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Light & Shadow in VF5

Discussion in 'General' started by SenseiSD, Jan 27, 2007.

  1. SenseiSD

    SenseiSD Active Member

    A big "aloa" 2 all VF fans

    I know and play the famous VF series since VF1 days in the arcades. It is kinda love on the first sight, but now some aspects in the newest release put a lill` shadow on this...

    This isn`t meant as a VF bashing thread, but just as a listing of likes and dislikes 2 discuss them:

    Let`s start with some LIGHT aspects:

    1. Hurray, another VF is on the way ! /forums/images/%%GRAEMLIN_URL%%/smile.gif

    2. Cheer 4 ma dear Shun Di. Sega has replaced his raft-stage from VF3,located in the pitoresque mountains at Li Jian river near Guilin! Sadly, they have forgotten the boat...

    3. They have integrated an MEXican fighter, dito LUCHADÓR.
    ¡Grácias, SEGA!

    this leads me to the

    SHADOW sides:

    1. Why the hell "El Blaze" instead "La Llama", or "El Rey"?
    ¿Porque no habla español ?
    All fighters speak in her native language, f.e. english,japanese or mandarin/chinese

    2. The most NO GO and DISLIKE is the apearently oversizing of JEFF and WOLF? What has gone wrong there? What do U think about this?

    Anyway, all this cannot hold me up, 2 buy a PS3 on friday, 23.03.07 just to play this game...

    Sayonara,
    SenseiSD.
     
  2. Griever

    Griever Well-Known Member

    PSN:
    Griever_PL
    Re: Light & Shadow in VF5

    Hey SenseiSD.
    Well if you want to discuss the "light" aspects of the game that you mentioned, then I gotta tell you.... there is not much to discuss. I mean, okay this is another VF, hurray, and all, and yes, Shun is there too, along with other classic fighters, and El Blaze being one of the two new chracters is there as well. Fine.
    I mean no offense, but if those are the only things you like in VF....

    As for the "shadow" sides of the game:

    1)Well, I don't know, but El Blaze sounds just as good as anything else for me.
    2)I think that Jeffry and Wolf being bigger is a good thing, but that's just my opinion. I think that they look monstrous, and massive now, as they are mean't to /forums/images/%%GRAEMLIN_URL%%/wink.gif


    P.S. I don't want to be rude (sorry if this sounds like that), but I actually thought, that this thread is about Light and Shadow(s) in graphcis of VF5 /forums/images/%%GRAEMLIN_URL%%/laugh.gif Imagine how surprised I was /forums/images/%%GRAEMLIN_URL%%/wink.gif
     
  3. zakira

    zakira Well-Known Member

    Re: Light & Shadow in VF5

    i thought it would be about graphics too. personally there is a little shadow to VF5 for me. i don't much like the new Jeffery look. not in terms of size but in the sense that Jef  always had a big belly now it's gone. and there is something kinda wrong in modeling that i really can't hold a grip off. and i don't like how Akira and Wolf not having normal butts. i mean its like they don't have one at all o_O.
     
  4. KrsJin

    KrsJin Well-Known Member

    Re: Light & Shadow in VF5

    Yeah I personally think the resizing of the characters is great. As long as the different sized hit boxes and stuff don't break the mechanics of the game, it's a welcomed change.
     
  5. nobody

    nobody Well-Known Member

    Well, since we all thought it would be about graphics, might as well make the most of it.
    It pisses me off that VF5 has visible light sources that don't actually cast light OR shadow. The worst offender is Sarah's party stage. There are lights in the floor at regular intervals and huge, glowing squares lining the walls, but when the fighters move over them there's nothing. No glow, not even a directional light. It's like a throwback to her VF1 stage.
    But then, that stage is just a train wreck in general, from the missing floor reflections for objects like the fountain to the single, repetitive glass-shattering animation.
     
  6. ice-9

    ice-9 Well-Known Member

    Re: Light & Shadow in VF5

    Unfortunately the Chinese characters speak Japanese, not Mandarin. I'd very much like to see that change, but I'm not holding my breath.
     
  7. GreatDeceiver

    GreatDeceiver Well-Known Member

    Re: Light & Shadow in VF5

    The "party" stage you're referring to isn't actually Sarah's, it's Brad's.

    Sarah's is the one with the aurora borealis, and it looks/sounds much better IMO.
     
  8. SenseiSD

    SenseiSD Active Member

    @ all

    Arrigato 4 ya replys /forums/images/%%GRAEMLIN_URL%%/smile.gif

    Sorry, 4 confusing some of U!
    "Light & shadows" was only meant metaphorical as U can see...;)
    But feel free 2 discuss about real light(s) and shadow(s) /forums/images/%%GRAEMLIN_URL%%/laugh.gif

    Hi Griever,

    No,no don`t worry - "those" are by far not the only things I like, better "adore" in VF...
    It`s the overall gameplay and character-design.

    Well, "gameplay" except one thing:
    Applause for the "rudimental-but-alive-and-kickin-still-her-2-stay-super-ash-kickin-combo": PPPK !



    One word to EL BLAZE:
    OK, U don`t care about the name.But let me mention, that f.e. TECMO has made it better, by chosing the name "MARIPOSA" (=Butterfly) for the EL BLAZE pendant in DOA4.
    This maybe minor things, but it show us sensibility for the lill detail(s) that makes things better.

    Last but not least: Your excuses and politness honorates U, but it was not necessary, because I dont take it personal or offensive and rude. Cheer colega.
     
  9. Vortigar

    Vortigar Well-Known Member

    Re: Light & Shadow in VF5

    On names and languages:
    El Blaze is obviously the man's stage name, and apparently he chose an English one with a little Latin/Mediterranean 'flair' in the form of El. Surely this was to be expected after seeing a Frenchman with a Spanish last name (it's not trademark French that's for sure) and an Italian with an English name (stage name as well?).

    The fact that only the Japanese and Americans speak their native tongue is something everybody from elsewhere in the world will just have to swallow I think. To hope they would break the practice with the Luchadore is wishful thinking really. This is a grating issue with loads of fighting games. (Mariposa was indeed a nice touch though.)

    PPPK:
    Only in very rare occasions is the string actually the best option.

    On another note I find it preposterous that other fighting games complicate the input of a basic attack string to the levels they do. Having to read LP_RP_RP_RK_LK or whatever to connect the most basic of strings in Tekken is simply annoying (Characters that can go RP_LP..., characters that can't, ones that start with LP_RP..., which kick to input where, endresult: almost the same effective string with every character, ARGH!). Especially since after the first two button presses there are no other alternatives anyway (also: kicks going low in the middle of strings without actually giving a down command? I'm not the only one who thinks this is weird surely). G-cancelling a string and starting afresh is a much more streamlined input I'd say. In every game, just about every character has a basic attack string like this, why is giving it the same input for the different characters a problem?

    Note: I started playing DoA, SC, T and VF seriously almost simultaneously (within two months of one another), VF makes the most sense to me by far where it concerns its controls.

    sizes:
    I like the fact they gave characters the sizes they were supposed to be having all along. What is a bit weird are some clipping issues and overhead-strikes hitting when the large two enter the fray. I wished they'd fixed that before going ahead.

    Jeffry being more tall than big is both strange and logical. The man has become as he looked in VF1 only upsized. Without changing the actual length of him but wanting to make him look bigger in VF3 and 4 they had to put some weight on him in other directions. The fact that VF hasn't got a token 'fat man' in the ring puts it aside from other fighting games. And also that a fat guy really shouldn't be in a ring of combat at all. But what exactly the train of thought was there is anybody's guess.


    Sorry for the long rambling on this, I get like that on occassion.
     
  10. nobody

    nobody Well-Known Member

    Re: Light & Shadow in VF5

    Yeah, I've always gotten those switched.
     

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