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I have had the joy of playing Virtua Fighter since the original on Sega Saturn and it was because of these ports that I was introduced to such a wonderful franchise. I was a little disappointed when we didn't get a port of VF4: Final Tuned, but it was fine since we got VF5 later on the PS3 and XBOX 360. Although, I was disappointed when I saw that online was scrapped for the PS3 release and it was only for the 360 version.
Seeing as how the PS2 went from VF4 to VF4: Evolution, I would think the PS3 would go from VF5 to VF5: R as well. This would finally give PS3 users a chance to play online this time and there are plenty of new features from VF5 to VF5: R that we can enjoy this game as a new experience! It has been so long since I have played VF these days because I am waiting for a new one, but I see there have been no plans to port VF5: R to consoles, so this saddens me.
We may very well have to wait until VF6 before playing a port, but if it takes that long, I think I may lose faith in AM2 as well as Sega for their lack of interest in their fans. Clearly, many many people want a port of VF5: R, so please answer our request by porting this wonderful game to consoles and giving us a chance to enjoy it just as the people in the arcade do! I really hope you take this into consideration, Sega.
Thank you!
Tetsuya from United States
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#274416 - 2010-02-07 21:52
Re: Kamaage: VF5R for console effort
[Re: TetsuyaHikari]
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Journeyman
Registered: 2008-01-08
Posts: 73
XBL: BLACKSTAR84i
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To anyone at Sega,
I am a HUGE fan of the VF series, as well as Sega games in general; even from in my middle school days where the classroom kids would have heated verbal battles of Sega vs. Nintendo, where I was always defending my beloved Genesis, Saturn, and eventually Dreamcast systems.
I grew up with Virtua Fighter, VF1 being the one of the first fighting games I've ever played. From then on, I revered it, being that I could only play it on the arcade -- I felt accomplished when I finally saved enough cash to buy VF2, for my Saturn, a game I would play without ceasing for 2 years. VF4 and VF4 Evolution quickly became one of my most played games in college, and I even helped a few people who were never into fighting games to be VF and Shenmue fans (STILL waiting for Shenmue 3, by the way!!!!).
When VF5 came to Xbox360, I was again very enthralled to see it as, not only the latest port, but also with online play that STILL, TO THIS DAY, is unmatched, even compared to SF4, Blazblue, Soul Calibur, which all came afterward. Sega and AM2 had done a wonderful job of creating a superb fighting game, bringing fighting games into mainstream interest again (FINALLY), and bolstering the fighting game community.
And now, Sega has, not only the support of die-hard fans such as myself, but also the renewed and anticipatory interest of the gaming community at large. Even I hear constant speculation and wishing for VF5R to come to the Xbox360 and PS3 from all over the world, so I only can imagine how many letters and request Sega gets.
So, unless Virtua Fighter 6 is around the corner, there is a MASSIVE opportunity for growth and interest in VF5R that I hope you will capitalize on very soon. A console version serves as our only cherished connection to Virtua Fighter, for those outside of Japan. Never in history has there been this much anticipation for a VF game, like there is for VF5R. I write this message in hopes that AM2 and Sega take heed and give the world the console edition of VF5R that we ask for.
BRING VF5R TO THE WORLD!
~BLACKSTAR, USA
p.s. I forgot to mention that VF2 had one of the TOP 10 SOUNDTRACKS of all time! I hope the new VF6, whenever it comes, has music like VF2, as well as new sound effects. That alone will also generate more respect for the VF series to newcomers, rather than the old-as-dirt, 15+ year old sound effects still in VF today
Edited by BLACKSTAR (2010-02-08 12:18)
_________________________
XBL Gamertag: BLACKSTAR84i Character: Sarah
If you ever wanna match and see me online (I don't care what game I'm playing) GET AT ME. You no longer have an excuse.
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#274417 - 2010-02-07 22:18
Re: Kamaage: VF5R for console effort
[Re: BLACKSTAR]
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Regular
Registered: 2007-04-12
Posts: 27
Loc: Canada
PSN: Cxplorer_Qc_Can
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I played Virtua Fighter the first time back in 1994 when I was 14 years old. I played all of the VF in the arcades and rent them on the consoles. Yhe only ones that I didn't play in the arcades was VF4 and VF5. I bought in 2008 VF5 for the PS3. I really hope that Sega ports VF5r to the consoles. Carmin Pierre L'Islet,Quebec,Canada
Edited by Cxplorer (2010-02-07 22:19)
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#274420 - 2010-02-07 22:43
Re: Kamaage: VF5R for console effort
[Re: Emerald_Wolf]
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New Challenger
Registered: 2010-02-07
Posts: 1
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Thanks Kamaage.
message for AM2 and all SEGA staffs:
I`ve been playing VF2,3,4( in arcade ),5( in console ) for over 15 years. In Korea, the Virtua Fighter is no more available in arcade center since VF5. But that`s not means no more VFers in Korea. Arcade center in Korea is decreasing in number in last about 10 years, because of the explosive growth of online PC Game, crisis of illegal casino game center, and etc. it makes arcade centers passive in new gaming facility investment, so arcade centers are filled with relatively low priced game machines( like Tekken... ) gradually.
But, many VFers in Korea, who played VF since 90`s, who losed their beloved VF, always have been waiting VF. They all, I guarantee they all, bought VF5 for XBOX360, or bought XBOX360 for VF5, like me:-) We`ve played VF5 by console fully joyfully. But now, we know this VF5 is not newest version of VF series, and we all want enjoy the newest series of VF, but we have no way for it :-<
So we request VF5R on console. For us, for other foreign fans who can`t playing VF series no more, VF5R in console will be great pleasure. we will waiting, as we`ve waiting.
Won-ho Lee, Seoul, Korea.
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#274421 - 2010-02-07 22:44
Re: Kamaage: VF5R for console effort
[Re: pizzacat83]
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New Challenger
Registered: 2009-07-05
Posts: 8
Loc: UK
XBL: Methodical Mute
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Hi Kamaage and Sega, thanks for listening. OK, here is my VF brain dump...(It's 3am, I should be in bed, but this is how much I want VF5R!)
First time I heard of VF? 1994, when a school friend came back from Euro Disney (now Disneyland Paris), raving about this 3D street fighter-like game he'd been playing in the arcades. First time I played it? At a computer fair, spring 1995, on a Japanese Saturn. And soon after I played Virtua Fighter 2 in an arcade on a ferry crossing from England to France (and spent most of the holiday perusing the movelist printed in Sega Magazine - and looking at Sarah's fine assests).
My first home console version was Virtua Fighter 32X for Christmas 1995 - I couldn't believe that I could actually play it at home! Incredible.
Virtua Fighter 2 on Saturn blew my mind, and I waited patiently to get VF3tb on Dreamcast, which is an excellent conversion in my eyes, of one of the greatest games ever (visually out of this universe in 1996!)
So many memories associated with VF...playing VF4 for first time in Meadowhall Shopping Centre, on a weekend back home from my job in the south (getting nailed by Kage, as usual).
But alas...there are no VF cabinets near to where I live anymore. The only one I've seen in recent years is a VF3 cabinet at a local coastal resort, which has a broken joystick, and sits in the corner, rejected. It's sad.
I've never seen VF5 in an arcade, never mind 5R. But I love to play VF5 on Xbox 360. I've played this game more than any other VF over the years, and it inspired me to invest in a fightstick for the first time, which I'm currently customising with VF and AM2 artwork.
VF5 gave me my first taste of decent human opposition (the online mode is fantastic), and has encouraged me to experiment with different fighters, beyond my usual choice.
VF5 is poetry in motion, as powerful, graceful and balanced as Martial Arts itself.
But there are so many additions in VF5R, that I'm longing to play this game. Please release it on console (and in the West) - I guarantee that I will buy it. Twice if that helps. Ten times if that sweetens the deal.
I love the characters, the gameplay, the graphics. It's a classic franchise, worthy of its inclusion in the Smithsonian Institute, and of its 24th ranking (VF5) in Edge magazine's top 100 of the best games to play today (2009). It should be sent into space if they ever launch another Voyager mission, representing the pinnacle of humanity's entertainment software development.
I love Virtua Fighter so much that I even modelled my avatar in Mass Effect on Vanessa - that's right, Vanessa Shepard (lol) is currently saving the galaxy. But she'd much rather be kicking Jean's and Taka's asses, in some swanky new getup, in VF5R!
In 1995, Sega Magazine in the UK ran a competition to design a new character for the up and coming VF3 (to win a Saturn and games, not to actually have the fighter included in VF3, but a boy could dream). Of course, loads of kids sent in their designs. It was great fun. I was positive that I'd created the greatest fighter of all time, though looking back, my character, Mike, a soccer player from the USA, with a variety of soccer-themed moves, probably wouldn't have sat quite right alongside Aoi and Akira. (Maybe he'll make his debut in VF6?) The winning design was Marianne, a very well-realised nun from Italy. Would've loved to see her in-game, actually.
I bought the VF 10th Anniversary game from Japan, complete with book and DVD, when I couldn't even read or speak Japanese! And on a side note, VF is one of the reasons I'm learning Japanese, as I hope to one day spend some time in Japan, including some VF arcade time!
My collection of VF is as follows: VF (32X), VF (Sat), VF2 (Sat), Fighters Megamix (Sat), VF3tb (DC PAL & NTSC), VF4 (PS2), VF4 Evo (PS2), VF5 (360), VF Remix (PC). Shenmue was incredible, and I've been meaning to pick up Virtua Quest on GC. The quite obvious ommission? VF5R!
Now is the time for beat 'em ups. People are hungry for them, thanks to SFIV's mainstream success. Now is the perfect time to expose the un-initiated to VF, and what better game to achieve that than VF5R on consoles!
Virtua Fighter ga dai-suki desu!
Tim, Doncaster, UK
Edited by Methodical_Mute (2010-02-07 22:49)
_________________________
Dozo yoroshiku. I welcome fighting tips
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#274430 - 2010-02-08 01:15
Re: Kamaage: VF5R for console effort
[Re: kamaage]
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New Challenger
Registered: 2010-02-08
Posts: 1
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dear sega my name is john martinez and i live in lousiana and im a huge fan of virtua fighter played all of the games yet i cannot get enough the virtua fighter series holds a special place in my heart only a few games have done that so please bring vf5r to consoles
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(kingo) -
2010-05-23 10:20
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(akai) -
2010-04-17 16:53
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(akai) -
2010-04-17 16:51
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(akai) -
2010-04-17 16:50
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(akai) -
2010-04-17 16:49
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(akai) -
2010-04-17 16:48
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(akai) -
2010-04-17 16:46
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(akai) -
2010-04-17 16:45
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(akai) -
2010-04-17 16:43
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(akai) -
2010-04-17 16:29
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