Aoi's Guaranteed Follow-ups

Attacks

  • dfP counter hit (+13f): low throw, or PK (+2f)
  • dbP counter hit (+12f): low throw

Throw Escapes

  • Escaping Akira's bfP+G (+25f): dash ffP+KP
  • Escaping Lion's bP+G (+25f): dash ffP+KP

Throws

  • P+Gf (+15f): PK (+2f), or KP (+3f), or KK (-1f)
  • P+Gb (+10f): fPP (-1f)
  • P+Gd or u (+11f): fPP (-1f)
  • dfub or ufdbP+G: light down attack
  • dfdfP+G: ground throw
  • DfP+G: ground throw
  • Throw combo ending with duP+G: ground throw
  • Right side (high/low) throw: ground throw (opponent can recover)

Reversals

  • right HP: ground throw
  • elbow: dash, ground throw
  • right SK: ground throw
  • shoulder: ground throw
  • right HK, MK: ground throw (opponent can recover)
  • back turned HP, MP: ground throw (opponent can recover)
  • double hand: light down attack
  • somersault: light down attack
  • knee: light down attack
  • body: light down attack
  • high or mid circular kick (+19f): bbP+K
  • low circular cick (+25f): bfP+K
  • light kick down attack when face up, head towards: ffP+KP

Yin-Yang Stance

  • High or Mid Punch, Elbow (+20f): fPP, or bfPP+G
  • Right High Punch only: dfdfP+K ~ KK ~ light down attack
  • Side Kick (+11f): fPP
  • High or Mid Kick (+22f): bbP+K
  • Knee (+19f): bbP+K


Written by Nin Last Updated 2003/03/12
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