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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Daiden Housui
- Junshin Honkou
- Koboku
- Low Backfist
- Other
- Side Crumple
- Slam
- Teishitsudantai
- Yakuho Chouchuu
- Youhou
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Daiden Housui
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NHShun & Van don't hold for 3rd punch. Kage, Lion, Lau & Jacky can perfect tech out of . For Lion, do ~~ for first .700
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NH690
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NHMax damage on Akira660
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Junshin Honkou
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orNH650
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Koboku
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NH770
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NH780
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NH750
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Low Backfist
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CH550
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Other
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or ,CH/\► ►Eileen, Sarah & Van needs 1 frame delay on yoho. Blaze, Kage & Lion need 1 frame delay for 6_P. Jacky need 1 frame delay for pk.750
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or ,CH650
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(Sabaki)NH710
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Side Crumple
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Side CrumpleNHOponent must be feet towards you during 43p bounce. Take out if its a head towards bounce(eg, usually after 466p+k side crumple).770
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Slam
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orNH/\► ►Starter ends in open stance. Max damage for Eileen, Aoi & Pai. If combo starter is 46P, 2p needs 1 frame delay. On Pai with p+kp+k as combo starter, replace pk with 66kk.580
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orNHStarter ends in open stance.510
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orNH/\►Starter ends in open stance. Dash forward very briefly before doing 2p. Best combo on Lion.530
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orNHWolf & Jeff can exact recovery from dbl palm.490
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NH/\►► ► ► orStarter ends in open stance. Combo will connect on Eileen, Aoi & Lei without any refloat on the 2nd p. Jacky & Akira will refloat naturally. Pai, Sarah, Vanessa, Blaze, Goh, Brad, Kage, Lion and Lau needs to delay 2nd p for refloat.540
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NH//► ► orStarter ends in open stance. Against Akira, first p needs to be input as ~~.540
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Teishitsudantai
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(1f )NH730
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(1f )NH690
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(1f )NHMax damage on Wolf & Jeffrey for close stance, both MC and normal hit. On Lion close stance and normal hit, add another 6_p for 66pts as p > 46p doesn't connect.620
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+(1fr )NHCH 86 pts.730
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+(1fr )NH/\►Max damage on Wolf & Jeffrey for open stance, both MC & normal hit.630
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Yakuho Chouchuu
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CHCH//►Starter ends in open stance.660
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CHCH650
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CHCH650
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CHCH640
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CHMax damage against Wolf when 666p ends in close stance.640
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CHSome situations when 666p ends in close stance, 3k+g6p466p+k miss.680
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CHWorks on Vanessa too but damage drops to 64.690
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CH//► ►Starter ends in open stance. 1 frame delay(1fd) for 6_p for Blaze, Kage & Lion. 1fd for 6_pk for Shun, Lau, Jacky & Akira. For Lei, Lau & Akira, 6_p must do asap. Delay 33p(333p) for Aoi, Sarah, Van & Goh. Brad no delay.750
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Youhou
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NH760
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NH720
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NH760
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NHMax damage against Jeffrey both stances, normal and counter hits. Connects on Wolf but the damage drops.690
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NHMax damage on Wolf in close stance680
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NH/\► ►Max damage on Wolf and Jeffrey for open stance, both MC and normal hit.690
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