nitaku |
The term nitaku is Japanese for two-choice. It is used to
denote the opportunity for either a fast attack or throw. Specifically,
the opponent must guess between defending against an attack or throw. As
a result of a throw escape, the escapee has enough advantage to force a
two-choice guessing game, but neither the attack nor throw are
guaranteed. |
perfect nitaku |
As explained above, the escapee has sufficient advantage to force a
hit or throw guessing game. However, what makes this perfect is
that if both sides attack at the same time, the escapee will win, and a
throw is possible, but not necessarily guaranteed, if the thrower decides
to guard. If the escaped throw recovers in 8 or more frames, then
perfect nitaku allows for a guaranteed throw.
|
counterable |
A guaranteed counter attack after escaping the throw. |
down |
After the throw escape, the Thrower recovers on the ground. |
even |
After the throw escape, it's a 50/50 situation. |
Character |
Throw |
Result |
Comment |
Akira |
|
perfect nitaku |
|
|
nitaku |
|
|
counterable |
dash in required and use a long reach mid attack |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
counterable |
|
Aoi |
|
counterable |
counter attack with d+P possible for some characters |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
even |
characters are separated apart |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
even |
characters are separated apart |
|
even |
characters are separated apart |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
nitaku |
|
Jacky |
|
perfect nitaku |
|
|
even |
some down attacks may hit |
|
perfect nitaku |
|
|
down |
small down attack possible for some characters |
|
nitaku |
counter attack possible for some characters |
Jeffry |
|
nitaku |
|
|
down |
small down attack possible for some characters |
|
nitaku |
counter attack with d+P possible for some characters |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
even |
characters are separated apart |
|
even |
characters recover back to back |
|
perfect nitaku |
|
|
nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
even |
characters recover back to back |
|
perfect nitaku |
|
|
nitaku |
|
Kage |
|
perfect nitaku |
|
|
nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
nitaku |
|
|
perfect nitaku |
|
Lau |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
nitaku |
|
|
nitaku |
|
|
perfect nitaku |
|
Lei |
|
even |
characters are separated apart |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
nitaku |
|
Lion |
|
perfect nitaku |
|
|
nitaku |
|
|
perfect nitaku |
|
|
even |
characters are separated apart |
|
even |
characters are separated apart |
|
counterable |
|
|
nitaku |
|
|
perfect nitaku |
|
Pai |
|
even |
characters recover back to back |
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
perfect nitaku |
|
|
nitaku |
|
|
nitaku |
|
|
nitaku |
|
Sarah |
|
counterable |
counter attack with d+P possible for some characters |
|
even |
some down attacks may hit |
|
perfect nitaku |
|
|
nitaku |
|
|
nitaku |
|
Shun |
|
nitaku |
|
|
even |
characters are separated apart |
|
even |
characters are separated apart |
|
nitaku |
|
|
even |
characters are separated apart |
Vanessa |
(D)
|
perfect nitaku |
|
|
perfect nitaku |
|
(D)
|
perfect nitaku |
|
(D)
|
perfect nitaku |
|
(D)
|
even |
front facing, close distance |
(D)
|
nitaku |
|
(D)
|
perfect nitaku |
|
(D)
|
even |
front facing, close distance |
(D)
|
perfect nitaku |
|
|
disadvantage |
Vanessa has the advantage! |
|
even |
front facing, close distance |
(M)
|
nitaku |
front facing, close distance, slight advantage |
(M)
|
nitaku |
front facing, close distance, slight advantage |
(M)
|
nitaku |
front facing, close distance, slight advantage |
Wolf |
|
perfect nitaku |
|
|
even |
front facing, close distance |
|
even |
characters are separated apart, but Wolf can move first |
|
nitaku |
|
|
counterable |
counter attack with d+P possible |
|
down |
small down attack possible for some characters |
|
counterable |
counter attack with d+P possible |
|
perfect nitaku |
|
|
even |
characters recover back to back |
|
perfect nitaku |
|
|
even |
characters recover back to back |