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Re: Ground Throws escape in Evo

Discussion in 'Dojo' started by FF_Fan, Apr 7, 2003.

  1. FF_Fan

    FF_Fan New Member

    I am sure most people have heard of multiple throw escape. This has been proven, be it high throws or low throws. However, I have been trying it for grounds throws. As you know, grounds throws are breakable in VF4 Evo and there are 2 types. (correct me if I am wrong) [2_]+[P]+[G] and [1_]+[P]+[G] (away from the opponent) I have been trying to input these two commands to break both types but it seems that only one can be broken and trust me, I have tried this with a friend for many times.

    Can anyone confirm this? or any advise. Thanks.
     
  2. DRE

    DRE Well-Known Member

    The commands are [2][P]+[G] and [3][P]+[G] (towards the opponent). And yes, only one can be broken at a time. Double-throw-escape won't work.
     
  3. FF_Fan

    FF_Fan New Member

    I am playing the console VF 4 evo which I think is version B. At first, I also thought that the inputs are [3_]+[P]+[G] but after numerous failures, I found that it is [1_]+[P]+[G]. It is because it is version B???

    Thanks for confirming that only one can be done.
     
  4. Llanfair

    Llanfair Well-Known Member

    No, it was the same in Version A Evo. And just for the record, the orange arrows [4_][8_][6_][2_] are meant to imply *holding* in a particular directions. The white arrows [2][4][8][6] are tapping directions. So the correct way of writing a throw escape would be to use the white arrows, as holding the stick in [3_] with [P]+[G] would get you nothing /versus/images/graemlins/smile.gif

    cheers,
     
  5. FF_Fan

    FF_Fan New Member

    opppss, sorry for the confusion. Thanks for the explanation.
     

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