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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Slide Shuffle Attacks
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
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12H12adv.sadv.ladv.l0
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12H12adv.sadv.ladv.l0Advancing forward
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10H8dis.ldis.madv.m0
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12H10hthtadv.l0
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22M14p.mdowndown0
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19M15dis.ldis.ladv.m0Crouch Stagger
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22H14dis.ldis.mdown0Sober (DP - 1)
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18H*15dis.mdowndown0Head Over Heels
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(reverse stance)19M12dis.ldis.sadv.l0Crouch Stagger
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9L*12dis.madv.madv.l0
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19M14dis.ldis.madv.l0Crouch Stagger
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15H*15dis.ldis.madv.m0
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20H14kn+downdown0
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22H*18dis.madv.scr.h0Sober (DP - 1)
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16H*15dis.ldowndown0Head Over Heels
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22M15dis.madv.mstumble0Stumble on MC
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12L18eldis.meven0
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23M17dis.ldis.sdown0
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30M16htstumblestumble0
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30M16dis.lstumblestumble0Recovers Back Turned
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15Mdis.madv.madv.m0
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23Hp.fdis.sdown0
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20M16dis.levenadv.l0Crouch Stagger
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30M16p.mdowndown0
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38M14kndowndown0
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20M16eldowndown0Sober (DP - 1). Crouch Guard Stagger.
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20M*17p.sevenstumble0
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16Hdis.madv.ladv.l0Fast attacks guaranteed after Hit and MC
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14M*12skp.mdis.m0
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8M15p.mp.fdis.l0
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8M13p.shtdis.l0
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30H20kn+downdown0Side Knockdown
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18Mdis.ldis.sadv.m0
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(hit)35HITdown0
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8M14dis.mdis.madv.s0
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8M6dis.ldis.meven0
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8M14p.shtdis.m0
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20H*21dis.ldowndown0
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25M20dis.lslamslam0
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12L14upperdis.mdis.sback0
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20H12dis.ladv.mdownback0
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15L19dis.ladv.madv.lback0
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24M35htadv.sadv.lback0Charge Attack
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40M52staggeradv.scr.sback0Maximum Charge. Guard Stagger.
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25H14dis.mdis.sadv.mback0
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25H16adv.madv.madv.mback0Advancing forward
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15H16dis.mevenadv.lback0
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18L23skdis.madv.mback0
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20M19kn+dis.mdownback0
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19M26dis.madv.madv.lback0Input before executes
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21H*26p.madv.scr.hback0Input before executes
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or12L16eldis.mevenback0
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20M16htdis.sadv.sback0Sober (DP - 1). Force Crouch
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10H16htdis.sadv.mback0
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20L20htelevenback0Recovers High
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30H15htstumblestumbleback0
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25M22adv.madv.ladv.lback0High Throw guaranteed after Hit or MC
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20H14kn+downdownfront0
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15H*15dis.ladis.madv.lfront0
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22H15dis.sadv.madv.lfront0
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18Lskdis.sadv.mfront0
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12H13dis.madv.sadv.lfront0Sober (DP - 1)
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8H16dis.ldis.sadv.sfront0Sober (DP - 1)
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15L20ltdis.madv.mfront0
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12H20p.mdis.madv.mfront0Sober (DP - 1)
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14H12dis.mdis.sadv.lfront0Continue with sequence
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10H17upperp.fdis.lfront0
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30H20dis.ldowndownfront0Side Knockdown
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30L20kndowndownfront0Recovers High
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30Mevendowndownfront0
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18H23skeldis.lnone0
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14L23skdis.ldis.lnone0
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25H20adv.mdowndownnone0Recovers Back Turned
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(normal stance)30H19htadv.madv.lnone0High Throw guaranteed after MC
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25L20kn+dis.ldis.snone0Damage increases with distance
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25H23skeldis.lnone0
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14L23skltdis.lnone0
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25H*20adv.mdowndownnone0Recovers Back Turned
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20L22kn+downdownnone0Damage increases with distance
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25H*22htdowndownnone0Recovers Back Turned
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25H*16p.sdis.ldis.mnone0
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21H23htadv.madv.lnone0
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25L17kn+downdownnone0Damage depends on distance
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25M17upperdowndownnone0
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()25M21eladv.madv.mnone0
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()25M21eladv.madv.mnone0
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0Stance change
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0To Slide Shuffle
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0To Slide Shuffle
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(normal stance)0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0To Slide Shuffle
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0
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14M15dis.lcr.scr.s0Sober (DP - 1)
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30M24htstumblestumble0G-cancel
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30M24adv.m0Press G during Hit Detection. Stumble on Hit.
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0Press G before Hit Detection
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15L24upperhtdis.l0Recovers High
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20H11htdowndown0
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25HT8dis.ldown0Sober (DP - 1)
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(right side)40HST8dis.ldown0
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(left side)40HST8dis.ldown0
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(back)50HBT8down0
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45HT8dis.ldown0Sober (DP - 1)
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(opponent back to wall)65HWT8down0Recovers Down after Escape
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60HT8dis.ldown0
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42HT8down0Recovers Down after Escape. Sober (DP - 1)
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55HT8dis.ldown0Instant Recovery possible. Exact Recovery reduces damage to 45.
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(HP or MP hit) neutral00
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(pak sao)13H16adv.l0High Throw guaranteed after Hit
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(asc)25M34htdowndown0Slam on Air Hit
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(mid)25M26htdowndown0
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(asc or mid)25M10dis.ldowndown0
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(desc)20M10htdis.ldown0
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13D18kn+downdown0
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25D33kn+downdown0
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(reverse stance)19M12dis.ldis.sadv.l0Crouch Stagger
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26Hhtdowndown0To Step Back
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0
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16Hadv.madv.ladv.l0Fast attacks guaranteed after Hit or MC
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21Mdis.ladv.madv.m0
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10H9dis.mdis.sadv.lback0Continue with sequence
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14L17dis.ldis.sadv.mback0
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25M18p.madv.ladv.lfront0Sober (DP - 2). Fast attacks guaranteed after Hit or MC.
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(normal stance)30H19htadv.madv.lnone0to Short Slide Shuffle
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25L20kndis.ldis.snone0Damage 20 ~ 25 increases with distance
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25L22kn+downdownnone0Damage 20 ~ 25 increases with distance
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20L17upperdowndownnone0
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14H12dis.mdis.sadv.lback0
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30H15dis.ldis.mevennone0
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0
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30M42staggerdowndownnone0
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(face down feet towards)<br>20M29dis.ladv.madv.l0
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(face down feet towards, sideroll)<br>20M16dis.ladv.madv.l0
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(face up head towards)<br>20M34hteveneven0
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(face up head towards)<br>20M34hteveneven0
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(face down feet towards, delay)<br>20M16upperadv.madv.lback0
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(face down feet towards, backroll)<br>20M16upperadv.madv.lback0
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(face down head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face up head towards, delay)<br>20M16upperadv.madv.lback0
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(face up head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face up head towards, backroll)<br>20M16upperadv.madv.lback0
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(face down head towards)<br>20M28dis.ladv.madv.lnone0
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(face down head towards, delay)<br>20M16upperadv.madv.mnone0
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(face down head towards, backroll)<br>20M16upperadv.madv.mnone0
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(face up feet towards)<br>20M34dis.ladv.madv.lnone0
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(face up feet towards, delay)<br>20M16upperadv.madv.mnone0
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(face up feet towards, sideroll)<br>20M16dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20M16upperadv.madv.mnone0
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(face down feet towards)<br>20L29dis.ladv.madv.lnone0
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(face down feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face down feet towards, sideroll)<br>20L18dis.madv.madv.lnone0
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(face down feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face down head towards)<br>20L33dis.levenadv.mnone0
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(face down head towards, delay)<br>20L18upperdis.madv.mnone0
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(face down head towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face down head towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up feet towards)<br>20L34dis.ladv.sadv.lnone0
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(face up feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face up feet towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up head towards, delay)<br>20L18upperdis.madv.mnone0
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(face up head towards, sideroll)<br>20L18dis.mevenadv.mnone0
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(face up head towards, backroll)<br>20L18upperdis.madv.mnone0
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