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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Gokuushicchi
- Warikomi
- Cancel Moves
- Jump Attacks
- Back Turned Attacks
- Down Attacks
- Throws
- Rising Attacks
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0
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115410Sabaki versus HP, HK, LP.
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0
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0
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10H10225258any0
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10H10225258any0Advancing forward.
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20H-24downany0-cancel.
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12H-6-42any0Warikomi and Cancel Actions possible.
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12H-8-62any0Warikomi and Cancel Actions possible.
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25H-9downdownnone0
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25H-5downdownnone0Sober (DP-1).
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20H20345-4slamslamany0Sober (DP-1).
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19H-447front0On hit, opponent Side Turned.
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12H-6-14any0Warikomi and Cancel Actions possible.
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12H13233-367any0
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10H-4-32any0Warikomi and Cancel Actions possible.
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23H-11downdownback0
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18H19352-6slamslamany0
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20H15244-3downdownany0-cancel.
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20H16343-536front0On hit, opponent Side Turned.
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20H19349-7stumblestumblefront0Sabaki versus HP, MP, HE, EL. Sabaki occurs at frames 1-15.
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16H15337-21216any0Sober (DP-1).
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25H30459-525back0
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21H15440-526back0Recovers back turned.
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25H-5downdownnone0Sober (DP-1).
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25H1747-528none0Recovers back turned.
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13H*16239-226any0
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16H*-435front0
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16H*19346-5stumblestumbleany0Sober (DP-1).
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20L-17-3downnone0
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16L-16-42any0
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15L16347-14-60any0
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16L-15-2cr.fany0
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15L22247-6-4cr.fany0
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17L21356-14-36front0
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20L-18downdownnone0
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20L3071-18downdownnone0
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20L2465-18-6downnone0
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9L*12130-547any0
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10L*-8-61any0Warikomi and Cancel Actions possible.
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15M-516any0
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15M-8-31any0Warikomi and Cancel Actions possible.
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20M-14stumblestumbleany0
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25M21255-8slamslamany0
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20M18255-14downdownback0
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16M17343-624any0Warikomi and Cancel Actions possible.
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16M16341-5-15any0Warikomi and Cancel Actions possible.
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16M-11downdownany0
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17M14236-507any0
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18M19247-71cr.vany0
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25M43272-9downdownany0
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23M18344-6-17any0
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23M18255-15downdownany0
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23M17254-15downdownany0
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(while standing)20M15958-23-12stumbleany0
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17M18347-8downdownany0Warikomi and Cancel Actions possible.
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20M-15downdownany0
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25M46473staggerstumblestumbleback0-cancel. Sober (DP-1).
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16M15241-6-23any0Warikomi and Cancel Actions possible.
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14M-8-64any0Warikomi and Cancel Actions possible.
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16M-14downdownany0
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17M28559-12staggerstaggerany0
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(offensive move)16M13241-358any0
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(offensive move)18M16252-1369any0
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10,10M,M22263-5downdownany0
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10,12M,M23258-5downdownany0
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(defensive move)15,10M,M1861-14downdownnone0
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16,14M.M17253-8downdownany0
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16,15M.M26567-8downdownany0
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N0Recovers back turned.
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0- steps forward, or - sidesteps.
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(Gokuu Shicchi)0
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(Gokuu Shicchi)17M18347-8downdownany0Warikomi and Cancel Actions possible. Continue with technique series.
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(Gokuu Shicchi)10,12,12M151263-8downdownany0Sober (DP-1) requires all three hits to connect.
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0Warikomi Actions possible.
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0Warikomi Actions possible.
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0Warikomi Actions possible.
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0Warikomi Actions possible.
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18H19246-4downdownany0
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12H-14downdownany0
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(hit)20Hdown0Sober (DP-1).
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22H2046-247none0Sober (DP-1).
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17H*-349none0Sober (DP-1).
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(Zenkuuhon)22L1856-15downdownnone0Fastest input includes 36 frames of Zenkuuhon motion.
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(Enkou Nyuudou)19L1959-18-5downnone0
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18L*25366-19staggercr.fany0Standing Guard Stagger.
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20M30461-7downdownany0Sober (DP-1).
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(Zenkuuhon)18M13443-8slamslamany0Sober (DP-1). Fastest input includes 28 frames of Zenkuuhon motion.
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(Zenkuuhon)17M124401611any0Fastest input includes 20 frames of Zenkuuhon motion.
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(Zenkuuhon)20M16343-7stumblestumbleany0Fastest input includes 36 frames of Zenkuuhon motion.
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(Enkou Nyuudou)18M19353-13cr.hcr.hany0Sober (DP-1).
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(Enkou Nyuudou)21M20143-6-18any0
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18H232-15downdownany0
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(mid)25M-10downdownany0
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(mid)25M-7downdownany0
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(desc)20M-6downdownany0
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(back turned)11541any0Recovers back turned. Sabaki versus HP, HK, LP.
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(back turned)12H12225147any0Continue with technique series.
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(back turned)17L17244-6-34front0
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(back turned)18L17244-626any0Recovers back turned.
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(back turned)20L1853-15downdownnone0
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(back turned)20M18451-12slamslamany0
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(back turned)16M15240-437any0
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(back turned)26M23378-29downdownany0
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(back turned)20M16343-448any0Recovers back turned.
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(opponent downed)22Ddowndowndown0
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(opponent downed)10Ddowndowndown0
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(back)40HBTdown0
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(Zenkuuhon)46+5HCTdown0Sober (DP-1). Just Ukemi reduces damage.
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(right side)25HST080Opponent side turned.
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(left side)45HST0down0
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40HT-2down0Ukemi possible. Sober (DP-1).
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50HT-2down0Ukemi possible. Sober (DP-1).
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45HT-3down0Ukemi possible. Eileen back turned after throw escape.
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HT110Opponent side turned.
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45HTdown0Ukemi possible.
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HT110Opponent back turned.
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25HT0down0Opponent back turned. Recovers back turned, Eileen side turned after throw escape.
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55HT-3down0Eileen back turned after throw escape.
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(face down feet towards)20L-613none0
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(face down feet towards, delay)20L-1532none0
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(face down feet towards, side roll)20L-346none0
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(face down feet towards, side roll, delay)20L-1532none0
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(face down feet towards, back roll)20L-1532none0
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(face down head towards)20L-602none0
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(face down head towards, delay)20L-1532none0
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(face down head towards, side roll)20L-636none0
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(face down head towards, side roll, delay)20L-1532none0
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(face down head towards, back roll)20L-1532none0
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(face up feet towards)20L-615none0
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(face up feet towards, delay)20L-1532none0
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(face up feet towards, side roll)20L-636none0
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(face up feet towards, side roll, delay)20L-1532none0
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(face up feet towards, back roll)20L-1532none0
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(face up head towards)20L-614none0
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(face up head towards, delay)20L-1532none0
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(face up head towards, side roll)20L-603none0
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(face up head towards, side roll, delay)20L-1532none0
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(face up head towards, back roll)20L-1532none0
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(face down feet towards)20M-635any0
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(face down feet towards, delay)20M-1524none0
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(face down feet towards, side roll)20M-635any0
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(face down feet towards, side roll, delay)20M-1524any0
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(face down feet towards, back roll)20M-1569back0
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(face down head towards)20M-636none0
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(face down head towards, delay)20M-1524none0
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(face down head towards, side roll)20M-635back0
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(face down head towards, side roll, delay)20M-1524none0
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(face down head towards, back roll)20M-1524none0
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(face up feet towards)20M-635none0
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(face up feet towards, delay)20M-1524none0
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(face up feet towards, side roll)20M-635none0
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(face up feet towards, side roll, delay)20M-1524none0
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(face up feet towards, back roll)20M-1524none0
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(face up head towards)20M-636back0
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(face up head towards, delay)20M-1569back0
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(face up head towards, side roll)20M-636back0
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(face up head towards, side roll, delay)20M-1569back0
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(face up head towards, back roll)20M-1569back0
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