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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Daiden Housui
- Junshin Honkou
- Koboku
- Low Backfist
- Other
- Side Crumple
- Slam
- Teishitsudantai
- Yakuho Chouchuu
- Youhou
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Daiden Housui
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NHMax damage on Akira660
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Junshin Honkou
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orNH650
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Koboku
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NH770
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NH750
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Low Backfist
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CH550
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Other
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or ,CH650
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(Sabaki)NH710
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Side Crumple
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Side CrumpleNHOponent must be feet towards you during 43p bounce. Take out if its a head towards bounce(eg, usually after 466p+k side crumple).770
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Slam
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orNHStarter ends in open stance.510
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orNH/\►Starter ends in open stance. Dash forward very briefly before doing 2p. Best combo on Lion.530
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orNHWolf & Jeff can exact recovery from dbl palm.490
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NH//► ► orStarter ends in open stance. Against Akira, first p needs to be input as ~~.540
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Teishitsudantai
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(1f )NH690
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(1f )NHMax damage on Wolf & Jeffrey for close stance, both MC and normal hit. On Lion close stance and normal hit, add another 6_p for 66pts as p > 46p doesn't connect.620
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+(1fr )NH/\►Max damage on Wolf & Jeffrey for open stance, both MC & normal hit.630
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Yakuho Chouchuu
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CHCH//►Starter ends in open stance.660
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CHCH650
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CHCH650
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CHCH640
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CHMax damage against Wolf when 666p ends in close stance.640
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Youhou
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NH720
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NHMax damage against Jeffrey both stances, normal and counter hits. Connects on Wolf but the damage drops.690
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NHMax damage on Wolf in close stance680
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NH/\► ►Max damage on Wolf and Jeffrey for open stance, both MC and normal hit.690
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