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VF5 Ver.C Brad Combos

Discussion in 'Brad' started by Myke, Jul 7, 2008.

  1. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    I'll continue to post as I'm in the mood. In the meantime, here is "Lesson 1" so to speak when it comes to Brad's combos.

    [6][P][+][K]

    This is a 14 frame high launcher that knocks down on every hit. The combos for it are easy to remember and perform.

    Open Stance

    [6][P][+][K] -> [P] -> [3][P][+][K][P]

    Closed Stance

    [6][P][+][K] -> [P] -> [4][P][K]


    Now for the rules to remember.

    1. The same combos can be done off of [2][P][+][K][6][P] (From here on referred to as "the Shovel Hook launcher") from the opposite foot positions.

    2. These are universal combos except when it comes to Jeffry. Off of [6][P][+][K] in Open Stance, use [P][6][P][K] instead. You do not need to worry about modifying this combo when using the Shovel Hook launcher, however.

    3. Off of [6][P][+][K] in Closed Stance, you can use [P] -> [P][6][P][K] for more damage on every character except for Akira and the Heavyweights. It will work with the Shovel Hook launcher from the opposite foot position.

    4. Try to get consistent with this on Wolf from Closed Stance: [6][P][+][K] -> Delay [P] -> [6][6][P][+][K][2]/[8][P]. Use the high punch towards the direction of Wolf's higher leg. After you land this you can try using [7][P] to get a Heavy Down Attack. You will jump away if the opponent recovers. This combo will work from the opposite foot position with the Shovel Hook launcher.


    Lastly, [2][P][+][K][6][P] is 16 frames and will launch crouching opponents when you are at +16. It will launch standing opponents on a minor counter hit (mC) when you are at +17.
     
  2. Libertine

    Libertine Well-Known Member Content Manager Brad Silver Supporter Content Coordinator

    Okay, now for some combos after a CH [​IMG][3][P]

    On lightweights from the closed foot position:

    CH [​IMG][3][P] -> [6_][P] -> [3][2][3][P] -> [6][6][K]

    From the open foot position, end this combo with [4][6][K][+][G] instead. You may find that this combo will connect on middleweights from the closed foot position. This is probably due to the fact that sometimes you'll connect with [​IMG][3][P] on a later hit frame (the move has 2 active frames). But since you won't be able to assess which frame you've connected with (aside from possibly the distance in which the move connected), using this combo is taking a bit of a risk.

    On middleweights from the closed foot position:

    CH [​IMG][3][P] -> [6_][P] -> [K][P][K]

    From the open foot position:

    CH [​IMG][3][P] -> [6_][P] -> [6_][P] -> [3][P][+][K][P]

    Now this is in general. You might have to use other combos for Jacky.

    On heavyweights, I think you could get [6_][P] -> [P][6][P][K] to work from either foot position.
     

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