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(kod) -
2008-10-22 14:10
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(csnape) -
2008-09-26 06:31
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(csnape) -
2008-09-25 07:00
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(csnape) -
2008-09-25 05:30
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#214441 - 2008-07-06 19:55
VF5R Wolf changes
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Bojadesignor
New Challenger
Registered: 2007-07-13
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Ok, I'm just trying to recap the (few) changes spotted until now. I've seen very few new moves (Spinebuster and a punch-chop combo); the vast part of "innovations" are replacements or changes in input.
+ I'm glad they finally gave to Burning Hammer the status it deserves. That's of a BIG move, who does a HELLUVA damage. Nice they changed the camera visual also. I was sick of seeing WWE wrestling moves like F5 or Rock Bottom always overpowered over japanese moves like Burning Hammer or Emerald Frosion; especially because everyone can see which are the most dangerous. Nice idea, that of Wolf shouting his big moves' names, too. Very "japanese finishing move style". I'm curious also to know if the hit throw from Ogre Chop got replaced by somewhat else, or is totally gone.
From the video until now, I assume this is his punch - elbow - chop combo. I don't remember what video was, but I'm sure I've seen it.
Now, a question: the Spinebuster is + ... or maybe his new catch throw + ? Given Wolf's recent shift to "heavyweight-style", it seems to me very unlikely they had given him back his old armdrag from VF3. Other guesses/discoveries are welcome
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#214476 - 2008-07-07 00:46
Re: VF5R Wolf changes
[Re: Seidon]
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Ash_Kaiser
Enthusiast
 Registered: 2007-09-27
Loc: Rotherham, UK XBL GT: Kaiser Driver
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Burning Hammer and Spinebuster are the two replacement throws as mentioned above.
 + is the new punch, upper, chop string. I haven't seen this since the first location test vids though.
I'm unsure of the commands of the following new moves:
There is a new uppercut launcher that is faster than Short Shoulder but doesn't float as high.
During his low wall throw he jumps on top of the wall, pulls them up and jumps off doing an aerial DDT.
These are moves that have been changed:
Clothesline (  + ) seems to have changed. If I'm right, then it appeared in the Kage vs Wolf vid here at 44 seconds, just after the Jackhammer.
Fastest input Giant Swing damage has been decreased to 80 damage without techroll, 70 with.
Instead of "Take that!", he now says "Spinnin'!" during the F-5.
I'm assuming that the Arrow Knuckle, Grizzly Lariat, Dragon Knuckle (and followups) and Captured high kick reversal moves have been replaced or altered, since they were all listed on the new/changed moves sheet from the first location test.
As for Burning Hammer from Ogre Chop, I reckon the command still exists, but there'll be a different hit throw from it.
Also, if I'm really being geeky and nerdy, the Burning Hammer in this one is actually closer to being the Cut-Throat Driver that Mark Briscoe uses, due to the way Wolf holds his opponents opposite hand over their neck as opposed to just holding their neck.
_________________________
I dont pull more than anyone else does - Darthminion
El Blaze is a complete loser. Eileen is much better of an addition to Virtua Fighter (though her face could be improved upon). - Angie2343 (on Youtube)
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#214489 - 2008-07-07 01:54
Re: VF5R Wolf changes
[Re: Ash_Kaiser]
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Bojadesignor
New Challenger
Registered: 2007-07-13
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Burning Hammer and Spinebuster are the two replacement throws as mentioned above.
Yes, but about the Spinebuster... I was wondering if its command is + or maybe the new catch throw + .
I'm unsure of the commands of the following new moves:
There is a new uppercut launcher that is faster than Short Shoulder but doesn't float as high.
Maybe the old Grizzly Lariat + ? Just wondering... on the moves'chart it's listed as a blow that hits middle.
During his low wall throw he jumps on top of the wall, pulls them up and jumps off doing an aerial DDT.
He jumps off INSIDE the arena, I hope. Otherwise it would be a cool method to give the match to your opponent, but with a sense like "Ok, I'm gonna lose but eat this, you SOB"
I'm assuming that the Arrow Knuckle, Grizzly Lariat, Dragon Knuckle (and followups) and Captured high kick reversal moves have been replaced or altered, since they were all listed on the new/changed moves sheet from the first location test.
Exactly what I noticed, too; but nothing seen until now. And judging by that sheet the + move is a blow that hits high. Obviously Wolf could still have retained his Captured Suplex: same command, different situations, as in VF2... But that seems weird to me.
As for Burning Hammer from Ogre Chop, I reckon the command still exists, but there'll be a different hit throw from it.
It would be cool if it were the Burning Sword. One of the moves that perfectly fits the adjective evil.
Also, if I'm really being geeky and nerdy, the Burning Hammer in this one is actually closer to being the Cut-Throat Driver that Mark Briscoe uses, due to the way Wolf holds his opponents opposite hand over their neck as opposed to just holding their neck.
You're right, but I'm guessing Sega just tried to figure out a method to do the BH from front position without harming its smoothness, and CTD is the obvious choic... ok, no, that's even more geeky and nerdy
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#214496 - 2008-07-07 02:29
Re: VF5R Wolf changes
[Re: Bojadesignor]
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Ash_Kaiser
Enthusiast
 Registered: 2007-09-27
Loc: Rotherham, UK XBL GT: Kaiser Driver
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Burning Hammer and Spinebuster are the two replacement throws as mentioned above. Yes, but about the Spinebuster... I was wondering if its command is  +  or maybe the new catch throw  +  . I'm wondering that after watching the video mentioned later on.
I'm unsure of the commands of the following new moves:
There is a new uppercut launcher that is faster than Short Shoulder but doesn't float as high. Maybe the old Grizzly Lariat  +  ? Just wondering... on the moves'chart it's listed as a blow that hits middle. Possibly, although I'd rather not think of having Grizzly removed (regardless of it's -27 on block).
During his low wall throw he jumps on top of the wall, pulls them up and jumps off doing an aerial DDT. He jumps off INSIDE the arena, I hope.  Otherwise it would be a cool method to give the match to your opponent, but with a sense like "Ok, I'm gonna lose but eat this, you SOB"  Not necessarily. It would depend on who hit the floor outside the ring first, like when Bowser does his Spinning Slam special over the edge of a stage in SSBB if both characters only have one stock left, if Bowser is on top first, he'll win). However, that is all irrelevent, as Wolf does jump back into the ring.
You're right, but I'm guessing Sega just tried to figure out a method to do the BH from front position without harming its smoothness, and CTD is the obvious choic... ok, no, that's even more geeky and nerdy  Nothing wrong with geekiness and nerdiness.
In the Aoi vs Wolf video that Tony posted in the vids thread, I noticed some more new stuff:
Calf Branding ( + + from Change) has a new animation.
+ has a followup strike that looks similar to from R.A.W.
_________________________
I dont pull more than anyone else does - Darthminion
El Blaze is a complete loser. Eileen is much better of an addition to Virtua Fighter (though her face could be improved upon). - Angie2343 (on Youtube)
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#218199 - 2008-07-28 03:23
Re: VF5R Wolf changes
[Re: Ash_Kaiser]
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Bojadesignor
New Challenger
Registered: 2007-07-13
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Ok, now that moves list is finally out, we have material to discuss about.
- Burning Driver has the same motion of Burning Hammer, only done from behind, as it's logical. I hope such a rare and difficult move had been given a GARGANTUAN amount of damage.  - + is the Spinebuster. - + is the DIAMOND CUTTER, a catch throw. Welcome add.  - + Captured Suplex high kick reversal is gone . Got replaced by an elbow strike. - + is the new uppercut launcher, that replaces Grizzly Lariat. Sorry, Ash.  - Hit throw from Ogre Chop (Now renamed something like Maws down chop...) is gone. - or or + + low lateral throw is BLAZING SWORD, aka the Burning Sword I predicted. Kobashi's fans, rejoice and behold. - the WORST of all: + Frankensteiner IS GONE! TOTALLY! I LOVED that move!  - Low wall throw + is Avalanche DDT. It seems that all characters got this low wall throw with same motion.
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#218224 - 2008-07-28 08:07
Re: VF5R Wolf changes
[Re: Seidon]
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Manjimaru
Pooh-Bah
 Registered: 2003-06-11
Loc: Helsinki, Finland XBL GT: ManjimaruFIN
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They got rid of the grizzly lariat? What will we do for lows now? 62K?
I didn't care that it was -27 on block it was a good move damnit.
Everybody loved grizzly.
_________________________
Warning: above post may contain an opinion! "but   > creative game play." -Sebo XBL gamertag: ManjimaruFIN (prefer Euro matches) http://www.arctic-charge.com
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