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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
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Yōgeki
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CH700
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CH820
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Shippūzan
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NH64 damage on counter hit.572
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Dōkudaki
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CH63 damage and no Sober if is used.651
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CH/\Replace with if no wall hit will occur for 1pt extra damage.720
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Ura Tsumujigeri
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CH460
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Sōmenwari
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NH441
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CHAlso works from the side on normal hit for 59 damage.662
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CHRequires wall.1151
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Kasumi Yaiba
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NH69 damage on counter hit.601
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Engetsugeri
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NH601
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Furikakato Otoshi
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NH571
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NH460
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NHBad oki.480
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Fusen Renkyaku
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NHExact recovery possible after . Combo not guaranteed.640
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Ryūbisen
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CHUse to turn back around after550
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Ryūgakuha
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NHSobers 1pt.651
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(maximum charge)NH951
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Jungyaku Jizai
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NH410
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(side)NH592
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(back to wall)NHWall stagger can be struggled. Combo not guaranteed.1271
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Ko'enraku
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NH68 damage if is used.700
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ShippūjinShōryūzan
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(Shippūjin)NH552
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(Shippūjin)NH451
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ShippūjinKusanagigiri
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(Shippūjin)NH581
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(Shippūjin)NHReplace with if no wall hit will occur for 1pt extra damage.650
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ShippūjinRyūjin
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(Shippūjin) (high guard break)NH441
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JūmonjiKama'itachi
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(Jūmonji)NH581
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(Jūmonji)NH470
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(Jūmonji)NHBad oki.490
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JūmonjiDōnuki
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(Jūmonji)CH75 damage and no Sober if is used.771
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(Jūmonji)CH/\Replace with if no wall hit will occur for 1pt extra damage.840
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JūmonjiSuigetsuhōSuccessful sabaki against High Punch, High Kick, Mid Punch, or Elbow
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(Jūmonji) (successful sabaki)NH591
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(Jūmonji) (successful sabaki)NH660
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JūmonjiMyō'ōjinSuccessful reversal against High Kick, Side Kick and Knee
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(Jūmonji) (successful reversal)NH*Reversal damage varies. Replace with if no wall hit will occur for 1pt extra damage.1113
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(Jūmonji) (successful sabaki)NHReversal damage varies.1025
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JūmonjiChiryūSuccessful reversal against High Punch or Mid Punch
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(Jūmonji)(successful reversal)NH641
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(Jūmonji)(successful reversal)NH610
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JūmonjiHi'en
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(Jūmonji)NH673
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(Jūmonji)NHReplace with if no wall hit will occur for 1pt extra damage.741
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Back TurnedHairyūsō
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(BT)NH470
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(BT)NH601
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Back TurnedHaisen Sōkyaku
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(BT)NH65 damage and no Sober if is used.671
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Back TurnedHangetsugeri
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(BT)NHSmall delay required in open stance (except against Taka).581
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Back TurnedShin'yōshu
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(BT)NH561
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Back TurnedIn Senpūgeri
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(BT)NH711
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(BT)NH700
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Back Turned JūmonjiUra'ate
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(BT) (Jūmonji)NH551
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(BT) (Jūmonji)NH/\Replace with if no wall hit will occur for 1pt extra damage.620
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Side Crumple
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(side) OR (side)CHSobers 1pt if is used to begin combo. Damage calculated using to cause Side Crumple.880
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Wall Slump
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NHSobers 1pt. Wall Slump can be created with various moves , including, /. Damage calculated using to cause Wall Slump. Skip against Taka for 53 damage. Can replace with vs Shun for 70 damage and 1pt extra Sober.720
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Wall Splat
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NHSobers 1pt. All damages calculated using to cause Wall Splat. Wall Splat can be created with various moves, including, / (BT) / / . Short dash needed before (hit) against Aoi, Shun, Eileen and Blaze. Replace with against Shun, Akira and Blaze for 98 damage. Replace with and skip +(hit) against Taka for 87 damage. Slight pause needed during command against Blaze to increase distance or just replace with for 97 damage.1050
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