Virtua Fighter dot com
Virtua Fighter Dot Com
We're finally ready to announce VF Global Showdown, an international tournament taking place during Q4 2022. The tournament will feature a top 8 from EU, NA and Japan. Those who qualify will be going to an offline final which will take place in Scotland at the end of 2022. Read on for all the rules for qualifying alongside clarifying any questions people have about the event.
The game title of "Virtua Fighter 5 Ultimate Showdown" has just been rated by the Game Rating and Administration Committee of Korea for the PS4 platform, and, interestingly, the rating lists "Virtua Fighter esports" as the original title. With recent news of the PS3 store shutting down, and no current, stand-alone way to play VF5FS on a PlayStation 4 or 5 console, could this be SEGA's move to kill two birds with one stone? Officially bring the latest title in some kind of updated "ultimate" form into the esports scene, and playable on a modern console?
The Salty Runback, a term familiar and oft-used within the FGC, describes a rematch request by the loser in a hotly-contested set. The winner usually accepts on good faith terms, indulging the loser's chance for redemption with a quiet confidence that it's all in vain. In the Japanese #VirtuaFighter scene, a similar concept exists by the name of the Sendai Rule.
Sega has once again taken to the internet to survey its fanbase, and once again Virtua Fighter is featured in the responses. While it's not explicit what this survey is being used for, it's possible that they'll use this for direction to decide which series to focus on for things like ports or promotions. Read on for the link to the survey and more details on what's inside.
Legendary Virtua Fighter Player, @Homestay Akira, took to the hot seat to answer fan questions about, well, anything and everything! Questions were solicited by his wife, @Tetsuko_Yamada, via Twitter and included questions such as how they first met, what his favourite subjects were in school as well as a slather of VF-related questions such as the difference between PSN and XBL for online play, thoughts on the esports announcement, all-time favourite version of VF, what would he change in VF5FS, and much more!
Famitsu published an interview with Daichi Katagiri that looks back at his illustrious, soon-to-be-30 year career at SEGA which has been recently translated into English by Brian Clark (thanks Brian!) Katagiri-san reflects on his youthful days spent in the arcades, obsessing (and rage quitting!) over OutRun high scores, the importance of music in games, riding in Yu Suzuki's ferarri for "research purposes" and exclusive behind-the-scenes developer tales of the Virtua Fighter franchise dating back to the original. This is a fascinating interview, celebration and reflection on Katagiri-san's amazing journey at SEGA, which he believes "set my life on a great path."
Virtua Fighter x eSports has been mentioned specifically as an initiative in Sega Sammy's latest business report. While details of the project are still scarce, the report mentions some information.
On November 4, 2020 SEGA Sammy Holdings Inc. announced their withdrawal from the arcade operations business in Japan via sale to Tokyo-based arcade rental company Genda. The departure is largely due to the decline in the arcade industry, likely accelerated by the pandemic, and this transition is be completed by the end of calendar year. What does this mean for the future of Virtua Fighter?
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