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- Rising Upper
- Sharp Shoot
- High Kick
- &Sawk Klab & Last Shot
- Dtee Sawk Dtrohng
- Jumping Dtee Sawk Bon
- Kao Loy
- (Ducking)Sting Upper
- (Ducking)Crush Knee Kick
- (Sway Back) & (Slipping)Mighty Knee Upper & Piercing Knee
- & (Slipping)Cross Counter Hook & Dtee Sawk Lang
- (back turned)Face Crush Elbow
- Side - Middle Kick
- Jab~High Kick
- Wall - Stop Kick
- Wall - Jackal Straight
- Wall - Pap Sawk Kao
- (Slipping)Wall - Piercing Knee
- (Slipping)Wall - Dtee Sawk Lang
- (Neck Clinch)Wall - Gohk Kor Dtae Kao~Teep
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Rising Upper*Add 1 to Sober value from whenever it is optional.
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CHBest damage on Taka at long range.561
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CH762
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CHUniversal combo802
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CH/\► (back turned) ► (dash) ►841
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CH//► (back turned) ► (dash)851
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CH870
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CHSober combo vs. Shun.873
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CH932
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CHUse following on Pai.940
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CH/\► ► (back turned) ► (dash) ► ► or960
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CH//► ► ► (back turned) ► (dash) ► ► or1010
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CH//► ► (back turned) ► (dash) ► ► or1020
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Sharp Shoot
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CH531
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CHDelay on Jeffry.591
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CHExact timing on Jacky.691
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CH//► ►710
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CH//► ►Delay on Aoi, Sarah, and Vanessa.720
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CH/\► (Ducking)720
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CHDelay .730
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CHMax damage for middleweights
Delay required (micro dash) before for EI, EL, AO, SA, PA, LI
One frame kill required (enter as ) on SH, LA, KA, LE, BR, GO, JA, JN
Requires specific range for LE and JA731 -
CH//► ► ►Delay .740
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CHDelay .750
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High Kick
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CH761
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CHEvade unnecessary on Eileen, Pai, Lau, Sarah, Akira, and Lei.862
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CHEvade unnecessary on Eileen, Pai, Lau, Sarah, Akira, and Lei.871
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CH872
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CHEvade unnecessary on Eileen and Sarah.890
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CH900
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&Sawk Klab & Last Shot-5 points of damage for Last Shot; When is a natural combo, add 16 points of damage.
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orNHLast Shot must counter hit on Taka to launch.532
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orNH542
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orNH/\592
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orNH663
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orNH/\► ► ►700
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orNHLast Shot only on Pai; Reliable against Jean following Last Shot.742
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orNHDash required for except on Aoi; Reliable against Jean following Last Shot.752
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orNH//► ► ►Dash to delay on all characters except for Pai from Sawk Klab; Sawk Klab only on Eileen.800
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orNH//► ► ► (dash) ►Dash to delay first .810
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orNH/\► (back turned) ► ► ►820
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orNH/\► (back turned) ► ► ►840
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NH/\► ► ► (dash) ► (back turned) ► orLast Shot only.860
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orNH//► (dash) ► ► ► (back turned) ► orDash to delay ; Sawk Klab only on Eileen.920
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Dtee Sawk Dtrohng
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CH541
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CH551
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CH601
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CH672
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CH/\► ► ►710
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CH//► (back turned) ► (dash) ►781
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CH//► (back turned) ► (dash)Dash required for except on Aoi.791
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CH//► ► ►810
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CH//► ► ► ►Dash to delay first .820
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CH/\► (back turned) ► ► ► or830
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CH/\► (back turned) ► ► ►850
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CH//► ► ► (dash) ► (back turned) ► orDash to delay .930
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Jumping Dtee Sawk Bon
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NH431
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NH442
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NH491
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NH502
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NH540
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Kao Loy
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NH662
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NH712
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NH752
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NH821
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NH872
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NH890
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NH900
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NH/\► ► (back turned) ► (dash) ► ► or960
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NH//► ► (back turned) ► (dash) ► ► or960
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NH/\► ► ► (back turned) ► (dash) ► ► or960
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NH//► ► (back turned) ► (dash) ► ► or970
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(Ducking)Sting UpperIf both hits combo, add 16 points of damage.
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(Ducking)NH/\(dash) ► ► ►Consistent on Lau, Lei, Brad, Jacky, and Jean.00
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(Ducking)NH531
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(Ducking)NH662
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(Ducking)NHDash required for Jeffry and Wolf; Enter Slipping towards the opponent's back.672
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(Ducking)NHTiming for varies by the opp. weight class.741
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(Ducking)NH//(dash) ► (back turned) ►Timing for varies by the opp. weight class; Delay on Pai in the Open Foot Position.751
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(Ducking)NHEnter Slipping towards the opponent's back; Exact timing on Eileen; Delay slightly on Vanessa.780
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(Ducking)NH/\► (back turned) ► (dash) ► ►870
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(Ducking)NHEnter Slipping towards the opponent's back; Exact timing on Eileen; Delay and slightly on Vanessa.890
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(Ducking)NH//(evade towards opp. back) ► (dash) ► ► ► (back turned) ► ► ► orEnter the dash immediately following the evade command.910
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(Ducking)Crush Knee Kick*Advancing forward.
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(Ducking)NH661
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(Ducking)NH/\(dash) ►671
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(Ducking) +NH691
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(Ducking)NH721
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(Ducking)NH//(dash) ► ► ►720
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(Ducking)NH/\(dash) ► ►730
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(Ducking)NH760
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(Sway Back) & (Slipping)Mighty Knee Upper & Piercing KneeWhen using (Slipping) , add 5 points of damage.
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(Sway Back) or (Slipping)NH461
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(Sway Back) or (Slipping)NH721
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(Sway Back) or (Slipping)NHSpecial timing and distance on Eileen, Aoi, and Shun; Delay slightly on Akira, and with Goh from (Slipping) ; Delay after (Sway Back) with Sarah, with Goh from the Closed Foot Position, and with Brad and Lau from the Open Foot Position; Enter with the fastest timing on Heavyweights.741
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(Sway Back) or (Slipping)NH//► (back turned) ►Special timing and distance on Eileen, Aoi, and Shun; Delay slightly on Akira, and with Goh from (Slipping) ; Delay with Kage; Delay after (Sway Back) with Sarah, with Goh from the Closed Foot Position, and with Brad and Lau from the Open Foot Position; Enter with the fastest timing on Heavyweights; Dash for with Sarah, Akira, and Heavyweights, and with Jacky from (Sway Back) .751
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(Sway Back) or (Slipping)NH750
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(Sway Back) or (Slipping)NH760
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(Sway Back) or (Slipping)NH//► ► (back turned) ► (dash) ► ► or830
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(Sway Back) or (Slipping)NH/\► (back turned) ► ► ►Special timing and distance on Eileen and Aoi.840
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& (Slipping)Cross Counter Hook & Dtee Sawk LangAdd 1 to Sober value from (Slipping) .
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or (Slipping)NH812
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or (Slipping)NHFastest timing on Taka; Closed Foot Position only on Taka from Cross Counter Hook.822
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or (Slipping)NH832
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or (Slipping)NH/\► ► (back turned) ► (dash) ►850
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or (Slipping)NH//► ► (back turned) ► (dash) ► ► or920
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(back turned)Face Crush ElbowOnly launches Taka on Counter
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(back turned)NH572
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(back turned)NH642
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(back turned)NHDash required before on JE652
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Side - Middle Kick
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CHDash required for on some characters; Pending update.962
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CHDash required for on some characters; Possible to end with from Taka's back only; Pending update.970
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CH//(dash) ► ► (back turned) ► (dash) ► ► or1060
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CH//(Ducking) ► ► (back turned) ► (dash) ► ► orBack side only on Sarah.1120
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Jab~High Kick
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CH400
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CH510
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CH/\►651
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CH/\► ►681
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CH/\► ►731
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CH/\► ► (back turned) ► ► ► or920
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Wall - Stop Kick
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(wall stagger)NH1022
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(wall stagger)NH1092
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(wall stagger)NH1100
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Wall - Jackal StraightGuaranteed following (Ducking) wall stagger.
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NH00
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Wall - Pap Sawk KaoGuaranteed following (Ducking) wall stagger.
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NHTesting in progress.980
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(Slipping)Wall - Piercing KneeGuaranteed following wall stagger.
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(Slipping)NHDelay long on Sarah.02
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(Slipping)NH03
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(Slipping)Wall - Dtee Sawk LangGuaranteed following and wall staggers; Add 1 to Sober value from wall stagger.
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(Slipping)NH03
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(Slipping)NHDelay .03
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(Slipping)NHDelay .04
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(Slipping)NHDelay .04
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(Slipping)NHDelay .04
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(Slipping)NHDelay .00
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(Neck Clinch)Wall - Gohk Kor Dtae Kao~Teep
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(Neck Clinch)NH/\712
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(Neck Clinch)NHDash for on Sarah, Jean and Wolf: Possible on Blaze with proper alignment.873
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(Neck Clinch)NHSlip towards Brad's chest.873
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(Neck Clinch)NH/\► ►Substitute for on Vanessa.890
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(Neck Clinch)NH/\► ►Dash for on Aoi and Pai.910
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(Neck Clinch)NH/\► (back turned) ►920
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(Neck Clinch)NH/\(dash) ►Dash required for except on Lau, Jean, and Wolf.932
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(Neck Clinch)NH/\(dash) ► ► ►Dash required for on all characters except for Shun; Exact timing on Lei.1002
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(Neck Clinch)NH/\(dash) ► ► ► (back turned) ► ►1080
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