DisclaimerThis guide is for private and personal use only. It can only be reproduced electronically / placed on a web page or site as long as it is unaltered, with this disclaimer and the copyright notice appearing in full. Any information used from this document, quoted or not, should have this author's name somewhere clearly as acknowledgement. Feel free to distribute between others, but this guide is not to be used for profitable/promotional purposes; this includes being used by publishers of magazines, guides, books, etc. or being incorporated into magazines, etc. in any way.IntroductionFor people who like fast and hard hitting attacks, flowing movement, and a respectable throw game all while making lots of "sshh" sounds then Brad may be the character for you.If you're thinking of trying out Brad for the first time, or if your Brad is just a little rough around the edges, this guide will hopefully go some ways in polishing up your game. I've tried to pack in as much objective information in this dojo as possible drawing from a number of publications, mainly Japanese, and my own experiences for the information. I've also tried to make the information as specific as possible with little to no redundancy. This guide won't waste time going over each and every move telling you what you can already find in a command list. Please refer to Brad's Command List which you can find on VFDC for specific data on any move. The moves I will cover in this dojo are the more unique ones where their application isn't immediately apparent. Apart from the obligatory Combo section, I will also explain Brad's Special Movement and finish off with a Movies section which lists a number of movies featuring Brad in action. AcknowledgementsThe following resources were used in creating this document:
I'd like to thank my VF buddies Atsushi and Tetsuya for their help with translations. This document was created for VFDC - virtuafighter.com. Version History
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