- Chōgeki Rigōtai
- Gyō'in Finishers
,
;
(
)
;
- Rentai Kanshu
- Getsuga Saigeki
- Chōwan Ryōken
- Sokutan Senshū
- Chūbu Sōtenkyaku
- Tenshi Kōryōtai
- Shōshi Ōteki
- Suiryū Tōgetsu
- Tōkyaku
- Ryūbikyaku (AKA Mule Kick)
- Tenshin Kashitai
- Kōsoku Kōhi Fusshu
/
,
- Gōhai Senbu
- Tenshin Sōko
- Kōryū Tōtentai
(From Back-Turned Ōshin)
- Bankyū Shagan / Tōbankyū Shagan
(From Ōshin/Back-Turned Ōshin)
- Konsentai
(From Ōshin)
- Kōryū Shōten
(From Back-Turned Ōshin)
- Sokutan Senshū
(From Chōkarō)
- Kokukyū Zensō
(From Sōkokukyū)
- Kokukyū Tōtetsu
(From Sōkokukyū)
- (From BT Sōkokukyū)Haishin Ryōtai
- (From BT Sōkokukyū)Kokukyū Honda~Kokukyūryōin
- Kasen Gyō'in Hontentai
(From Kasen Gyō'in)
- Side Crumple
- Wall Splat
- Wall Stagger
-
Chōgeki RigōtaiCombos if
counter-hits
-
CH370
-
CH1 hit only against Taka, 37 dmg470
-
CH//BT551
-
CH//BT
►
661 -
CH//BT
►
681 -
CH//BT+4 DP661
-
CH//BT
►
711 -
CH//BT
►
+6 DP761 -
CH+ 8 DP640
-
CH//BT
►
+8 DP740 -
CH//BT
►
+8 DP, bounce hit on, timing less consistent on light characters.
841
-
-
,
;
(
)
;
Gyō'in Finishers-
etc.
CH380 -
etc.
CH480 -
,
etc.
CH520 -
etc.
CH+8 drinks600
-
-
Rentai KanshuDoes not knockdown Taka.
-
CH
►
481 -
CH
►
►
521 -
CH
►
521 -
CH
►
+4 Drinks582 -
CH
►
+6 Drinks592
-
-
Getsuga Saigeki
-
CH620
-
CH
►
+4 DP. Delayfor valid combo.
701 -
CH
►
►
Delayfor valid combo.
650 -
CH
►
►
Delayfor valid combo. Long recovery after final hit.
690 -
CH
►
Does not hit consistantly on El Blaze720 -
CH
►
►
750 -
CH
►
►
(+4 DP). Delayfor valid combo.
721 -
CH
►
►
(+6 DP) Delayfor valid combo. Does not work against Kage.
810 -
CH
►
►
(8+ DP). Delayfor valid combo. Does not work against Kage.
850 -
CH
►
►
(+6 DP)850
-
-
Chōwan Ryōken
-
NH
►
(6+ drinks)580 -
NH(6+ drinks)561
-
NH
►
(6+ drinks)551 -
NH(6+ drinks)520
-
NH(6+ drinks) To Kasen Gyō'in (DP +1)451
-
NH
►
(+6 drinks)560 -
NH(+6 drinks)601
-
NH
►
(+6 drinks)may not hit if launcher used at maximum distance.
700 -
NH
►
►
(+6 drinks) First hit ofwill miss.
711 -
NH
►
►
►
(6+ drinks) Quickly cancel forward dash with771 -
NH
►
(6+drinks).may not hit if launcher used at maximum distance.
741 -
NH
►
►
►
(+6 drinks)may not hit if launcher used at maximum distance. Quickly cancel forward dash with
850 -
NH
►
►
►
(+6 drinks)may not hit if launcher used at maximum distance.
880 -
NH
►
(+8 drinks)711 -
NH
►
►
(+8 drinks)831 -
NH
►
►
►
(+8 drinks) Quickly cancel forward dash with862
-
-
Sokutan Senshū
-
CH520
-
CH
►
+4 drinks702 -
CH
►
+8 drinks752 -
CH
►
+4 Drinks853
-
-
Chūbu Sōtenkyaku
-
NH
►
Rebound for Taka before last hit.560 -
NH
►
601 -
NH
►
Rebound against Taka before last hit.610 -
NH
►
621 -
NH(+4 drinks)641
-
NH
►
721 -
NH
►
(+6 drinks)791
-
-
Tenshi Kōryōtai
-
NH
►
+10 drinks. Sacrifices -5 drinks.711 -
NH
►
►
►
+10 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
781 -
NH
►
+11 Drinks, sacrifices -5 Drinks.810 -
,
NH►
►
►
+13 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
861 -
NH
►
►
►
+11 Drinks, sacrifices -5 Drinks. Quickly cancel forward dash withfor valid combo.
882
-
-
Shōshi Ōteki
-
NH
►
501 -
NH+4 drinks562
-
NH
►
+4 Drinks602 -
NH
►
►
691 -
NH
►
+6 Drinks701 -
NH
►
►
►
+ 8 DP750 -
NH
►
►
►
+ 6 DP770
-
-
Suiryū Tōgetsu
-
NH
►
+10 Drinks, sacrifices -3 Drinks641 -
NH
►
+10 Drinks, sacrifices -3 Drinks740 -
NH
►
►
►
+11 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo.
791 -
NH
►
►
►
+10 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo
821 -
CH
►
►
►
+10 Drinks, sacrifices -3 Drinks. Quickly cancel forward dash withfor valid combo.
1022 -
CH
►
►
+11 Drinks, sacrifices -3 Drinks1042
-
-
Tōkyaku
-
NH411
-
NH
►
Quickly cancel forward dash431 -
NH481
-
NH
►
►
Immediately cancel dash with520 -
NH
►
►
Immediately cancel dash with570 -
NH+8 Drinks591
-
-
Ryūbikyaku (AKA Mule Kick)For most combos, Shun has to be closer to the opponent after launch for the combo to work. Use a forward dash or crouch dash after the combo starter.
-
NH
►
►
Wait for opponent characters legs to come down for first(except Taka)
500 -
NH(+4 drinks)561
-
NH
►
(+4 drinks)601 -
NH
►
►(From Chōkarō)
Cancel the crouching dash quickly into.
621 -
NH
►
►
+6 DP. Forward dash should not be cancelled (close to opponent), but don't delaymore than necessary.
701 -
NH
►
►
Crouch dash to get deephit. Extremely tight timing for Lau, Kage
690
-
-
Tenshin Kashitai
-
CH460
-
CH570
-
CH
►
will not hit El Blaze
620 -
CH
►
+8 drinks. Useinput to prevent down attack
640 -
CH
►
+8 drinks.will not hit El Blaze
650
-
-
/
,
Kōsoku Kōhi Fusshu-
/
->
CH►
622 -
/
->
CH►
(+8 drinks)681 -
/
NH►
►
771 -
/
NH►
+4 Drinks822
-
-
Gōhai SenbuAll combos will work if opponent crouches after being thrown, unless specified otherwise.
-
NH
►
+6 Drinks470 -
NH
►
+6 Drinks.560 -
NH
►
►
+6 Drinks602 -
NH
►
+8 Drinks620 -
NH
►
+8 Drinks670
-
-
Tenshin SōkoAll combos will work if opponent crouches after being thrown, unless specified otherwise.
-
NH340
-
NH
►
+6 Drinks520 -
NH
►
►
►
(+6 drinks)610 -
NH
►
+8 Drinks670 -
NH
►
►
►
(+8 drinks)680 -
NH
►
►
+8 Drinks.670 -
NH
►
►
►
+8 Drinks. Does not work against Lion, Shun or Pai if crouching after throw.831 -
NH
►
►
►
►
+8 Drinks. Does not work against Lion, Shun or Pai if crouching after throw.862
-
-
(From Back-Turned Ōshin)
Kōryū Tōtentai-
NH
Ryūbikyaku (AKA Mule Kick) combos
00
-
-
(From Ōshin/Back-Turned Ōshin)
Bankyū Shagan / Tōbankyū Shagan-
NH
/
►
Kōsoku Kōhi Fusshu combos
01
-
-
(From Ōshin)
Konsentai-
NH
►
453 -
NH
►
+4 Drinks.623 -
NH
► Refer Chōwan Ryōken combos
+ 6 Drinks00
-
-
(From Back-Turned Ōshin)
Kōryū Shōten-
NH
► Refer Ryūbikyaku (AKA Mule Kick) combos
00 -
NH
► Refer Chūbu Sōtenkyaku combos
00 -
NH
► Refer Chōwan Ryōken combos
+6 drinks00
-
-
(From Chōkarō)
Sokutan SenshūExecute as,
to prevent the
sequence from accidentally occurring.
-
From Chōkarō
CH422 -
From Chōkarō
CH+4 Drinks532 -
From Chōkarō
CH540 -
From Chōkarō
CH►
720 -
From Chōkarō
CH►
+ 4 Drinks752 -
From Chōkarō
CH►
+8 Drinks752 -
From Chōkarō
CH►
+4 Drinks880 -
From Chōkarō
CH►
+8 Drinks882
-
-
(From Sōkokukyū)
Kokukyū Zensō-
CH
►
620 -
CH
►
►
650 -
CH
►
+4 DP701 -
CH
►
+6 DP670 -
CH
►
+6 DP800 -
CH
►
+6 DP841
-
-
(From Sōkokukyū)
Kokukyū Tōtetsu-
(From Sōkokukyū)
NH482 -
(From Sōkokukyū)
NH►
531 -
(From Sōkokukyū)
NH+4 drinks592 -
(From Sōkokukyū)
NH►
+4 drinks632
-
-
(From BT Sōkokukyū)Haishin Ryōtai
-
(From BT Sōkokukyū)NH
Ryūbikyaku (AKA Mule Kick) combos
00
-
-
(From BT Sōkokukyū)Kokukyū Honda~Kokukyūryōin
-
(From BT Sōkokukyū)NH
Getsuga Saigeki combos
00
-
-
(From Kasen Gyō'in)
Kasen Gyō'in HontentaiBoth kicks must hit for combo opportunity.-
(From Kasen Gyō'in)
NHWorks on non-Taka characters but is less damaging than other combos.510 -
(From Kasen Gyō'in)
NH470 -
(From Kasen Gyō'in)
NH510 -
(From Kasen Gyō'in)
NH+6 drinks. 63 damage against Taka.550 -
(From Kasen Gyō'in)
NH+8 drinks.570
-
-
Side CrumpleFor combos from a side crumble, eg after CH
at the opponent's side.
-
at opponent's side.
CH►
►
►
Use forward dash for correct spacing. Delayfor closest spacing.
830 -
at opponent's side.
CH►
(from Sōkokukyū)
►
►
+6 drinks. Use forward dash after crumple for closest spacing.910 -
at opponent's side.
CH►
(from Sōkokukyū)
►
►
+8 drinks. Use forward dash after crumple for closest spacing.980 -
at opponent's side.
CH►
►
►
+10 drinks. Use forward dash for correct spacing. Delayfor closest spacing.
920
-
-
Wall SplatAttacks which gain a 'wall splat' (all moves on Counter Hit):
+
+
+
From Sōkokukyū
Gyō'in attacks:or
(
)
or From Chōkarō
(+6DP, does not work against Taka)
(+7DP)
-
Wall Splat (CH
used as example)
CH►
Wall Slump ►
840 -
Wall Splat (CH
used as example)
CH►
►
Wall Slump►
►
Wall Splat for Taka is heavily dependant on spacing to wall. Hit check combo starter to ensure wall splat and not a wall slump.860 -
Wall Splat (CH
used as example)
CH►
Wall Slump►
►
+6 drinks931 -
Wall Splat (CH
used as example)
CH►
Wall Slump►
+
+
► Rebound
+8 drinks1010
-
-
Wall StaggerAttacks which do 21+ dmg (including from CH or drink point bonuses) will cause a wall stagger, and a possible (but not guaranteed) combo opportunity. Some attacks which wall stagger on normal hit are listed below.
+
From Kasen Gyō'in (+7 DP)
(+7 DP, normal hit only)
From Sōkokukyū (+7DP, normal hit only)
+
(+7DP, normal hit only)
-
Wall Stagger (
used as example)
NH►
660 -
Wall Stagger (
used as example)
NH►
►Rebound
Rebound is less reliable on Taka.660 -
Wall Stagger (
used as example)
NH►
+4 drinks770 -
Wall Stagger (
used as example)
NH►
Rebound►
+
+
760 -
Wall Stagger (
used as example)
NH►
Rebound►
+
+
+4 drinks830 -
Wall Stagger (
used as example)
NH►
► Rebound
+
+
+4 drinks920 -
Wall Stagger (
used as example)
NH►
►
► Rebound
840 -
Wall Stagger (
used as example)
NH►
►
880 -
Wall Stagger (
used as example)
NH►
►
►
►
Delay.
will hit off slight wall rebound
910 -
Wall Stagger (
used as example)
NH►
►
Rebound►
+
+
+4 drinks920 -
Wall Stagger (
used as example)
NH►
►
Wall Slump ►
950 -
Wall Stagger (
used as example)
NH►
►
Wall Slump ►forward dash►
+6 drinks1050 -
Wall Stagger (
used as example)
NH►
►
Wall Slump ►
+
+
► Rebound
+8 drinks1140
-