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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Sway Step Attacks
- Circular Evade Stance Attacks
- Throws
- Reversals
- Hop Attacks
- Ground Attacks
- Back Turned Attacks
- Wall Attacks
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00
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00turns around if executed alone
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8H0continue with sequence
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9L*0
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9L*0
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10H0
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10H0
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10M0
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10M0
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10L0
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10M0charge, 45pts max charge
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10L0out of screen
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10L0into screen
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12H0
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12H0sabaki vs. HP
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12L0
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12H0Sober (DP - 2)
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12L0
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14M0
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15M0
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15M0
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19H0
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19H0
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19H0
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20M0
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20M0
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20M0
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20M0
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20H0
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20M0stomach crumble on MC
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20H0
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20M0slam on float
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20L0
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20M0
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21M0
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21M0
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25M0
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25M0charge, 45pts max charge
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25M0
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25M0
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25M0charge
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(while standing)25M0
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25M0
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25L0
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25M0out of screen
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25M0into screen
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30L0
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30H0
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30H0
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30H0
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30H0
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30L0
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30L0
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30L0
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(while standing)30M0
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30H0
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30M0
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30M0
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30H0
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30L0
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30M0
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30M0
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32MM020+12 damage
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35H0
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38H0
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40M020+20 damage
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run,45M0
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20M010+10 damage, to Circular Evade stance
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20M0
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20M010+10 damage
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20M0
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22M012+10 damage
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23L0
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23L0
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25MM05+10+5+5 damage, to Circular Evade stance
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8H0
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12H0
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20M010+10 damage
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20M0
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23L0
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23L0
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35H0
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0HT0tsukame
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0LT0tsukame
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(back)10HBT0unescapable
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10HT0tsukame
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30H0
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(side)40HST0QR/TR possible
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(side)40LST0tsukame
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(back)40LBT0tsukame
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50HT0
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50HT0
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50HT0
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55HT0
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60HWT0Pai's back to wall
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60HT0QR/TR possible
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60HT0
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60HT0
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60HT0
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63HWT0opponent's back to wall
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5HP0
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5HE0
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5HK0
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5MP0
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5ME0
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5MK0
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5KN0
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5SM0
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100vs. Pai's HK reversal
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25HP0
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25HE0
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25HK0
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25MP0
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25MK0
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25KN0
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(asc)18M0
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(mid)20M0
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(desc)20M0
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(asc)25M0
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(mid)25M0
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10D0
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25D0
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25D0
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12H0continue with sequence
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12L0continue with sequence
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20H0continue with sequence
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20L0
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30M0
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30M0
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00
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30M0
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