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Funny VF4Evo movies by Cephiros_VII

Discussion in 'VF.TV' started by Cephiros_VII, Aug 23, 2005.

  1. Cephiros_VII

    Cephiros_VII Well-Known Member

    Here are same movies I've made a while ago and finally put'em on video.
    Sorry for poor quality but movies were made using old digital camera.

    1. Do you think that [Wolf] b,f+P+K [BT]P,P,P combo is impossible to do?
    Watch this: cps7_wolf.mov (1.1MB) <font color="red">*</font>

    2. How to trick Akira players doing Pai's f+K+G ?
    Watch this: cps7_pai_02.mov (1.4 MB) <font color="red">*</font>

    3. Want to see Goh teleporting himself over and over again?
    Watch this: cps7_goh.mov (3.3 MB) <font color="red">*</font>

    4. Here is the most interesting bug/trick I've ever made. Pai doing reversal/sabaki/inashi/throw-like movie against d+P after inputing simple f,f+P,K combo.
    Watch this: cps7_pai_01.mov (1.9 MB) <font color="red">*</font>

    More about 4th movie. This bug is extremily hard to do (I've made it only once). I performed simple f,f+P,K against Lau's d+P. Instead of MC floater movie, Pai made this 'thing'. If you now what the hell did Pai do, please contact me.

    <font color="red">Files with * are now off-line. I will make for them torrents in near future.</font>
     
  2. nobody

    nobody Well-Known Member

    In the fourth movie, you stumbled onto the old Pai/Goh trip bug.
     
  3. Cephiros_VII

    Cephiros_VII Well-Known Member

    [ QUOTE ]
    nobody said:

    In the fourth movie, you stumbled onto the old Pai/Goh trip bug.

    [/ QUOTE ]

    Really?? I thought it is something different...I have input ONY [6][6][P][K] and nothing more.
     
  4. nobody

    nobody Well-Known Member

    Yeah, really. If you go through the replay file's commands you should find a stray [8]|[2]+[P]+[K] input. Or you can try it out in training.
     
  5. Coroo

    Coroo Well-Known Member

    i never knew you could do that with pai. it's looks badass.i'm gonna try it once i have 100% with everything for sarah
     
  6. Cephiros_VII

    Cephiros_VII Well-Known Member

    I've watched that movie 100 times, there is no [8][P]+[K] or [2][P]+[K] input. I think this IS something different.
     
  7. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    [ QUOTE ]
    Cephiros_VII said:

    I've watched that movie 100 times, there is no [8][P]+[K] or [2][P]+[K] input. I think this IS something different.

    [/ QUOTE ]

    It doesn't matter how many times you watch it, you won't be able to tell unless you can view the inputs, especially your inputs when Lau knocked you down. I'm quite certain it's the trip bug by the mere fact that the trip comes out.

    And is that how slow the PAL version runs? It's like playing under water!
     
  8. Coroo

    Coroo Well-Known Member

    [ QUOTE ]
    Myke said:

    [ QUOTE ]
    Cephiros_VII said:

    I've watched that movie 100 times, there is no [8][P]+[K] or [2][P]+[K] input. I think this IS something different.

    [/ QUOTE ]

    It doesn't matter how many times you watch it, you won't be able to tell unless you can view the inputs, especially your inputs when Lau knocked you down. I'm quite certain it's the trip bug by the mere fact that the trip comes out.

    And is that how slow the PAL version runs? It's like playing under water!

    [/ QUOTE ]

    yeah it kinda does look like it's under water. but i guess for a good cause for we can see for our selfs the trip trick.
     
  9. yoomazir

    yoomazir Well-Known Member

    "And is that how slow the PAL version runs? It's like playing under water! "

    you mean the 50hrz version or the 60hrz?
     
  10. GLC

    GLC Well-Known Member

    [ QUOTE ]
    Myke said:
    And is that how slow the PAL version runs? It's like playing under water!

    [/ QUOTE ]

    We actually play at that speed! It's much easier! And you can play longer!
     
  11. Cephiros_VII

    Cephiros_VII Well-Known Member

    I've recorded it in slow-motion so you can see it clearly /versus/images/graemlins/smile.gif.
    ______________________________________________
    To Myke:
    I've watched this movie frame-by-frame on PS2 with commands input turned on. I performed [6][6][P][K] quite slowly and pressed last [K] exacly when Lau hit me with his [2][P].
     
  12. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    [ QUOTE ]
    Cephiros_VII said:
    ______________________________________________
    To Myke:
    I've watched this movie frame-by-frame on PS2 with commands input turned on. I performed [6][6][P][K] quite slowly and pressed last [K] exacly when Lau hit me with his [2][P].

    [/ QUOTE ]

    You're looking at the wrong inputs. You should be looking at your inputs at the time Lau hit you and knocked you down. I bet there was a [2] or [8][P]+[K] in there.

    If you watch this movie on 1/60sec, originally posted in the Bugs thread, you'll see that the results shown there are the same as yours -- an attack cancelled by the trip. A side effect of this bug, which you didn't perform, is that you can cancel the trip with any attack, and you can keep cancelling that attack over and over. I'm quite sure it's the same bug.
     
  13. GLC

    GLC Well-Known Member

    [ QUOTE ]
    Cephiros_VII said:
    To GLC:
    Ha ha ha, masz racje. Grajac w 50hz gramy dluzej a wiec mamy wiecej gry z te same pieniadze /versus/images/graemlins/smile.gif /versus/images/graemlins/smile.gif /versus/images/graemlins/smile.gif /versus/images/graemlins/smile.gif /versus/images/graemlins/smile.gif /versus/images/graemlins/smile.gif

    [/ QUOTE ]

    Uhm... No language other than English outside the International forum?
     
  14. Cephiros_VII

    Cephiros_VII Well-Known Member

    [ QUOTE ]
    Myke said:
    You're looking at the wrong inputs. You should be looking at your inputs at the time Lau hit you and knocked you down. I bet there was a [2] or [8][P]+[K] in there.

    If you watch this movie on 1/60sec, originally posted in the Bugs thread, you'll see that the results shown there are the same as yours -- an attack cancelled by the trip. A side effect of this bug, which you didn't perform, is that you can cancel the trip with any attack, and you can keep cancelling that attack over and over. I'm quite sure it's the same bug.

    [/ QUOTE ]

    Some more details about this bug:

    After blocking Lau's attack, input for f,f+P,K goes as follow:
    Command input type "A"
    (not important) [6]
    8 frames delay [6]
    6 frames deley [P]
    10 frames delay [K]
    3 frames latter Pai hits Lau
    For another 65 frames there is NO input at all. (so I'am 99% sure that this is not a trip bug).

    While performing that modified f,f+P,K, Pai made about 20 frames of completily new animation. At the very beginning of the jump her hands were crossed above her head (in normal f,f+P,K her hands aren't crossed) and she made a smooth jump from the trip position.
     
  15. Myke

    Myke Administrator Staff Member Content Manager Kage

    PSN:
    Myke623
    XBL:
    Myke623
    *sigh* Please read what I asked again. /versus/images/graemlins/smile.gif

    You're still looking at the wrong inputs.

    Do not look at the inputs of when you started to enter [6][6][P][K].

    Right at the beginning of the video clip, Pai is performing a Quick Rise, right? That means she was knocked down, right? You need to look at your inputs that resulted in that knockdown. That is, what were your inputs when Lau knocked you down? I'm betting there's a trip command in there.
     
  16. GodEater

    GodEater Well-Known Member

    what if there's not? What do I win then?

    GE
     
  17. Cephiros_VII

    Cephiros_VII Well-Known Member

    I misunderstood you Myke, you were right. There is a u+P+K input 4 frames before Lau knocked down Pai. I went to free training and made this bug one more time by inputting trip before being knocked down.

    But for me this 'bug' doesn't look like an ordinary bug (ex. Goh's df+P+K teleport (Aoi and Lion can also sometimes teleport hemselves while doing side throws)). For me, it looks like in very first versions of VF4evo Pai's f,f+P,K had some additional properties that have been cut out from final release, however that animation is still somewhere in the game and can only be accessed by this 'bug'.
     
  18. nobody

    nobody Well-Known Member

    It's not.
     

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