ice-9's Lion Dojo
(Version C)
Staple Combos
These are combos that you have to know. They do not necessarily
take the most damage and may not even be the "best" combos,
but they are staple combos that any self respecting Lion player should
be aware of and have at their disposal.
D,f+P > b,f+P+K > b,f+P+K,P,P :: Counter hit, works on everyone
D,f+P > b,b+K, P+K > f+K :: Counter hit, up to Akira; Wolf and Jeffry
in parallel
b,b+K, P+K > f+K :: Against everyone
b,b+K, P+K > f,f+K,K :: Usually for counter hit
b,b+K, P+K > b,f+P+K,P,P :: For high floats
f,f+P or QCB+P, or (QCB+P),P > f,f+K :: f,f+K after any SKD
b,d/f+P or D,f+P+G > b,f+K+G :: For okizeme
b,d/f+P or D,f+P+G > f,f+K :: May need to step forward
DA or (d/f+P),P or P+K > u+P :: Pounce after any leg flop
b+P+K > b,f+P+K,P,P :: b+P+K charged to cause HKD
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TO ICE-9'S LION DOJO (VERSION C)
ice-9; published June 08, 2002; last updated June 08,
2002
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