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Defensive options

Discussion in 'Eileen' started by Tricky, Dec 13, 2007.

  1. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    So 46K was a move I never really utilized very well. As I've been all about improving my defense as of late this move along with 46P came to mind. Now if you don't know already 46K is eileen's sabaki where she kicks you which leads to a stagger. It sabaki's HP,EL,MP so basically all punches except double handed and low punch. VERY useful. I have been centering my offense/defense around this move. It's been great for killing noobs. They never learn or they just don't know what it sabaki's hence they get tore up because after the stagger you can throw if they break out the stagger well or go into 66P>6P+KP>236KKK it's a sizeable amount of life gone.

    So how do you use this move just hit it when you expect a punch right? Well yeah if you have czy good yomi you could predict when your opponent will punch you and catch them off guard, but that can be hard for us mere mortals. What I've been doing is using the first two rounds to figure out the general punching pattern of my opponent if they're good at mixing things up, otherwise I can read them in a few seconds and start to use 46K to interrupt them mid string.

    The kick is most effective when used from blocking or while being hit, yes you can use it when you've been hit because the sabaki properties start as soon as you enter the command. So if you know your opponents strings you can dominate them if they're not mixing up kicks and punches. A lot of characters have 2_3 or 2_6 style Punches that they go into after a 2P so it can be a good move to use to abare since it'll beat the punch and the throw. Again you have to use good yomi to see the patter your opponent has.

    If you're really good at yomi and know the strings of your opponent well you can use 46P which ducks High is czy fast and leads to an unavoidable P>6P+KPP (everyone) or 6P+KP>236KKK (not sure about maybe on EI?) I don't think it goes under special high's though so be careful.
     
  2. Fulan

    Fulan Well-Known Member

    after 46p you can do p, 6p+kpp. just one aextra jab but I thought i'd mention it.

    on who can you do 46p>6p+kp>236kkk though?
     
  3. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    I'm not 100% on this but I think Eileen can have it done to her. I could be wrong but I felt like it was worth mentioning to find out if it is indeed true.
     
  4. Fulan

    Fulan Well-Known Member

    Kind of off topic but I do kind of dislike how pretty much every worthwhile combo ends in 6p+kp>236kkk or just 236kkk.

    not that much variation.
     
  5. Tricky

    Tricky "9000; Eileen Flow Dojoer" Content Manager Eileen

    c'mon come clean you know it's because the last hit of 236KKK is hard to get ;-)

    I personally like it because it's easy to remember, I have shitty memory.
     
  6. Fulan

    Fulan Well-Known Member

    lol nah that's not it.
     

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