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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Slide Shuffle Attacks
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
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8H16dis.ldis.sadv.sfront0Sober (DP - 1)
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8M15p.mp.fdis.l0
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8M13p.shtdis.l0
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8M14dis.mdis.madv.s0
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8M6dis.ldis.meven0
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8M14p.shtdis.m0
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9L*12dis.madv.madv.l0
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10H8dis.ldis.madv.m0
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10H17upperp.fdis.lfront0
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10H16htdis.sadv.mback0
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12H12adv.sadv.ladv.l0
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12H12adv.sadv.ladv.l0Advancing forward
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12H10hthtadv.l0
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12L14upperdis.mdis.sback0
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12H13dis.madv.sadv.lfront0Sober (DP - 1)
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12L18eldis.meven0
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or12L16eldis.mevenback0
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12H20p.mdis.madv.mfront0Sober (DP - 1)
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14L23skdis.ldis.lnone0
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14L23skltdis.lnone0
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14H12dis.mdis.sadv.lfront0Continue with sequence
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14M*12skp.mdis.m0
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15H*15dis.ladis.madv.lfront0
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15H*15dis.ldis.madv.m0
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15L19dis.ladv.madv.lback0
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15L20ltdis.madv.mfront0
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15H16dis.mevenadv.lback0
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15Mdis.madv.madv.m0
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16H*15dis.ldowndown0Head Over Heels
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16Hdis.madv.ladv.l0Fast attacks guaranteed after Hit and MC
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18H23skeldis.lnone0
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18H*15dis.mdowndown0Head Over Heels
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18Lskdis.sadv.mfront0
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18L23skdis.madv.mback0
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18Mdis.ldis.sadv.m0
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19M15dis.ldis.ladv.m0Crouch Stagger
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(reverse stance)19M12dis.ldis.sadv.l0Crouch Stagger
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19M14dis.ldis.madv.l0Crouch Stagger
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19M26dis.madv.madv.lback0Input before executes
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20H14kn+downdownfront0
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20H12dis.ladv.mdownback0
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20H14kn+downdown0
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20L22kn+downdownnone0Damage increases with distance
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20M19kn+dis.mdownback0
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20M16dis.levenadv.l0Crouch Stagger
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20M16eldowndown0Sober (DP - 1). Crouch Guard Stagger.
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20M16htdis.sadv.sback0Sober (DP - 1). Force Crouch
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20M*17p.sevenstumble0
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20L20htelevenback0Recovers High
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20H*21dis.ldowndown0
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21H*26p.madv.scr.hback0Input before executes
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21H23htadv.madv.lnone0
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22M14p.mdowndown0
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22H14dis.ldis.mdown0Sober (DP - 1)
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22H15dis.sadv.madv.lfront0
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22H*18dis.madv.scr.h0Sober (DP - 1)
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22M15dis.madv.mstumble0Stumble on MC
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23M17dis.ldis.sdown0
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23Hp.fdis.sdown0
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24M35htadv.sadv.lback0Charge Attack
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25H20adv.mdowndownnone0Recovers Back Turned
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25L20kn+dis.ldis.snone0Damage increases with distance
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25H23skeldis.lnone0
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25H*20adv.mdowndownnone0Recovers Back Turned
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25H14dis.mdis.sadv.mback0
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25H16adv.madv.madv.mback0Advancing forward
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25H*22htdowndownnone0Recovers Back Turned
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25H*16p.sdis.ldis.mnone0
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25L17kn+downdownnone0Damage depends on distance
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25M20dis.lslamslam0
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25M17upperdowndownnone0
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25M22adv.madv.ladv.lback0High Throw guaranteed after Hit or MC
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()25M21eladv.madv.mnone0
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()25M21eladv.madv.mnone0
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(normal stance)30H19htadv.madv.lnone0High Throw guaranteed after MC
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30M16htstumblestumble0
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30M16dis.lstumblestumble0Recovers Back Turned
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30M16p.mdowndown0
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30H20kn+downdown0Side Knockdown
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30H20dis.ldowndownfront0Side Knockdown
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30L20kndowndownfront0Recovers High
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30Mevendowndownfront0
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30H15htstumblestumbleback0
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(hit)35HITdown0
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38M14kndowndown0
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40M52staggeradv.scr.sback0Maximum Charge. Guard Stagger.
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0Stance change
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0To Slide Shuffle
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0To Slide Shuffle
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(normal stance)0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0
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0Press G before Hit Detection
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14M15dis.lcr.scr.s0Sober (DP - 1)
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15L24upperhtdis.l0Recovers High
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20H11htdowndown0
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30M24htstumblestumble0G-cancel
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30M24adv.m0Press G during Hit Detection. Stumble on Hit.
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25HT8dis.ldown0Sober (DP - 1)
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(right side)40HST8dis.ldown0
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(left side)40HST8dis.ldown0
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42HT8down0Recovers Down after Escape. Sober (DP - 1)
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45HT8dis.ldown0Sober (DP - 1)
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(back)50HBT8down0
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55HT8dis.ldown0Instant Recovery possible. Exact Recovery reduces damage to 45.
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60HT8dis.ldown0
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(opponent back to wall)65HWT8down0Recovers Down after Escape
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(HP or MP hit) neutral00
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(pak sao)13H16adv.l0High Throw guaranteed after Hit
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(desc)20M10htdis.ldown0
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(asc)25M34htdowndown0Slam on Air Hit
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(mid)25M26htdowndown0
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(asc or mid)25M10dis.ldowndown0
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13D18kn+downdown0
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25D33kn+downdown0
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0
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10H9dis.mdis.sadv.lback0Continue with sequence
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14L17dis.ldis.sadv.mback0
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16Hadv.madv.ladv.l0Fast attacks guaranteed after Hit or MC
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(reverse stance)19M12dis.ldis.sadv.l0Crouch Stagger
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20L17upperdowndownnone0
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21Mdis.ladv.madv.m0
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25L20kndis.ldis.snone0Damage 20 ~ 25 increases with distance
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25L22kn+downdownnone0Damage 20 ~ 25 increases with distance
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25M18p.madv.ladv.lfront0Sober (DP - 2). Fast attacks guaranteed after Hit or MC.
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26Hhtdowndown0To Step Back
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(normal stance)30H19htadv.madv.lnone0to Short Slide Shuffle
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14H12dis.mdis.sadv.lback0
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30H15dis.ldis.mevennone0
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0
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30M42staggerdowndownnone0
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(face down feet towards)<br>20M29dis.ladv.madv.l0
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(face down feet towards, delay)<br>20M16upperadv.madv.lback0
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(face down feet towards, sideroll)<br>20M16dis.ladv.madv.l0
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(face down feet towards, backroll)<br>20M16upperadv.madv.lback0
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(face down head towards)<br>20M28dis.ladv.madv.lnone0
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(face down head towards, delay)<br>20M16upperadv.madv.mnone0
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(face down head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face down head towards, backroll)<br>20M16upperadv.madv.mnone0
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(face up feet towards)<br>20M34dis.ladv.madv.lnone0
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(face up feet towards, delay)<br>20M16upperadv.madv.mnone0
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(face up feet towards, sideroll)<br>20M16dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20M16upperadv.madv.mnone0
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(face up head towards)<br>20M34hteveneven0
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(face up head towards, delay)<br>20M16upperadv.madv.lback0
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(face up head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face up head towards, backroll)<br>20M16upperadv.madv.lback0
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(face down feet towards)<br>20L29dis.ladv.madv.lnone0
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(face down feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face down feet towards, sideroll)<br>20L18dis.madv.madv.lnone0
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(face down feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face down head towards)<br>20L33dis.levenadv.mnone0
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(face down head towards, delay)<br>20L18upperdis.madv.mnone0
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(face down head towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face down head towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up feet towards)<br>20L34dis.ladv.sadv.lnone0
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(face up feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face up feet towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up head towards)<br>20M34hteveneven0
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(face up head towards, delay)<br>20L18upperdis.madv.mnone0
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(face up head towards, sideroll)<br>20L18dis.mevenadv.mnone0
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(face up head towards, backroll)<br>20L18upperdis.madv.mnone0
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