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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Ying-Yang Stance
- Throws
- Reversals
- Jump Attacks
- Ground Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
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00to YY stance
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00to YY stance
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00to YY stance
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00to YY stance
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00to YY stance
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0M0
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0M0
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00Inashi HP, HK, HE, MP, ME, KN. Hold to maintain
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5M0G-cancel
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8H0Sober (DP - 1)
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9L*0
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9L*0
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9H0Sober (DP - 1)
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9H0Sober (DP - 1)
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10H0
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10H0
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10H0Sober (DP - 1). Sabaki HP, MP, ME, HK, MK
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10H0Sober (DP - 2). Sabaki HP, MP, ME, HK, MK
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12H0
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12L0
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14H0G-cancel, Sober (DP - 2), Head Crumble
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15M0
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15M0Force Crouch, Slam on float
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15M0
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15M0Force Crouch
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15M0Sober (DP - 1), Force Crouch, Stomach Crumble on MC
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18M0
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18H0
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20H0
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20M0G-cancel
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20M0
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20H0
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20L0G-cancel
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20M0Stomach Crumble on MC
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20L0Force Crouch
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20H0
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20M0
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20H0
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20M0
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20L0
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20M0
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20M0
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20M0Stomach Crumble on MC
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20L0G-cancel, trip
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24M0G-cancel
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25M0
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25M0G-cancel
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25HIT0Unescapable
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(counter hit)25HIT0Unescapable
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25M0
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30M0
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00
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00
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20HT0
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(first dan throw) or20HT0
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(sacrifice throw) [20HT0
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(second dan throw)25HT0
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(second dan throw)26HT0
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30HT0
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(first dan throw) or35HT0
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40HT0
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(side)40HST0
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40HT0
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(or )40HT0
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45HT0
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(back)50HBT0
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50HT0Sober (DP - 1)
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50HT0
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50HT0
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(back to wall)50HWT0
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53LT0
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(or )60HT0
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60LT0
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0CR0
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0SW0
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0GP0vs. non-jumping ground attacks
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20HK0
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25HP0
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25HE0
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25SM0
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25LP0
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25LK0
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30MP0
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30ME0
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30MK0
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30KN0
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(asc)18M0
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(mid)20M0
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(desc)20M0
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(asc)25M0
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(mid)25M0
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10D0
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20DT0opponent face up, feet towards
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20DT0opponent face up, head towards
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20DT0opponent face down, head towards
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25D0
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25D0
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25DT0opponent face down, feet towards
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12H0continue with sequence
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12L0
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20H0
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20M0
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20L0
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20M0
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20L0
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14H0
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25L0Sabaki HP, MP, ME, HK, MK
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(facing wall)20M0
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