Arcadia October 2002

Throw Combo Escapes

The following is a summary of how to escape and guard the new throw combos in Evolution.

Goh's Tsukami

  • P+G is escaped with G
  • fP+G is escaped with bG
  • bP+G is escaped with fG
  • dP+G is escaped with uG
  • uP+G is escaped with dG

Lion's Catch Throw

Lion's new Catch Throw combo fdbP+GPPP is guarded with fG.

Vanessa's Takedown

  • Hammer Knuckle P is guarded with G
  • Body Punch dP is guarded with dG
  • Heavy Hammer Knuckle P+K is guarded with G
  • Mount Elbow P+G is guarded with P+G

Brad's Catch

  • Elbow Slash P is guarded with G
  • Gokko Ti Kao K is guarded with dG
  • Position Change d is guarded with u
  • Position Change u is guarded with d
  • Position Change f is guarded with b

Basic Combos

A collection of basic combos for each character with hit, weight and stance requirements. The list is by no means complete, but a good start for those new to Evolution and it also gives you an idea of how to utilise the new or revised moves.

Brad

1. bfK ~ bPKf ~ (Ducking) PP (LW, Open)
2. ffK ~ P ~ bfK+G (MW)
3. fKf ~ Ducking ~ PP ~ bfK+G (MC, MW)
4. fP+K ~ P ~ bPK (MW, Closed)
5. fP+K ~ P ~ fPK (MW, Open)
6. (Slipping Right) P ~ P ~ fPK
7. (Slipping Left) P ~ dP ~ dfP+KP (MW)

Goh

1. fK ~ bP+K ~ dP ~ (ws) fP+K (MC, Open)
2. bP+K ~ P ~ (ws) fP+K
3. bfP ~P ~ (ws) fP+K (MC)
4. bfP+K ~ dP ~ K
5. ffP+G ~ (ws) fP+K
6. bP or fK or dbK ~ any low thow (MC, Wall hit)
7. (tsukami) dP+G or uP+G ~ down throw (Wall hit)

Akira

1. dfdfP ~ P ~ dfdffP+K ~ K+GP (LW)
2. bdfP+G ~ dfdffPP (MC)
3. DfP+K ~ dP ~ dfK+GfPbffP+K (MW, Closed)
4. DfP+K ~ K+GP (Closed)
5. dbP+K+GP ~ dfK+GfPbffP+K (MC)
6. bdfP ~ DbfP (MC)
7. fbP+GP+K ~ FPK

Jacky

1. dfdfK ~ fPP ~ ubK (MC, LW, Closed)
2. dfdfK ~ FP ~ KPdK (MC, LW, Open)
3. dfdfK ~ FP ~ dP ~ ubK (MW, Closed)
4. dfdfK ~ FP ~ FP ~ dfdfK (MW, Open)
5. P+KP ~ ubK
6. bK+G ~ FP ~ bP+KPK (Closed)
7. bK+G ~ FP ~ KK (Open)

Sarah

1. dfdfK ~ KP ~ fPK (MW)
2. dfdfK ~ KP ~ dfdfK (MW, Open)
3. dP+KK ~ dbK+GK ~ (flamingo stance) uK (LW, Closed)
4. dP+KK ~ P ~ P ~ dKK (LW, Open)
5. dK+G ~ dbK+GK ~ (flamingo stance) uK (MC, MW, Closed)
6. bK+G ~ dbK+GK ~ (flamingo stance) dfPK (MW, Closed)
7. bK+G ~ dbK+GK ~ (flamingo stance) uK (MW)

Lau

1. DbfP ~ dfPPPdK (MW)
2. DbfP ~ dP ~ dKK
3. (tiger stance) P+K ~ dfPPPdK
4. bfP ~ PbPP (Closed)
5. bfP ~ dP ~ DdfPP+K (Open)
6. bfP ~ dP ~ fK+G (MW, Open)
7. DdfPPP+K+G ~ (tiger stance) PPP+K (MC)

Pai

1. ffK+G ~ PPPdK (Closed)
2. dbP ~ P ~ P ~ ffPK (MW, Closed)
3. dbP ~ P ~ dfdffP ~ ufKK (MW, Open)
4. dbP ~ PPPdK (HW, Open)
5. K ~ dP ~ ffPK (MW, Closed)
6. K ~ PPPdK (MW, Open)
7. fbP+G ~ ufKK

Wolf

1. fdfddbbP ~ DdffP (MC)
2. fK ~ fPP (MC)
3. bfP+K ~ P ~ fdfddbbP ~ DdffP (MW)
4. dbP+G (wall hit) ~ fP ~ any low throw (Wall hit)

Jeffry

1. fK ~ dP ~ ffPP (MC)
2. fbP ~ ffPP (MC)
3. dbK (full charge) ~ ffPP (MC)
4. (Threat Stance) P (guard) fP+G ~ bdfP+K ~ FKKP

Kage

1. bP+G ~ dfdffK ~ P ~ fK+G ~ (small down attack) dfK
2. (jumonji stance) K+G ~ (jumonji stance) PK (hold K) ~ fddfP+K
3. dfP ~ K+GPP (MC, LW)
4. DdfP ~ dP+KK (MC)

Shun

1. uK ~ dP ~ fPPK
2. uK ~ dfPPK
3. ddffP ~ P ~ ddffPP (MW, 6 DP)
4. bKP ~ dbKK

Lion

1. P+K ~ FP ~ KK (Closed)
2. DfP ~ bbKP+K ~ bfP+KPP (MC, MW)
3. dfP+K ~ bbKP+K ~ KK (MC, Closed)
4. dfP+K ~ bbKP+K ~ bfP+K ~ bbK (MC, MW, Open)

Aoi

1. fK ~ PPfPP (MC)
2. ffP+K ~ P ~ fKK (MC, MW, Closed)
3. ffP+K ~ P ~ PPPK (MC, MW, Open)
4. bdfP+K ~ fKK (MC)
5. dfP+K ~ bdfP or dP or any low throw (MC)
6. bbP+K ~ PPPK
7. K ~ dfK (MC, LW, Closed)

Lei

1. ufK+G ~ dP ~ dP+KP (MW, Closed)
2. ufK+G ~ PPP
3. dfP+G ~ P+KP (MW)
4. DfP ~ P+KP (MC)
5. dfdfP ~ bK+GKdK (Closed)
6. dfdfP ~ dP ~ dP+KP
7. (Bokutai stance) P+K ~ dP+KP

Vanessa

1. (Offensive) fK ~ fPPK (MC)
2. (Offensive) fP+K ~ dfP+KK (MC)
3. (Offensive) bbK+G ~ dP ~ dfKK
4. (Offensive) (ws)K ~ P+KP (MC)
5. (Defensive) fK+G ~ dP ~ dfK (MW)
6. (Defensive) dKP ~ fPKK (MC, MW, Open)


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