-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Chōgeki Rigōtai
- Gyō'in Finishers
,
;
(
)
;
- Rentai Kanshu
- Getsuga Saigeki
- Chōwan Ryōken
- Sokutan Senshū
- Chūbu Sōtenkyaku
- Tenshi Kōryōtai
- Shōshi Ōteki
- Suiryū Tōgetsu
- Tōkyaku
- Ryūbikyaku (AKA Mule Kick)
- Tenshin Kashitai
- Kōsoku Kōhi Fusshu
/
,
- Gōhai Senbu
- Tenshin Sōko
- Kōryū Tōtentai
(From Back-Turned Ōshin)
- Bankyū Shagan / Tōbankyū Shagan
(From Ōshin/Back-Turned Ōshin)
- Konsentai
(From Ōshin)
- Kōryū Shōten
(From Back-Turned Ōshin)
- Sokutan Senshū
(From Chōkarō)
- Kokukyū Zensō
(From Sōkokukyū)
- Kokukyū Tōtetsu
(From Sōkokukyū)
- (From BT Sōkokukyū)Haishin Ryōtai
- (From BT Sōkokukyū)Kokukyū Honda~Kokukyūryōin
- Kasen Gyō'in Hontentai
(From Kasen Gyō'in)
- Side Crumple
- Wall Splat
- Wall Stagger
-
Chōgeki RigōtaiCombos if
counter-hits
-
CH370
-
CH1 hit only against Taka, 37 dmg470
-
CH//BT551
-
CH//BT
►
661 -
CH//BT
►
681 -
CH//BT+4 DP661
-
CH//BT
►
711 -
CH//BT
►
+6 DP761 -
CH+ 8 DP640
-
CH//BT
►
+8 DP740 -
CH//BT
►
+8 DP, bounce hit on, timing less consistent on light characters.
841
-
-
,
;
(
)
;
Gyō'in Finishers-
etc.
CH380 -
etc.
CH480 -
,
etc.
CH520 -
etc.
CH+8 drinks600
-
-
Rentai KanshuDoes not knockdown Taka.
-
CH
►
481 -
CH
►
►
521 -
CH
►
521 -
CH
►
+4 Drinks582 -
CH
►
+6 Drinks592
-
-
Getsuga Saigeki
-
CH620
-
CH
►
+4 DP. Delayfor valid combo.
701 -
CH
►
►
Delayfor valid combo.
650 -
CH
►
►
Delayfor valid combo. Long recovery after final hit.
690 -
CH
►
Does not hit consistantly on El Blaze720 -
CH
►
►
750 -
CH
►
►
(+4 DP). Delayfor valid combo.
721 -
CH
►
►
(+6 DP) Delayfor valid combo. Does not work against Kage.
810 -
CH
►
►
(8+ DP). Delayfor valid combo. Does not work against Kage.
850 -
CH
►
►
(+6 DP)850
-
-
Chōwan Ryōken
-
NH
►
(6+ drinks)580 -
NH(6+ drinks)561
-
NH
►
(6+ drinks)551 -
NH(6+ drinks)520
-
NH(6+ drinks) To Kasen Gyō'in (DP +1)451
-
NH
►
(+6 drinks)560 -
NH(+6 drinks)601
-
NH
►
(+6 drinks)may not hit if launcher used at maximum distance.
700 -
NH
►
►
(+6 drinks) First hit ofwill miss.
711 -
NH
►
►
►
(6+ drinks) Quickly cancel forward dash with771 -
NH
►
(6+drinks).may not hit if launcher used at maximum distance.
741 -
NH
►
►
►
(+6 drinks)may not hit if launcher used at maximum distance. Quickly cancel forward dash with
850 -
NH
►
►
►
(+6 drinks)may not hit if launcher used at maximum distance.
880 -
NH
►
(+8 drinks)711 -
NH
►
►
(+8 drinks)831 -
NH
►
►
►
(+8 drinks) Quickly cancel forward dash with862
-
-
Sokutan Senshū
-
CH520
-
CH
►
+4 drinks702 -
CH
►
+8 drinks752 -
CH
►
+4 Drinks853
-
-
Chūbu Sōtenkyaku
-
NH
►
Rebound for Taka before last hit.560 -
NH
►
601 -
NH
►
Rebound against Taka before last hit.610 -
NH
►
621 -
NH(+4 drinks)641
-
NH
►
721 -
NH
►
(+6 drinks)791
-
-
Tenshi Kōryōtai
-
NH
►
+10 drinks. Sacrifices -5 drinks.711 -
NH
►
►
►
+10 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
781 -
NH
►
+11 Drinks, sacrifices -5 Drinks.810 -
,
NH►
►
►
+13 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
861 -
NH
►
►
►
+11 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
882
-
-
Shōshi Ōteki
-
NH
►
501 -
NH+4 drinks562
-
NH
►
+4 Drinks602 -
NH
►
►
691 -
NH
►
+6 Drinks701 -
NH
►
►
►
+ 8 DP750 -
NH
►
►
►
+ 6 DP770
-
-
Suiryū Tōgetsu
-
NH
►
+10 Drinks, sacrifices -3 Drinks641 -
NH
►
+10 Drinks, sacrifices -3 Drinks740 -
NH
►
►
►
+11 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo.
791 -
NH
►
►
►
+10 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo
821 -
CH
►
►
►
+10 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo.
1022 -
CH
►
►
+11 Drinks, sacrifices -3 Drinks1042
-
-
Tōkyaku
-
NH411
-
NH
►
Quickly cancel forward dash431 -
NH481
-
NH
►
►
Immediately cancel dash with520 -
NH
►
►
Immediately cancel dash with570 -
NH+8 Drinks591
-
-
Ryūbikyaku (AKA Mule Kick)For most combos, Shun has to be closer to the opponent after launch for the combo to work. Use a forward dash or crouch dash after the combo starter.
-
NH
►
►
Wait for opponent characters legs to come down for first(except Taka)
500 -
NH(+4 drinks)561
-
NH
►
(+4 drinks)601 -
NH
►
►(From Chōkarō)
Cancel the crouching dash quickly into.
621 -
NH
►
►
+6 DP. Forward dash should not be cancelled (close to opponent), but don't delaymore than necessary.
701 -
NH
►
►
Crouch dash to get deephit. Extremely tight timing for Lau, Kage
690
-
-
Tenshin Kashitai
-
CH460
-
CH570
-
CH
►
will not hit El Blaze
620 -
CH
►
+8 drinks. Useinput to prevent down attack
640 -
CH
►
+8 drinks.will not hit El Blaze
650
-
-
/
,
Kōsoku Kōhi Fusshu-
/
->
CH►
622 -
/
->
CH►
(+8 drinks)681 -
/
NH►
►
771 -
/
NH►
+4 Drinks822
-
-
Gōhai SenbuAll combos will work if opponent crouches after being thrown, unless specified otherwise.
-
NH
►
+6 Drinks470 -
NH
►
+6 Drinks.560 -
NH
►
►
+6 Drinks602 -
NH
►
+8 Drinks620 -
NH
►
+8 Drinks670
-
-
Tenshin SōkoAll combos will work if opponent crouches after being thrown, unless specified otherwise.
-
NH340
-
NH
►
+6 Drinks520 -
NH
►
►
►
(+6 drinks)610 -
NH
►
+8 Drinks670 -
NH
►
►
►
(+8 drinks)680 -
NH
►
►
+8 Drinks.670 -
NH
►
►
►
+8 Drinks. Does not work against Lion, Shun or Pai if crouching after throw.831 -
NH
►
►
►
►
+8 Drinks. Does not work against Lion, Shun or Pai if crouching after throw.862
-
-
(From Back-Turned Ōshin)
Kōryū Tōtentai-
NH
Ryūbikyaku (AKA Mule Kick) combos
00
-
-
(From Ōshin/Back-Turned Ōshin)
Bankyū Shagan / Tōbankyū Shagan-
NH
/
►
Kōsoku Kōhi Fusshu combos
01
-
-
(From Ōshin)
Konsentai-
NH
►
453 -
NH
►
+4 Drinks.623 -
NH
► Refer Chōwan Ryōken combos
+ 6 Drinks00
-
-
(From Back-Turned Ōshin)
Kōryū Shōten-
NH
► Refer Ryūbikyaku (AKA Mule Kick) combos
00 -
NH
► Refer Chūbu Sōtenkyaku combos
00 -
NH
► Refer Chōwan Ryōken combos
+6 drinks00
-
-
(From Chōkarō)
Sokutan SenshūExecute as,
to prevent the
sequence from accidentally occurring.
-
From Chōkarō
CH422 -
From Chōkarō
CH+4 Drinks532 -
From Chōkarō
CH540 -
From Chōkarō
CH►
720 -
From Chōkarō
CH►
+ 4 Drinks752 -
From Chōkarō
CH►
+8 Drinks752 -
From Chōkarō
CH►
+4 Drinks880 -
From Chōkarō
CH►
+8 Drinks882
-
-
(From Sōkokukyū)
Kokukyū Zensō-
CH
►
620 -
CH
►
►
650 -
CH
►
+4 DP701 -
CH
►
+6 DP670 -
CH
►
+6 DP800 -
CH
►
+6 DP841
-
-
(From Sōkokukyū)
Kokukyū Tōtetsu-
(From Sōkokukyū)
NH482 -
(From Sōkokukyū)
NH►
531 -
(From Sōkokukyū)
NH+4 drinks592 -
(From Sōkokukyū)
NH►
+4 drinks632
-
-
(From BT Sōkokukyū)Haishin Ryōtai
-
(From BT Sōkokukyū)NH
Ryūbikyaku (AKA Mule Kick) combos
00
-
-
(From BT Sōkokukyū)Kokukyū Honda~Kokukyūryōin
-
(From BT Sōkokukyū)NH
Getsuga Saigeki combos
00
-
-
(From Kasen Gyō'in)
Kasen Gyō'in HontentaiBoth kicks must hit for combo opportunity.-
(From Kasen Gyō'in)
NHWorks on non-Taka characters but is less damaging than other combos.510 -
(From Kasen Gyō'in)
NH470 -
(From Kasen Gyō'in)
NH510 -
(From Kasen Gyō'in)
NH+6 drinks. 63 damage against Taka.550 -
(From Kasen Gyō'in)
NH+8 drinks.570
-
-
Side CrumpleFor combos from a side crumble, eg after CH
at the opponent's side.
-
at opponent's side.
CH►
►
►
Use forward dash for correct spacing. Delayfor closest spacing.
830
-