-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Slide Shuffle Attacks
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
-
-
12H121580
-
12H121580Advancing forward
-
10H8-6-320
-
12H10-10-910
-
22M18-12downdown0
-
19M15-6-270Crouch Stagger
-
22H14-6-5down0Sober (DP - 1)
-
18H*13-5slamslam0Head Over Heels. Wall Break
-
(reverse stance)19M13-6-160Crouch Stagger
-
9L*12-4350
-
19M14-6-280Crouch Stagger
-
15H*17-6-440
-
20H16-18downdown0Wall Break
-
22H*19-21cr.h0Sober (DP - 1)
-
12H13-3150
-
16H17-6slamslam0Head Over Heels. Wall Break
-
22M15-32stumble0
-
12L17-14-400
-
23M17-7-1down0
-
30M19-10stumblestumble0Wall Break
-
0M16-6stumblestumble0Recovers Back Turned
-
15M15-4230
-
23H17-11-1down0
-
23M16-5080Crouch Stagger
-
28M16-12downdown0
-
32M14-25downdown0Wall Break
-
20M16-14downdown0Sober (DP - 1). Crouch Guard Stagger.
-
20M16-9-410Sober (DP - 1). Force Crouch
-
20M18-130stumble0
-
16H15-512170Sober (DP - 1). Fast attacks guaranteed after Hit and MC
-
14M*12-16-12-40
-
8M15-12-11-60
-
8M13-13-10-60
-
30H20-19slamslam0Side Knockdown. Wall Break
-
18M18-6-120
-
(hit)35HITdown0Sober (DP - 1)
-
12M16-4-310
-
8M11-6-400
-
8M16-13-9-20
-
20H*21-6downdown0Wall Break
-
25M20-6slamslam0
-
12L14-15-40back0
-
20H13-62downback0
-
15L20-436back0
-
24M26-1039back0Charge Attack
-
40M42staggercr.scr.sback0Maximum Charge.
-
25H15-615back0
-
25H16246back0Advancing forward
-
15H20-206back0
-
18L19-15-33back0
-
20M19-18-5downback0
-
19M30-236back0Input before executes
-
21H*16-121cr.hback0Input before executes
-
or12L16-14-40back0
-
10H17-10-13back0
-
30H15-9stumblestumbleback0
-
25M2251010back0High Throw guaranteed after Hit or MC
-
20H16-22downdownfront0Wall Break
-
15H*17-6-44front0
-
22H16-146front0
-
18L19-15-33front0
-
8H14-6-40front0
-
15L20-9-32front0
-
12H20-12-12front0Sober (DP - 1)
-
14H12-316front0Continue with sequence
-
10H17-15-11-6front0
-
30H18-6slamslamfront0Side Knockdown. Wall Break
-
30L21-17downdownfront0Wall Break
-
20L20-9-13-1front0Recovers High
-
30M290downdownfront0Wall Break
-
18H19-10-34none0
-
14L23-16-9-6none0
-
25H203downdownnone0Recovers Back Turned. Wall Break
-
(normal stance)30H20-948none0High Throw guaranteed after MC
-
20L20-21-7-3none0Damage increases to 22 with distance
-
18H19-10-34none0
-
14L23-16-9-6none0
-
25H*203downdownnone0Recovers Back Turned. Wall Break
-
20L22-20downdownnone0Damage increases to 22 with distance
-
25H*20-9downdownnone0Recovers Back Turned. Wall Break
-
25H*16-13-53none0Wall Break
-
21H23-937none0
-
20L17-23downdownnone0Damage increases to 22 with distance
-
25M17-15downdownnone0
-
()25M21-1424none0
-
()25M21-1424none0
-
-
-
00Stance change
-
0-4220To Slide Shuffle
-
0-8-160To Slide Shuffle
-
(normal stance)0-3050To Slide Shuffle
-
0-8-160To Slide Shuffle
-
0-1070To Slide Shuffle
-
0-3-180To Slide Shuffle
-
0-10-6-10To Slide Shuffle
-
0-4480To Slide Shuffle
-
00To Slide Shuffle
-
-
-
00
-
14M15-5cr.scr.s0Sober (DP - 1)
-
30M24-10stumblestumble0
-
30M242stumblestumble0Press G during Hit Detection.
-
00Press G before Hit Detection
-
15L24-15-11-50Recovers High
-
20H11-9downdown0
-
-
-
25HT8-6down0Sober (DP - 1)
-
(right side)40HST8-6down0
-
(left side)40HST8-6down0
-
(back)50HBT8down0
-
45HT8-6down0Sober (DP - 1)
-
(opponent back to wall)65HWT8down0Recovers Down after Escape
-
60HT8-6down0
-
42HT8down0Recovers Down after Escape. Sober (DP - 1)
-
55HT8-8down0Exact Recovery reduces damage to 45. Wall Break
-
-
-
(HP or MP hit) neutral030
-
(pak sao)13H16100High Throw guaranteed after Hit
-
-
-
(asc)25M34-10downdown0Slam on Air Hit
-
(mid)25M26-9downdown0
-
(asc or mid)25M10-6downdown0
-
(desc)20M10-10-6down0
-
-
-
13D18downdown0
-
25D33downdown0
-
-
-
(reverse stance)19M12-6-160Crouch Stagger
-
00
-
16H16216160Fast attacks guaranteed after Hit or MC
-
21M16-6240
-
10H9-3-16back0Continue with sequence
-
14L17-6-14back0
-
25M18-121518front0Sober (DP - 2). Fast attacks guaranteed after Hit or MC.
-
(normal stance)30H19-948none0to Short Slide Shuffle. Entering Short Slide Shuffle changes Grd, Hit, and MC frames to -3, 0, and +5 respectively.
-
20L20-20-7-3none0Damage increases to 22 with distance
-
20L22-19downdownnone0Damage increases to 22 with distance
-
26H-10stumbledownnone0To Step Back. Wall Break
-
20L17-15downdownnone0
-
-
-
14H12-226back0Recovers Back Turned
-
30H15-312none0Recovers Back Turned
-
-
-
00
-
30M42staggerdowndownnone0
-
-
-
(face down feet towards)<br>20M29-6350
-
(face down feet towards, sideroll)<br>20M16-6350
-
(face up head towards)<br>20M34-10000
-
(face up head towards)<br>20M34-10000
-
(face down feet towards, delay)<br>20M16-1525back0
-
(face down feet towards, backroll)<br>20M16-1525back0
-
(face down head towards, sideroll)<br>20M16-635back0
-
(face up head towards, delay)<br>20M16-1525back0
-
(face up head towards, sideroll)<br>20M16-636back0
-
(face up head towards, backroll)<br>20M16-1525back0
-
(face down head towards)<br>20M28-636none0
-
(face down head towards, delay)<br>20M16-1524none0
-
(face down head towards, backroll)<br>20M16-1524none0
-
(face up feet towards)<br>20M34-635none0
-
(face up feet towards, delay)<br>20M16-1524none0
-
(face up feet towards, sideroll)<br>20M16-635none0
-
(face up feet towards, backroll)<br>20M16-1524none0
-
(face down feet towards)<br>20L29-635none0
-
(face down feet towards, delay)<br>20L18-15-32none0
-
(face down feet towards, sideroll)<br>20L18-346none0
-
(face down feet towards, backroll)<br>20L18-15-32none0
-
(face down head towards)<br>20L33-602none0
-
(face down head towards, delay)<br>20L18-15-32none0
-
(face down head towards, sideroll)<br>20L18-636none0
-
(face down head towards, backroll)<br>20L18-15-32none0
-
(face up feet towards)<br>20L34-615none0
-
(face up feet towards, delay)<br>20L18-15-32none0
-
(face up feet towards, sideroll)<br>20L18-637none0
-
(face up feet towards, backroll)<br>20L18-15-32none0
-
(face up head towards, delay)<br>20L18-15-32none0
-
(face up head towards, sideroll)<br>20L18-603none0
-
(face up head towards, backroll)<br>20L18-15-32none0
-