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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Ducking
- Sway Back
- Slipping Right
- Slipping Left
- Catch
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
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(near)H0
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H0
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H0to Ducking, or to Slipping
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L0
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M0
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M0
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HCT0To Catch
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H0
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L*0
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M0to Ducking, or to Slipping
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H0
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H0to Ducking, or to Slipping
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M0to Ducking, or to Slipping
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(counter hit)HCT0To Catch
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M0
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M0
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M0
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M0
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H0to Ducking, or to Slipping
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M0
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(counter hit)HCT0To Catch
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L0
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L0
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H0
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M0to Ducking, or to Slipping
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M0
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M0Recovers Back Turned
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M0
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M0
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(counter hit)HCT0To Catch
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M0
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M0
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M0Shift to Last Shot possible
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M0Shift to Last Shot possible
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H0
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H0
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M0
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M0
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H0
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L0
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L0
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M0Stumble
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M0
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M0
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0
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0
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0
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0
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-
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M0
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M0
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M0
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(counter hit)HCT0To Catch
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M0
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H0to Ducking, or to Slipping
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M0
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H0
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M0
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HCT0To Catch
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M0Stomach Crumble
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M0
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HTC0
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HTC01st Attack
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HTC02nd Attack
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HTC03rd Attack
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01st Movement
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01st Movement
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01st Movement
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02nd Movement
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02nd Movement
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02nd Movement
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HT0
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(right side)HST0
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(left side)HST0
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(back)HBT0
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HT0
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HT0
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HT0
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HT0
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0MK
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(asc or mid)M0
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(desc)M0
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(asc or mid)M0
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(desc)M0
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D0
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D0
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H0to Ducking, or to Slipping
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M0to Ducking, or to Slipping
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M0
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M0
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L0
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H0Remains Back Turned
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M0
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(face down feet towards)<br>M0
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(face down feet towards, delay)<br>M0
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(face down feet towards, sideroll)<br>M0
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(face down feet towards, backroll)<br>M0
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(face down head towards)<br>M0
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(face down head towards, delay)<br>M0
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(face down head towards, sideroll)<br>M0
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(face down head towards, backroll)<br>M0
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(face up feet towards)<br>M0
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(face up feet towards, delay)<br>M0
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(face up feet towards, sideroll)<br>M0
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(face up feet towards, backroll)<br>M0
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(face up head towards)<br>M0
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(face up head towards, delay)<br>M0
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(face up head towards, sideroll)<br>M0
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(face up head towards, backroll)<br>M0
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(face down feet towards)<br>L0
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(face down feet towards, delay)<br>L0
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(face down feet towards, sideroll)<br>L0
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(face down feet towards, backroll)<br>L0
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(face down head towards)<br>L0
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(face down head towards, delay)<br>L0
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(face down head towards, sideroll)<br>L0
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(face down head towards, backroll)<br>L0
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(face up feet towards)<br>L0
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(face up feet towards, delay)<br>L0
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(face up feet towards, sideroll)<br>L0
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(face up feet towards, backroll)<br>L0
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(face up head towards)<br>L0
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(face up head towards, delay)<br>L0
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(face up head towards, sideroll)<br>L0
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(face up head towards, backroll)<br>L0
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