Arcadia Issue 58 - Lei Fei

Article - Lei Fei
Writer - Hanabi Lei
Source - Arcadia 58
Translation - Noodalls

Cut into your opponent's mindgames and shut them up!

Lei Fei has powerful attacks from stance, but they can be easily yomi'ed. This time we'll introduce the ways to adapt to this.

Integrate "attacking" by cancelling stance

Lei Fei can go into stance from moves such as PP or HaiPP and attack from their, but their are opponents who will predict this and deal with it by evading or using moves that Dokuritu stance cannot sabaki as a strong reverse nitaku, or they will watch and block the options on reaction. Depending on the opponent, you might get the feeling that the risk and return are out of kilter.

What you can do in this instance is cancel stance and evade cancel. You can evade the opponent's abare, and attack back, or you can target their evades and guarding with throws, to beat their nitaku. In addition to Lei being in an advantaged situation, there basically won't be any opponents who are hard to throw.

Captions

- You can watch the opponent's actions during your stance cancel so if they look like they're freezing up then throw
- If they input an evade it will fail, so you can conect dfdfP on their failed evade.

Cancelling stances - Koko stance section

After fK or nehan Kon guard on normal hit, where the opponent is expecting koko K or koko P, most often they will either guard or evade. In this instance cancelling stance is beneficial, as you can attack using BT attacks allowing you to apply a strong nitaku, and for the opponent waiting for an attack the pressure will mount.

Caption

- The above mentioned attacks are useful against opponents that know Lei's attacks. A delayed koko K is good too, but if they counter it it's painful
- If they start using reverse psychology, reverse reverse psychology is useful (this is fairly liberal translation). When the opponent is rushed, you can attack.

Tidbit

- If you connect dforufP+KP on the opponent's back, the expected retaliatory throw from Lion will not connect. It's useful if you can read the opponent's evade direction.


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