-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Jōdan Mawashigeri
- Gyaku Seikenzuki
- (charge)Gishin Kōretsu Eishu
- (max charge)Chinshin Seichūken
- (charge)Gishin Ōshūgeki
- Hangetsu Nirenzuki
- Agezuki
- Enpi Kurenai Naraku
- Nozuchi
- Oihiji
- Oiseikenzuki
- (max charge)Maegeri
- Yamakuzushi
- (max charge)Chūdan Ushiro Mawashigeri
- Chūdan Mawashigeri
- Kōyō Getsutotsu
- &Kōsenshu & Shutōkiri~Ushirogeri
- Jōdan Ushiro Mawashigeri
- Kōbōgeri
- Kyoshin Gedanshū
- orHarai'uke & Matoi'uke
- Side Crumple
- Wall Hit
- Wall Slump
- Wall Splat
- Side Wall Stun
- Wall Stagger
-
Jōdan Mawashigeri
-
CH- 2nd hit of PK on CH740
-
CH- 2nd hit of PK on CH780
-
CH- 2nd hit of PK on CH
- 1FT 4KP760 -
CH- 2nd hit of PK on CH00
-
(charge) (Wall Slump)CH- 2nd hit of PK on CH
- perfect combo if PK was used as round starter on Taco stages00 -
(Wall Stagger) (max charge)NH- you can 2/8 44PK away from the wall against lighter characters to secure the Wall Slump1230
-
-
Gyaku Seikenzuki
-
(Crumple) >CH- 66P is a combo starter if it hits after 66P or 236P+K Crumple
- wide dash in after 66P (combo starter)572 -
(Back)NH- after 66P connects on a back turned opponent, attacks of 21f or faster are guaranteed and hit on CH00
-
-
(charge)Gishin Kōretsu Eishu
-
(charge) (Side)CH- Side Counter Hit670
-
-
(max charge)Chinshin Seichūken
-
(max charge)NH00
-
-
(charge)Gishin Ōshūgeki
-
(charge)CH770
-
(charge) (Side)NH- Side NH
- continue with P+K combo if 4PP (charge) K put opponent in backturn00 -
(charge) (Side)CH- Side Counter Hit00
-
(charge) (Side)CH- follow with 66P if 4PP (charge) K put opponent in backturn00
-
-
Hangetsu Nirenzuki
-
(Back)NH640
-
-
Agezuki
-
NH- dash in after 3P+K540
-
NH- dash in after 3P+K
- 33PK requires perfect buffering on JE, WO680 -
NH- dash in after 3P+K660
-
NH- dash in after 3P+K
- 33PK requires perfect buffering on heavier characters730 -
NH- dash in after 3P+K650
-
NH- dash in after 3P+K790
-
NH- dash in after 3P+K
- some distance required from the wall in order for 2P+K to properly connect
- delay before 46PK on lightweights830 -
NH- dash in after 3P+K
- some distance required from the wall in order for 3K+G to properly connect990
-
-
Enpi Kurenai Naraku
-
NH- 2P instead of P on midweights for better oki700
-
-
Nozuchi
-
NH550
-
NH770
-
-
Oihiji
-
CH770
-
CH- delay the 2P after the starter
- works on JE, WO in Open after the starter810 -
CH- delay the 2P after the starter
- on the marked characters, 2P+K causes a Light Bound in Open after 4P+K stance change
aka
combo works in Open on a system level but you can remember it easier by just doing this combo if you were in Closed before the starter850 -
CH1060
-
CH1080
-
-
Oiseikenzuki
-
CH- wide dash in after the starter641
-
-
(max charge)Maegeri
-
(max charge)NH- wide dash in after the starter520
-
-
Yamakuzushi
-
NH690
-
NH- works on JE, WO in Open after the starter, works in both stances on CH760
-
NH- delay before 46PK on lightweights840
-
NH850
-
NH880
-
-
(max charge)Chūdan Ushiro Mawashigeri
-
(max charge)NH590
-
(max charge)NH760
-
(max charge)NH1070
-
-
Chūdan Mawashigeri
-
NH470
-
NH520
-
-
Kōyō Getsutotsu
-
CH- dash in after the starter541
-
CH- dash in after the starter710
-
-
&Kōsenshu & Shutōkiri~Ushirogeri
-
(Wall) or (Wall)NH- max range wall extension740
-
(Wall) or (Wall)NH770
-
(Wall) or (Wall)NH910
-
-
Jōdan Ushiro Mawashigeri
-
(Side)CH- Side Counter Hit
- follow with P+K (Back) combo if K+G put opponent in backturn730
-
-
Kōbōgeri
-
NH670
-
NH880
-
-
Kyoshin Gedanshūafter blocked max charge attacks
-
(blocked max charge attack)NH570
-
(blocked max charge attack)NH- dash in after the starter630
-
(blocked max charge attack)NH- dash in after the starter740
-
-
orHarai'uke & Matoi'uke
-
(sabaki) or (sabaki)NH640
-
(sabaki) or (sabaki)NH- delay the 2P after the starter
- works on JE, WO in Open after the starter680 -
(sabaki) or (sabaki)NH- delay the 2P after the starter
- on the marked characters, 2P+K causes a Light Bound in Open after 4P+K+G P stance change
aka
combo works in Open on a system level but you can remember it easier by just doing this combo if you were in Closed before the starter
- delay before 46PK on lightweights700 -
(sabaki) or (sabaki)NH- delay the 2P after the starter
- on the marked characters, 2P+K causes a Light Bound in Open after 4P+K+G P stance change
aka
combo works in Open on a system level but you can remember it easier by just doing this combo if you were in Closed before the starter720 -
(sabaki) or (sabaki)NH- delay the 2P after the starter930
-
(sabaki) or (sabaki)NH950
-
-
Side Crumple
-
(Side CH)CH880
-
(Side CH)NH- delay before 46PK on lightweights1010
-
(Side CH)NH1020
-
-
Wall Hit
-
(Wall Hit)NH- slight delay before 9K+G
- need some distance from the wall in order for 3K+K to properly connect910
-
-
Wall Slump
-
(Wall Slump)NH640
-
(Wall Slump)NH- dash in before 2P770
-
-
Wall Splat
-
(Wall Splat)NH940
-
-
Side Wall Stun
-
(max charge)NH- 2nd hit of PK causes a Side Wall Stun when Jean's back is towards the wall (the angle is tighter than the other starters for this category)
- you can 2/8 44PK away from the wall against lighter characters to secure the Wall Slump1230 -
(charge) (Side Wall Stun)NH- 33PK (charge) P causes a Side Wall Stun when Jean's stomach is towards the wall1260
-
(Side Wall Stun)NH- 1P causes a Side Wall Stun when Jean's back is towards the wall00
-
-
Wall Stagger
-
(Wall Stagger) (max charge)NH- 4P causes a wall stagger on (recovery or normal) CH which guarantees 4PP (max charge) making it a great anti evade and abare tool
- if 4P was blocked you can release the charged followup (4PP not charged causes a wall stagger as well) if you think opponent tries to interrupt it1260 -
(Wall Stagger)NH- 33P causes a wall stagger on (recovery or normal CH) making it a great abare tool and the best mid to mix-up 66P crumple when near the wall1180
-