-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Rising Upper
- Sharp Shoot
- High Kick
- Sawk Klab & Last Shot
&
- Dtee Sawk Dtrohng
- Jackal Straight
- Jumping Dtee Sawk Bon
- Kao Loy
- (Ducking)Sting Upper
- (Ducking)Crush Knee Kick
- (Sway Back)Mighty Knee Upper & Piercing Knee
& (Slipping)
- Cross Counter Hook & Dtee Sawk Lang
& (Slipping)
- (back turned)Face Crush Elbow
- Side - Middle Kick
- Jab~High Kick
- Wall - Stop Kick
- Wall - Jackal Straight
- Wall - Pap Sawk Kao
- (Slipping)Wall - Piercing Knee
- (Slipping)Wall - Dtee Sawk Lang
- (Neck Clinch)Wall - Gohk Kor Dtae Kao~Teep
-
Rising Upper*Add 1 to Sober value from
whenever it is optional.
-
CHBest damage on Taka at long range.561
-
CH
►
762 -
CH
►
► (back turned)
► (dash)
►
* or
870 -
CH
►
► (back turned)
► (dash)
►
* or
932 -
CH/\
►
►
►
► (back turned)
►
or
980 -
CH//
►
► (back turned)
► (dash)
►
►
or
1020 -
CH/\
►
► (back turned)
► (dash)
►
►
or
960 -
CH//
► (back turned)
► (dash)
851 -
CH/\
► (back turned)
► (dash)
►
841 -
CH
►
►
► (back turned)
► (dash)
►
Usefollowing
on Pai.
940 -
CH//
►
►
► (back turned)
► (dash)
►
►
or
1010 -
CH
►
► (Ducking)
910 -
NH/\
► (Ducking)
►
990 -
CH
►
Universal combo802 -
CH
►
► (dash)
►
Sober combo vs. Shun.873 -
CH
►
► (dash)
► (back turned)
►
or
1040
-
-
Sharp Shoot
-
CH//
►
►
Delayon Aoi, Sarah, and Vanessa.
720 -
CH
►
►
Exact timing on Jacky.691 -
CH//
►
►
►
Delay.
770 -
CH
►
►
►
Delay.
750 -
CH//
►
►
710 -
CH
►
Delayon Jeffry.
591 -
CH610
-
CH/\
► (Ducking)
720 -
CH//
►
►
►
Delay.
740 -
CH
►
►
Delay.
730 -
CH531
-
CH
►
►
Max damage for middleweights
Delay required (micro dash) beforefor EI, EL, AO, SA, PA, LI
One frame kill required (enteras
) on SH, LA, KA, LE, BR, GO, JA,
JN
Requires specific range forLE and
JA
731
-
-
High Kick
-
CH
►
►
761 -
CH
►
►
Basic Open Stance combo on Blaze and Eileen.771 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
Evade unnecessary on Eileen and Sarah.890 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
Evade unnecessary on Eileen, Pai, Lau, Sarah, Akira, and Lei.871 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
Evade unnecessary on Eileen, Pai, Lau, Sarah, Akira, and Lei.862 -
CH
►
► (Ducking)
►
►
900 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
872 -
CH/\
►
►
Maximum damage Open Stance combo on Eileen.830 -
CH/\
► (Ducking)
►
►
Maximum damage Open Stance combo on Blaze.850
-
-
&
Sawk Klab & Last Shot-5 points of damage for Last Shot; Whenis a natural combo, add 16 points of damage.
-
or
NH//► (dash)
►
►
► (back turned)
►
or
Dash to delay; Sawk Klab only on Eileen.
920 -
NH/\
►
►
► (dash)
►
800 -
or
NH//►
►
► (dash)
►
Dash to delay first.
810 -
or
NH►
Last Shot must counter hit on Taka to launch.532 -
or
NH542 -
or
NH►
663 -
or
NH► (back turned)
► (dash)
Dash required forexcept on Aoi; Reliable against Jean following Last Shot.
752 -
or
NH► (back turned)
► (dash)
►
Last Shot only on Pai; Reliable against Jean following Last Shot.742 -
or
NH/\592 -
or
NH/\►
►
►
700 -
or
NH/\► (back turned)
►
►
►
820 -
or
NH/\► (back turned)
►
►
►
840 -
NH/\
►
►
► (dash)
► (back turned)
►
or
Last Shot only.860 -
or
NH//►
►
►
Dash to delayon all characters except for Pai from Sawk Klab; Sawk Klab only on Eileen.
800 -
or
NH/\►
Last Shot only on Shun.723 -
or
NH/\►
Delay; Last Shot only on Lei.
703 -
NHRequires full sequence; Against crouching opponent only; Distance dependent.670
-
-
Dtee Sawk Dtrohng
-
CH//
► (back turned)
► (dash)
►
781 -
CH/\
► (back turned)
►
►
►
850 -
CH/\
► (back turned)
►
►
►
or
830 -
CH//
►
►
►
810 -
CH//
►
►
► (dash)
► (back turned)
►
or
Dash to delay.
930 -
CH
►
541 -
CH/\
►
►
►
710 -
CH//
►
►
►
►
Dash to delay first.
820 -
CH//
►
►
►
►
810 -
CH551
-
CH601
-
CH
►
672 -
CH//
►
Testing in progress.682 -
CH//
► (back turned)
► (dash)
Dash required forexcept on Aoi.
791
-
-
Jackal StraightA combo starter on Taka only.
-
NH460
-
NH//460
-
-
Jumping Dtee Sawk Bon
-
NH431
-
NH442
-
NH
►
►
640 -
NH
►
491 -
NH
►
540 -
NH
►
502
-
-
Kao Loy
-
NH
►
► (back turned)
► (dash)
►
or
872 -
NH
►
662 -
NH//
► (dash)
►
680 -
NH/\
►
► (back turned)
► (dash)
►
►
or
960 -
NH//
►
►
► (back turned)
► (dash)
►
►
or
1000 -
NH//
►
► (back turned)
► (dash)
►
►
or
970 -
NH//
►
► (back turned)
► (dash)
►
►
or
960 -
NH
►
► (back turned)
► (dash)
►
890 -
NH
►
► (back turned)
► (dash)
►
900 -
NH//
►
►
►
► (back turned)
►
or
980 -
NH
►
712 -
NH/\
►
►
► (back turned)
► (dash)
►
►
or
960 -
NH
►
► (back turned)
► (dash)
►
or
821 -
NH
►
► (dash)
► (back turned)
►
or
990 -
NH
►
752
-
-
(Ducking)Sting UpperIf both hits combo, add 16 points of damage.
-
(Ducking)NH
►
531 -
(Ducking)NHDash required for Jeffry and Wolf; Enter Slipping towards the opponent's back.672
-
(Ducking)NH//(evade towards opp. back) ► (dash)
►
►
► (back turned)
►
►
►
or
Enter the dash immediately following the evade command.910 -
(Ducking)NH/\
► (back turned)
► (dash)
►
►
870 -
(Ducking)NH//
►
►
►
800 -
(Ducking)NH
►
662 -
(Ducking)NH//(dash)
► (back turned)
►
Timing forvaries by the opp. weight class; Delay
on Pai in the Open Foot Position.
751 -
(Ducking)NH
► (back turned)
►
►
Timing forvaries by the opp. weight class.
741 -
(Ducking)NH
►
►
►
► (back turned)
►
or
Enter Slipping towards the opponent's back; Exact timing on Eileen; Delayand
slightly on Vanessa.
890 -
(Ducking)NH
►
►
►
►
Enter Slipping towards the opponent's back; Exact timing on Eileen; Delayslightly on Vanessa.
780 -
(Ducking)NH/\(dash)
►
►
►
Consistent on Lau, Lei, Brad, Jacky, and Jean.00
-
-
(Ducking)Crush Knee Kick*Advancing forward.
-
(Ducking)NH/\
* ►
►
►
► (back turned)
►
or
Delayslightly.
1010 -
(Ducking)NH/\
* ►
►
►
►
Timing forvaries by character.
900 -
(Ducking)NH
►
661 -
(Ducking)NH/\(dash)
►
671 -
(Ducking)NH//
► (dash)
►
730 -
(Ducking)NH/\
►
► (Ducking)
860 -
(Ducking)NH
►
►
721 -
(Ducking)NH/\(dash)
►
►
730 -
(Ducking)NH//(dash)
►
►
►
720 -
(Ducking)NH/\
►
Delay.
800 -
(Ducking)NH/\
►
760 -
(Ducking)NH/\(dash)
►
►
► (back turned)
►
930 -
(Ducking)NH
►
►
760 -
(Ducking)
+
NH►
►
+
691
-
-
(Sway Back)
& (Slipping)
Mighty Knee Upper & Piercing KneeWhen using (Slipping), add 5 points of damage.
-
(Sway Back)
or (Slipping)
NH461 -
(Sway Back)
or (Slipping)
NH►
►
721 -
(Sway Back)
or (Slipping)
NH►
►
740 -
(Sway Back)
or (Slipping)
NH► (back turned)
►
►
Special timing and distance on Eileen, Aoi, and Shun; Delayslightly on Akira, and with Goh from (Slipping)
; Delay
after (Sway Back)
with Sarah, with Goh from the Closed Foot Position, and with Brad and Lau from the Open Foot Position; Enter
with the fastest timing on Heavyweights.
741 -
(Sway Back)
or (Slipping)
NH//► (back turned)
►
Special timing and distance on Eileen, Aoi, and Shun; Delayslightly on Akira, and with Goh from (Slipping)
; Delay
with Kage; Delay
after (Sway Back)
with Sarah, with Goh from the Closed Foot Position, and with Brad and Lau from the Open Foot Position; Enter
with the fastest timing on Heavyweights; Dash for
with Sarah, Akira, and Heavyweights, and with Jacky from (Sway Back)
.
751 -
(Sway Back)
or (Slipping)
NH/\► (back turned)
►
►
►
Special timing and distance on Eileen and Aoi.840 -
(Sway Back)
or (Slipping)
NH►
►
770 -
(Sway Back)
or (Slipping)
NH500 -
(Sway Back)
or (Slipping)
NHTaka combo.
For (Slipping): Special timing required.
620 -
(Sway Back)
or (Slipping)
NH//►
► (back turned)
► (dash)
►
►
or
830 -
(Sway Back)
or (Slipping)
NH►
► (back turned)
► (dash)
►
760 -
(Sway Back)
or (Slipping)
NH►
►
750
-
-
& (Slipping)
Cross Counter Hook & Dtee Sawk LangAdd 1 to Sober value from (Slipping).
-
or (Slipping)
NH►
► (back turned)
►
Fastest timing on Taka; Closed Foot Position only on Taka from Cross Counter Hook.822 -
or (Slipping)
NH►
► (back turned)
► (dash)
►
or
832 -
or (Slipping)
NH//►
► (back turned)
► (dash)
►
►
or
920 -
or (Slipping)
NH►
► Ducking
812 -
or (Slipping)
NH/\►
► (back turned)
► (dash)
►
850
-
-
(back turned)Face Crush ElbowOnly launches Taka on Counter
-
(back turned)NH
►
►
642 -
(back turned)NH
►
Dash required beforeon
JE
652 -
(back turned)NH
►
572
-
-
Side - Middle Kick
-
CH
►
► (back turned)
► (dash)
►
or
Dash required foron some characters; Possible to end with
from Taka's back only; Pending update.
970 -
CH//(Ducking)
►
► (back turned)
► (dash)
►
►
or
Back side only on Sarah.1120 -
CH//(dash)
►
► (back turned)
► (dash)
►
►
or
1060 -
CH
►
► (back turned)
►
Dash required foron some characters; Pending update.
962
-
-
Jab~High Kick
-
CH/\Dash required for Pai, Lion, and Vanessa.360
-
CH410
-
CH//530
-
CH/\520
-
CH
►
Exact timing required on Pai.620 -
CH//
►
►
Exact timing required.690 -
CH//
►
700 -
CH510
-
CH400
-
CH/\
►
651 -
CH/\
►
►
681 -
CH/\
►
►
731 -
CH/\
►
► (back turned)
►
►
►
or
920
-
-
Wall - Stop Kick
-
(wall stagger)
NH(wall splat) ►
►
►
►
1022 -
(wall stagger)
NH(wall splat) ►
►
►
►
►
►
1092 -
(wall stagger)
NH(wall splat) ►
►
►
►
►
► (back turned)
►
or
1100 -
(wall stagger)
NH(wall splat) ►
►
►
► (dash)
►
Sober combo vs Shun1104
-
-
Wall - Jackal StraightGuaranteed following (Ducking)
wall stagger.
-
NH
►
00
-
-
Wall - Pap Sawk KaoGuaranteed following (Ducking)
wall stagger.
-
NH
►
►
►
►
► (back turned)
►
or
Testing in progress.980
-
-
(Slipping)Wall - Piercing KneeGuaranteed following
wall stagger.
-
(Slipping)NH
►
►
► (back turned)
►
►
►
or
Delaylong on Sarah.
02 -
(Slipping)NH
►
►
► (back turned)
►
►
03
-
-
(Slipping)Wall - Dtee Sawk LangGuaranteed following
and
wall staggers; Add 1 to Sober value from
wall stagger.
-
(Slipping)NH
►
►
►
►
03 -
(Slipping)NH
►
►
►
►
►
Delay.
03 -
(Slipping)NH
►
►
►
►
Delay.
04 -
(Slipping)NH
►
►
►
►
►
Delay.
04 -
(Slipping)NH
►
►
►
►
►
Delay.
04 -
(Slipping)NH
►
►
►
►
► (back turned)
►
or
Delay.
00
-
-
(Neck Clinch)Wall - Gohk Kor Dtae Kao~Teep
-
(Neck Clinch)NH/\
►
►
►
►
► (back turned)
►
or
1140 -
(Neck Clinch)NH/\
►
► (back turned)
►
►
Delayon Vanessa.
1000 -
(Neck Clinch)NH/\(dash)
►
►
► (back turned)
►
►
1080 -
(Neck Clinch)NH/\
►
►
►
►
► (back turned)
►
or
1120 -
(Neck Clinch)NH/\
► (back turned)
►
920 -
(Neck Clinch)NH/\(dash)
►
Dash required forexcept on Lau, Jean, and Wolf.
932 -
(Neck Clinch)NH/\712
-
(Neck Clinch)NH/\(dash)
►
►
►
Dash required foron all characters except for Shun; Exact timing on Lei.
1002 -
(Neck Clinch)NH/\
►
Dash foron Jean and Wolf; Possible on Kage with proper alignment.
900 -
(Neck Clinch)NH/\
►
►
Substitutefor
on Vanessa.
890 -
(Neck Clinch)NH/\
►
►
Dash foron Aoi and Pai.
910 -
(Neck Clinch)NH
►
Dash foron Sarah, Jean and Wolf: Possible on Blaze with proper alignment.
873 -
(Neck Clinch)NH
(hit)
Slip towards Brad's chest.873
-