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#218095 - 2008-07-27 13:44 VF5R Aoi discussion
Lars Offline
Regular

Registered: 2007-12-22
Loc: Chicago, Illinois.
XBL GT: Lars VFDC Rhua
I have seen very little VF5R information/discussion about Aoi so far, so I thought making a thread about it here could help rectify that, and get some discussion going \:\) and now that we have the official VF5R movelist (http://koti.mbnet.fi/~jplaukka/vf5r_all.pdf) we can see what is new and what is gone.

With that out of the way, I wonder if anyone can help me determine what this new move is? Have a look at 0:52 in this movie.

http://dogalog.excite.co.jp/viewvideo.jspx?Movie=48240995/48240995peevee184080.flv
_________________________
~ Lars
XBL GT: Lars VFDC Rhua
"There's no amount of rudeness in the world that can not be cured by the judicious application of extreme violence."

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#218123 - 2008-07-27 15:58 Re: VF5R Aoi discussion [Re: Lars]
Mecha_G Offline
Regular
Registered: 2006-12-05
Loc: Houston, TX
How about a Vanessa thread? There hasn't been any talk about her at all.
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#218125 - 2008-07-27 16:05 Re: VF5R Aoi discussion [Re: Mecha_G]
Chefboy_OB Offline
Enthusiast

Registered: 2007-03-17
Loc: Virginia
XBL GT: Truewiseman
Take it to the Vanessa Forum and get a thread started.
_________________________
Whatever you do...keep it classy.



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#218156 - 2008-07-27 21:04 Re: VF5R Aoi discussion [Re: Chefboy_OB]
HamalSharatan Offline
Regular

Registered: 2008-04-03
Loc: Miami, FL, USA
XBL GT: Hamal Sharatan
What will be gone from Aoi's repertoire? \:\(
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#218161 - 2008-07-27 21:34 Re: VF5R Aoi discussion [Re: Lars]
kingo Offline
Member
Registered: 2006-02-25
Loc: France
XBL GT: kingofvf4
From some vidz and the official command list...

++ is the new command for her YY stance
++,, launcher on NH
++,, is a low kick
Seems like while she steps forward with ++, Aoi can avoid high attack and throws.

++,, launcher on NH
++,, high punch attack, looks like her + or + , staggers (on NH or MC ?)

is a sabaki against low punch ( and maybe high punch too ?)

+ new move, can combo on MC, cause bounce in juggles!

Cancelled move -> : high attack out her cancel, automatic hit throw if it hits

Cancelled move -> : mid knee attack, looks like her OM from VF5

new animation, KN on MC

MC: no more free

+ slight different animation, lead to a wall throw when the opponent is back to the wall.

+ only 35 damage now I think.

+ damage toned down

+ has a new animation, can be teched

Last hit of and + can be cancelled now.

And Aoi can add more hits in her juggle what begin with +

I think she can do her ground reversal even if she is attacked on her side ( no need to be facing toward or feets toward)

Some information from the location test thread: + is unsafe now, + no longer KN on NH, and is now a high attack instead of special high

I'm happy with the sabaki against 2P, the + cancel ( finally a Mid, Mid attack with a cancel on the last hit, it reminds me her VF4 + ) and the YY stance,4,K





Edited by kingo (2008-07-27 21:46)
_________________________
Gamertag: kingofvf4
http://fr.youtube.com/user/kingofvf4

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#218188 - 2008-07-27 23:59 Re: VF5R Aoi discussion [Re: kingo]
Lars Offline
Regular

Registered: 2007-12-22
Loc: Chicago, Illinois.
XBL GT: Lars VFDC Rhua
Thank you kingo for the nice writeup.

What I am seeing in the video is definitely the canceled move into hit throw then.

All the new stuff out of YY sounds like so much fun.

From the movelist it also look like she has some sort of low kick/sweep out of YY with..
++,,+

As for missing moves..
+ big pounce is gone it looks like.

Under reversals in the movelist, does it look like you can do + OR + to reverse mid AND high? or is it just written in some sort of simplified way to make the list shorter?
_________________________
~ Lars
XBL GT: Lars VFDC Rhua
"There's no amount of rudeness in the world that can not be cured by the judicious application of extreme violence."

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#218201 - 2008-07-28 04:28 Re: VF5R Aoi discussion [Re: Lars]
Sp00n Offline
Enthusiast

Registered: 2007-07-22
Loc: Netherlands, Apeldoorn
XBL GT: Orbitalflame
I believe that according to the move list is still a special high? (compare symbols with )
I believe I read that the second hit of was going to be a special high too, alas according to the move list that didn't happen.

 Quote:
Under reversals in the movelist, does it look like you can do + OR + to reverse mid AND high? or is it just written in some sort of simplified way to make the list shorter?
simplified way to make the list shorter.
alas, no super easy reversals for us.
_________________________
Playing Aoi

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#218285 - 2008-07-28 16:45 Re: VF5R Aoi discussion [Re: kingo]
Sorias Offline
Addict
Registered: 2007-11-02
Loc: Seattle
XBL GT: Sorias
 Originally Posted By: kingo

+ only 35 damage now I think.

+ damage toned down


Would of been more surprised to hear these didn't get toned down... they were both heavily spammable.

 Originally Posted By: kingo

+ has a new animation, can be teched


Cool, should lead to more interesting oki.

 Originally Posted By: kingo

is now a high attack instead of special high


NOOOOOOOOOooooooo.... I'm gonna go cry now;;



All the new tenchi stuff and guard-cancel moves sound generally awesome. Just more variety in all the most fun ways to use Aoi. Now we just pray the game sees a console release;;

Also...

 Originally Posted By: Lars

As for missing moves..
+ big pounce is gone it looks like.


Is it just me... or does it look like they're removing all of the remaining shared attacks between Pai and Aoi in this version? I would definitely consider that a welcome change.
_________________________
If you give a man a fire, he's warm for a day. If you set a man on fire, he's warm for the rest of his life.

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#218290 - 2008-07-28 17:28 Re: VF5R Aoi discussion [Re: Sorias]
kingo Offline
Member
Registered: 2006-02-25
Loc: France
XBL GT: kingofvf4
My mistake, I just look at the command list, and is still special high.
Also :+ hit-throw doesn't need MC to connect the throw.
Yeah, I forgot the YY stance,,+, looks like a fast sweep haha.
I watch some vidz and + is 37 ( used to be 42 in VF5 )

From the location test thread, I hear + MC doesn't allow free anymore, but it still works in the recent AOI VF5R movies.
_________________________
Gamertag: kingofvf4
http://fr.youtube.com/user/kingofvf4

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#218969 - 2008-08-01 20:54 Re: VF5R Aoi discussion [Re: kingo]
kingo Offline
Member
Registered: 2006-02-25
Loc: France
XBL GT: kingofvf4
Nooooooo ! the knee of doesn't cause a wall splat anymore if the third punch staggers
+ during juggles recovers better, so that you can do
launcher,P,33P+K,KK ( replace KK by KPK, 6KK or 64P+KP )
_________________________
Gamertag: kingofvf4
http://fr.youtube.com/user/kingofvf4

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