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Top 10 Eileen Moves

Discussion in 'Eileen' started by EvenPit, Jul 30, 2013.

  1. EvenPit

    EvenPit Well-Known Member Content Manager Eileen

    I've had the time to edit this so here are the 10 best moves for Eileen. This time they will not be in any specific order.

    1.First her high crush [4][6][P]. This move is god like as it crushes all high punches & kicks.

    2.Next her low crush [9][P]. Stops "mostly" all lows from up to -9 disbdvantage and is a [P][2] crush thats -8 on block.

    3.[3][P]. This alone is nothing special, but must be respected because of the [P] followup plus can combo into [2][3][6][K][K][K] just frame combo on counter hit granting a knock down and also wall slump potential for further damage.

    4.Next is Eileen's [4][K][+][G]. This is one of my favorite moves of hers' as well. It's a anti Aoi move (which means it beats tenchi), and a great poking/fishing tool. On top of all that its half-circular which stops evades in which ever direction Eileen's back is facing. Also important is the recovery on this move. It cannot be evade punishes because she recovers extremely fast just make sure not to use the follow up [K], then it'll be evade punishable and this part of the move is not anti-Aoi. And a added bonus is that she jumps over lows with this move. Like Wolf's [6][2][K] or [2][P] etc.

    5.[2][P][+][K][+][G][K] This I mainly use for mid wake-up kicks its a guarantee crush for that.

    6. Again another wake-up crush that replaces Eileen's [8][P][+][K][+][G][P][P][P]. This hops over low wake up attac

    7. Eileen's safe launcher [3][3][P]. Not throw punishable and can be used to punish certain high attacks.

    8. Her [1][P][+][K][P] is a anti-high low move thats only -8 on block. The 1st [P] must be respected because the second [P] will crumple or stagger your opponent depending on the counter hit situation.

    9. [4][P][P][K] This is a good punish string that knocks down all the cast, has decent damage, and has free wall slump potential for even further damage.

    10. Eileen's shoulder, [3][3][P][+][K]. This move beats out a lot of moves and goes under mids as well. It also is hit checkable with a second shoulder follow up that wall splats or Rings Out on counter hit.
     
    Last edited: May 20, 2015
  2. EvenPit

    EvenPit Well-Known Member Content Manager Eileen

    Edit:
    Looking at this there is really no excuse for 1. being hit by any normal wake-up mid or low attacks, 2. getting blown out by [2][P]. 3 complaining about Aoi's reversal/ tench skills, and 4 . being blown up by any high attacks.
     
  3. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    Her 1p+k should be higher on list. It is a closer range high crush that has only a bit less than 46p and on ch it combos into 236kkk
     
  4. EvenPit

    EvenPit Well-Known Member Content Manager Eileen

    ahhh i forgot about that move I have replaced it with No. 8!
     
  5. HomebredTripod

    HomebredTripod Well-Known Member

    13 frame punisher to good
     
    JacobEvo and Cozby like this.
  6. Cozby

    Cozby OMG Custom Title! W00T!

    PSN:
    CozzyHendrixx
    XBL:
    Stn Cozby
    ^Yea she gets really good punishment damage on those weird -13 moves, whereas most characters dont get much.
     
    HomebredTripod likes this.
  7. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    Yeah, it's one of her best moves. -13 is a strange place to be getting so much dmg and a knockdown
     
    HomebredTripod likes this.

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