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El Blaze

Virtua Fighter 5 (Ver.C) Command List

  • Normal
    1. [P]
      10
      H
      11
      2
      26
      2
      5
      8
      any
      0
    2. [6_][P]
      10
      H
      11
      2
      26
      2
      5
      8
      any
      0
      Advancing forward.
    3. 20
      H
      -4
      4
      down
      back
      0
      [G] cancel
    4. 14
      L
      -15
      -3
      3
      any
      0
    5. 10
      H
      -4
      -2
      0
      any
      0
    6. 12
      H
      -6
      -4
      2
      back
      0
    7. 20
      H
      -7
      down
      down
      none
      0
      On hit or guard, [6] to Rocket Discharge.
    8. 18
      L
      19
      2
      46
      -10
      -3
      5
      front
      0
    9. 9
      L*
      12
      1
      30
      -5
      4
      7
      any
      0
    10. 17
      M
      14
      2
      36
      -5
      0
      7
      any
      0
    11. 10
      H
      13
      2
      26
      2
      6
      7
      any
      0
    12. 21
      M
      -6
      0
      5
      any
      0
    13. 25
      M
      -9
      stumble
      stumble
      front
      0
      On hit, [6] to Rocket Discharge. [4] to Recovers back turned.
    14. 13
      H
      -3
      -1
      3
      any
      0
    15. 25
      H*
      3
      down
      down
      none
      0
      Sober (DP-1).
    16. 18
      L
      -14
      down
      down
      front
      0
    17. 16
      M
      16
      2
      41
      -5
      1
      4
      any
      0
    18. 20
      M
      -14
      down
      down
      any
      0
    19. 16
      H
      16
      2
      41
      -5
      -1
      4
      front
      0
    20. 17
      M
      -12
      -2
      1
      none
      0
      On hit or guard, [6] to Rocket Discharge.
    21. 14
      H
      -12
      down
      down
      any
      0
      Sober (DP-1).
    22. 18
      M
      38
      4
      62
      -4
      down
      down
      any
      0
      Sober (DP-1).
    23. 22
      H
      14
      2
      40
      -3
      down
      down
      back
      0
    24. 15
      L
      19
      4
      52
      -14
      -4
      -1
      back
      0
    25. 18
      H
      -5
      -2
      0
      front
      0
    26. 16
      H
      -6
      3
      8
      any
      0
      Sober (DP-1). Opponent side turned after hit.
    27. 20
      M
      -12
      2
      6
      front
      0
      On hit, [6] to Rocket Discharge.
    28. 12
      L
      19
      2
      53
      -14
      -5
      1
      any
      0
    29. 21
      M
      17
      2
      43
      -6
      0
      7
      any
      0
    30. 22
      M
      18
      2
      43
      -4
      0
      5
      any
      0
    31. 15
      H
      -3
      -1
      6
      back
      0
    32. 16
      M
      -14
      slam
      slam
      any
      0
    33. 24
      H
      -5
      stumble
      stumble
      back
      0
      On hit or guard, [6] to Rocket Discharge. [4] to Recovers back turned.
    34. 21
      M
      17
      3
      45
      -8
      1
      cr.v
      any
      0
      On hit, [6] to Rocket Discharge.
    35. 20
      M
      22
      3
      51
      -8
      stumble
      stumble
      back
      0
      On hit or guard, [6] to Rocket Discharge.
    36. 20
      H*
      22
      3
      50
      -3
      stumble
      stumble
      any
      0
      Sober (DP-1). On hit [6] to Rocket Discharge.
    37. 22,16
      M
      19
      4
      58
      -17
      -9
      stumble
      any
      0
      [6] to Rocket Discharge.
    38. 22,16
      M
      18
      4
      57
      -17
      -9
      stumble
      any
      0
      [6] to Rocket Discharge.
    39. 30
      H
      20
      77
      stagger
      down
      down
      none
      0
      Sober (DP-1). On hit or guard, [6] to Rocket Discharge.
    40. 30
      H
      19
      76
      stagger
      down
      down
      none
      0
      Sober (DP-1). On hit or guard, [6] to Rocket Discharge.
    41. 26
      M
      26
      4
      66
      stagger
      down
      down
      any
      0
      On hit, [6] to Rocket Discharge.
    42. (while standing) [K]
      25
      M
      17
      3
      54
      -15
      down
      down
      any
      0
    43. 16
      H
      13
      3
      39
      -4
      2
      5
      any
      0
    44. 12
      H
      -6
      -4
      -1
      any
      0
    45. 18
      M
      -12
      down
      down
      any
      0
    46. 20
      M
      17
      2
      43
      -3
      4
      8
      any
      0
    47. 12
      H
      12
      2
      31
      -3
      1
      3
      any
      0
    48. 14
      M
      -5
      -1
      4
      any
      0
    49. 20
      H
      14
      2
      46
      -9
      cr.h
      cr.h
      any
      0
      Sober (DP-1).
    50. 19
      M
      16
      2
      46
      -7
      1
      cr.s
      any
      0
    51. 18
      M
      15
      2
      40
      -4
      -2
      3
      any
      0
    52. 14
      H
      -4
      -2
      3
      any
      0
    53. 20
      M
      -13
      stumble
      stumble
      any
      0
    54. 16
      H*
      26
      2
      48
      -5
      -2
      0
      front
      0
    55. 5x6+10
      HIT
      0
      [6] to Rocket Discharge.
    56. 20
      M
      16
      2
      42
      -6
      5
      down
      any
      0
      Recovers back turned.
    57. 24
      M
      35
      4
      76
      -15
      down
      down
      any
      0
    58. 22
      M
      20
      2
      49
      -9
      slam
      slam
      any
      0
    59. 0
      Recovers back turned.
    60. 22
      H*
      33
      3
      57
      -3
      stagger
      stagger
      any
      0
      Sober (DP-1). On hit or guard, [6] to Rocket Discharge.
    61. 25
      H
      17
      47
      -6
      5
      8
      none
      0
      Opponent side turned after hit.
    62. 24
      M
      22
      2
      51
      -3
      stumble
      stumble
      back
      0
      On hit, [6] to Rocket Discharge. [4] to Recovers back turned.
    63. 28
      H*
      21
      2
      49
      -3
      stumble
      stumble
      any
      0
      On hit, [6] to Rocket Discharge.
    64. 19
      L
      21
      60
      -19
      -6
      down
      none
      0
    65. 20
      L
      20
      4
      65
      -22
      stagger
      cr.f
      any
      0
    66. (defensive move) [P][+][K]
      25
      M
      22
      55
      -14
      2
      5
      none
      0
      On hit, [6] to Rocket Discharge. [4] to Recovers back turned.
    67. (offensive move) [P]
      16
      M
      13
      2
      41
      -3
      5
      8
      any
      0
    68. (offensive move) [K]
      21
      M
      16
      2
      52
      -13
      6
      9
      any
      0
  • Fake Roll Techniques
    1. 0
      Sabaki versus HP and HK. Sabaki occurs at frames 1-15.
    2. (Fake Roll) [P]
      25
      M
      14
      3
      48
      -12
      down
      down
      any
      0
      Sober (DP-1).
    3. (Fake Roll) [P] (hit) [K]
      16
      H
      0
  • Tornado Spin Techniques
    1. 0
      Sabaki.
    2. (Tornado Spin) [P]
      22
      L
      13
      3
      41
      -5
      8
      11
      back
      0
      Sober (DP-1). 26 frame window to enter [P] after Tornado Spin. Opponent side turned after hit.
    3. (Tornado Spin) [K]
      20
      M
      15
      4
      43
      -6
      5
      9
      back
      0
    4. (Tornado Spin) [K] (hit) [P][+][G]
      32+5
      HIT
      0
      Sober (DP-1).
  • Rocket Discharge Techniques
    1. 0
      [6] - maintains Rocket Discharge maneuver.
    2. 0
      All attacks done during Rocket Discharge can be done during Backfire.
    3. (Rocket Discharge) [P]
      30
      M
      21
      5
      down
      down
      any
      0
      Sober (DP-1).
    4. (Rocket Discharge) [K]
      26
      M
      25
      4
      65
      stagger
      down
      down
      any
      0
      On hit, [6] to Rocket Discharge.
    5. (Rocket Discharge) [2][K]
      24
      L
      30
      3
      68
      -16
      cr.f
      cr.f
      any
      0
    6. (Rocket Discharge) [K][+][G]
      25+15
      H
      26
      3
      slam
      slam
      any
      0
      Sober (DP-2). High Guard Unblockable.
    7. (Rocket Discharge) [P][+][K]
      0
      Recovers back turned.
    8. (Rocket Discharge) [P][+][K][K]
      22
      H*
      33
      3
      57
      -3
      stagger
      stagger
      any
      0
      Sober (DP-1). On hit or guard, [6] to Rocket Discharge.
    9. (Rocket Discharge) [P][+][K][+][G]
      0
    10. (Rocket Discharge) [P][+][G]
      10x4+15
      HCT
      0
      Sober (DP-2).
  • Jump Attacks
    1. (asc) [P]
      25
      M
      -10
      down
      down
      any
      0
    2. (mid) [P]
      25
      M
      -10
      down
      down
      any
      0
    3. (mid) [K]
      25
      M
      -6
      down
      down
      any
      0
    4. (desc)[K]
      20
      M
      -6
      4
      down
      any
      0
  • Back Turned Attacks
    1. (back turned) [P]
      12
      H
      13
      3
      31
      -3
      -1
      5
      any
      0
      Continue with [P] technique series.
    2. (back turned) [2][P]
      19
      M
      16
      2
      40
      1
      6
      8
      any
      0
    3. (back turned) [K]
      22
      M
      15
      3
      41
      -6
      1
      cr.v
      any
      0
    4. (back turned) [2][K]
      20
      L
      21
      58
      -16
      down
      down
      none
      0
    5. (back turned) [8][K]
      30
      M
      26
      3
      52
      -3
      slam
      slam
      any
      0
      Sober (DP-1)
    6. (back turned) [P][+][K]
      15
      H
      14
      3
      31
      4
      6
      8
      back
      0
      Continue with [4][6][P] technique series.
    7. (back turned) [K][+][G]
      24
      H*
      19
      5
      51
      -12
      cr.h
      cr.h
      front
      0
  • Down Attacks
    1. (opponent downed) [3][P]
      26
      D
      down
      down
      down
      0
    2. (opponent downed) [3][K]
      13
      D
      down
      down
      down
      0
    3. (opponent downed) [8][P]
      22
      D
      down
      down
      down
      0
    4. (opponent downed) [7][P][+][K]
      24
      D
      down
      down
      down
      0
  • Throws
    1. 40
      HT
      0
      down
      0
      Blaze side turned after throw escape.
    2. 45
      HT
      0
      down
      0
      Ukemi possible. Sober (DP-1). Blaze side turned after throw escape.
    3. 45
      HT
      0
      down
      0
      Ukemi possible. Blaze side turned after throw escape.
    4. 55
      HT
      0
      down
      0
      Blaze side turned after throw escape.
    5. 40
      HT
      0
      down
      0
      Ukemi possible. Blaze side turned after throw escape.
    6. [4][2][P][+][G]
      42
      HT
      0
      down
      0
      Sober (DP-1). Blaze side turned after throw escape.
    7. 40
      HT
      0
      down
      0
      Blaze side turned after throw escape.
    8. 20
      HT
      down
      0
      Sober (DP-2).
    9. 45
      HT
      3
      down
      0
      Blaze back turned after throw escape.
    10. 55
      HT
      0
      down
      0
      Blaze back turned after throw escape.
    11. 0
      HT
      0
      10
      0
      Wall Hit Damage - 22 pts. [6] to Rocket Discharge. Blaze side turned after throw escape. Opponent back turned.
    12. 45
      HCT
      0
    13. (facing wall) [6][4][P][+][G]
      65
      HWT
      0
      down
      0
      Blaze side turned after throw escape.
    14. (facing wall) [3][P][+][G]
      50
      HWT
      0
      down
      0
      Sober (DP-1). Blaze side turned after throw escape.
    15. (facing wall) [bk][6][P][+][G]
      65
      HWT
      0
      down
      0
      Sober (DP-1). Blaze side turned after throw escape.
    16. (right side) [P][+][G]
      40
      HST
      0
      down
      0
      Ukemi possible. Blaze back turned after throw escape.
    17. (left side) [P][+][G]
      40
      HST
      0
      down
      0
      Ukemi possible
    18. (right side) [4][6] (or [6][4]) [P][+][G]
      55
      HST
      0
      down
      0
      Ukemi possible
    19. (left side) [4][6] (or [6][4]) [P][+][G]
      55
      HST
      0
      down
      0
      Ukemi possible. Blaze side turned after throw escape.
    20. 55
      HBT
      down
      0
    21. (opponent crouch) [2][P][+][K][+][G]
      25
      LT
      -2
      down
      0
    22. (opponent crouch) [3][P][+][K][+][G]
      0
      LT
      -2
      18
      0
    23. (opponent crouch) [3][3][P][+][K][+][G]
      65
      LT
      3
      down
      0
      Blaze back turned after throw escape.
    24. (right side, opponent crouch) [2] or [3] [P][+][K][+][G]
      40
      LST
      0
      down
      0
      Ukemi possible. Blaze back turned after throw escape.
    25. (left side, opponent crouch) [2] or [3][P][+][K][+][G]
      40
      LST
      0
      down
      0
    26. (back, opponent crouch) [2] or [3][P][+][K][+][G]
      60
      LBT
      down
      0
      Sober (DP-2).
  • Rising Attacks
    1. (face down/feet towards) [K][K][K]
      20
      M
      -6
      3
      5
      any
      0
    2. (face down/feet towards, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    3. (face down/feet towards, side roll) [K][K][K]
      20
      M
      -6
      3
      5
      any
      0
    4. (face down/feet towards, side roll, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    5. (face down/feet towards, back roll) [K][K][K]
      20
      M
      -15
      6
      9
      back
      0
    6. (face down/head towards) [K][K][K]
      20
      M
      -6
      3
      6
      none
      0
    7. (face down/head towards, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    8. (face down/head towards, side roll) [K][K][K]
      20
      M
      -6
      3
      5
      back
      0
    9. (face down/head towards, side roll, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    10. (face down/head towards, back roll) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    11. (face up/feet towards) [K][K][K]
      20
      M
      -6
      3
      5
      none
      0
    12. (face up/feet towards, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    13. (face up/feet towards, side roll) [K][K][K]
      20
      M
      -6
      3
      5
      none
      0
    14. (face up/feet towards, side roll, delay) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    15. (face up/feet towards, back roll) [K][K][K]
      20
      M
      -15
      2
      4
      none
      0
    16. (face up/head towards) [K][K][K]
      20
      M
      -6
      3
      6
      back
      0
    17. (face up/head towards, delay) [K][K][K]
      20
      M
      -15
      6
      9
      back
      0
    18. (face up/head towards, side roll) [K][K][K]
      20
      M
      -6
      3
      6
      back
      0
    19. (face up/head towards, side roll, delay) [K][K][K]
      20
      M
      -15
      6
      9
      back
      0
    20. (face up/head towards, back roll) [K][K][K]
      20
      M
      -15
      6
      9
      back
      0
    21. (face down/feet towards) [2_][K][K][K]
      20
      L
      -6
      1
      3
      none
      0
    22. (face down/feet towards, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    23. (face down/feet towards, side roll) [2_][K][K][K]
      20
      L
      -3
      4
      6
      none
      0
    24. (face down/feet towards, side roll, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    25. (face down/feet towards, back roll) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    26. (face down/head towards) [2_][K][K][K]
      20
      L
      -6
      0
      2
      none
      0
    27. (face down/head towards, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    28. (face down/head towards, side roll) [2_][K][K][K]
      20
      L
      -6
      3
      6
      none
      0
    29. (face down/head towards, side roll, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    30. (face down/head towards, back roll) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    31. (face up/feet towards) [2_][K][K][K]
      20
      L
      -6
      1
      5
      none
      0
    32. (face up/feet towards, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    33. (face up/feet towards, side roll) [2_][K][K][K]
      20
      L
      -6
      3
      7
      none
      0
    34. (face up/feet towards, side roll, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    35. (face up/feet towards, back roll) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    36. (face up/head towards) [2_][K][K][K]
      20
      L
      -6
      1
      4
      none
      0
    37. (face up/head towards, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    38. (face up/head towards, side roll) [2_][K][K][K]
      20
      L
      -6
      0
      3
      none
      0
    39. (face up/head towards, side roll, delay) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
    40. (face up/head towards, back roll) [2_][K][K][K]
      20
      L
      -15
      -3
      2
      none
      0
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