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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Stun Palm of Doom
- Dragon Lance Combo
- Axe Blade Combo
- Throws
- Reversals
- Sabaki
- Hop Attacks
- Ground Attacks
- Back Turned Attacks
- Wall Attacks
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12H0
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12H0
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12H0
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20H0
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25H0Sober (DP - 2)
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25H0
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25H0
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5H0
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10L0
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22L0
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9L*0
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9L*0
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30M0
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12M0
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19M0
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20M0
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20M0
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35M0
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55M0
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25M0Sober (DP - 1). Force Crouch.
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35M0
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20M0
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30M0
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24M0
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30M0
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25M0Charge. 45pts max charge.
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80M0
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(1 frame )30M0
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5M0
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20M0
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20M0
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28M0
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15M0Sabaki vs. HP, HE, LP
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20M0
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18M0
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22M0
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30M0
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19M0
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20M0
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30M0
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10L*0
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10M0
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15M0Sober (DP - 1). Force Crouch.
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00
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00
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(back)55HBCT0
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(side)40HST0
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40HT0
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0HT0
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20HT0Sober (DP -1). Guard with
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25HT0Guard with
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25HT0Guard with
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10HT0
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50HT0
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25HT0
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50HT0
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0HT0
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60HT0Sober (DP - 1)
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(back to wall)65HWT0
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30HE0
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30HK0
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30HP0
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30KF0
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30KN0
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30LK0
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30LP0
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30ME0
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30MK0
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30MP0
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(hp,hk,lp)00
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(hp,hk,lp)30M0
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(asc or mid)25M0
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(desc)25M0
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(asc or mid)25M0
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(desc)20M0
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12D0
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25D0
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12H0
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30H0
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10L0
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30L0
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14M0
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(facing wall)20M0
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