- Yakuho Chouchu
- Jouho Senshou
- Koboku
- Chouda Chouchu
, then
on hit
- Youhou
- Souka Housui
- Choushinchu
- Tankyaku
- Kenhou
- Teishitsu Dantai
+
;
- Wall combos
- (backturned)Hairakuheki
- Youshi Senrin
- Mouko Kouhazan
, then
during parry
- Teirou Kanpo > Mouko Kouhazan
+
> during hit
>
-
Yakuho Chouchu
-
CH
►
700 -
CH
►
781 -
CH
+
;
►
►
slight delay for+
;
Against Wolf or Jeffry no delay required
+
;
interchangeable for
(81 dmg)
850 -
CH
►
►
, then
during hit
822 -
CH
►
►
►
, then
on hit
830 -
CH
►
►
►
, then
on hit
delayed 2p for Shun only851 -
CH
►
►
, then
during hit
822 -
NH
►
►
►
, then
on hit
880 -
CH
►
►
890 -
CH
►
, then
on hit
800 -
CH
►
+
;
►
+
;
interchangeable with
(92dmg)
960 -
CH
►
810 -
CH
►
►
►
►
, then
on hit
850 -
CH
►
+
;
► 1fk
►
, then
on hit
870
-
-
Jouho Senshou
-
NH
►
631 -
NH
►
►
►
Against Jean and Shun you need to change thefor 1fk
731 -
NH
►
+
;
►
►
slight delay onfor jacky,jean and shun
771 -
NH
►1fk
+
;
► 1fk
►
Need to do the knee as+
;
, for all of us VF1 lovers!
Did the combo against Eileen or El Blaze but is not even close to be consistent , it probably needs a brutaly exact timing or another 1f trick.771 -
NH
►
►
, then
on hit
670 -
NH
►
+
;
►
, then
on hit
710 -
NH
►
►
(cancel) ►
, then
during hit
712 -
NH
►
►
711 -
NH
►
►
►
, then
during hit
702 -
NH
►
, then
on hit
590 -
NH/\
►
, then
during hit
630 -
from right side of the opponent
NH►
or
►
►
, then
on hit
770 -
NH
►
►
►
, then
during hit
700 -
NH
►
560
-
-
Koboku
-
NH
►
661 -
NH
►
►
862 -
NH
►
►
812 -
NH
►
+
;
►
922 -
NH
►
►
+
;
►
►
, then
on hit
950 -
NH
►
+
;
►
►
, then
on hit
952 -
NH
►
►
►
, then
on hit
Against Vanessa ,on, you need to hold the last
just a very little to let Akira get near enough to connect the move.
900 -
NH
► little
►
+
;
►
►
, then
on hit
940 -
NH
►
►
, then
on hit
You can swap thefor the knee , just for styling , same damage.
810 -
NH//
►
(fully charged
) ►
►
►
, then
on hit
1010
-
-
, then
on hit
Chouda ChouchuUsually noted as,
,
or
-
, then
on hit
NH►
700
-
-
Youhou
-
NH620
-
NH
►
831 -
NH
+
;
►
►
880 -
NH
►
►
, then
on hit
932 -
NH
►
►
912 -
NH
►
►
841 -
NH
►
► dash ►
+
;
►
, then
on hit
941 -
NH
►
►
►
, then
on hit
820 -
NH
►
790
-
-
Souka Housui
-
CH
►
, then
on hit
670 -
CH
►
710 -
CH650
-
CH
►
► 1fk
, then
on hit
Doas
to get that 1fk.
Against El Blaze it might miss based on the distance when doing.
840
-
-
Choushinchu
is the launcher (has to be CH)
-
CH
►
710 -
CH
►
+
;
►
790 -
CH
►
►
810 -
CH
►
►
, then
on hit
811 -
CH
►
►
, then
during hit
832 -
CH
►
or
►
►
, then
on hit
strict timing for, then
on hit
841 -
CH
,
cancel ►
+
;
►
►
850 -
CH
►
+
;
►
, then
during hit
901 -
CH
►
+
;
►
►
850 -
CH
►
►
For Jeffry, 1Framekill721 -
CH601
-
-
Tankyaku
-
NH
, then
on hit
500 -
NH
►
610 -
NH
►
681 -
NH
►
►
►
650 -
NH
►
►
, then
on hit
711 -
NH
►
►
+
;
►
►
750 -
NH
►
►
+
;
►
►
+
;
interchangeable with
(71dmg)
1fkis required except against Shun
750
-
-
Kenhou
-
NH
►
681 -
NH
►
741 -
NH
►
►
Will miss from sides.700 -
NH
►
►
, then
on hit
782 -
NH
+
;
►
It will miss from sides.
You can swap knee for(78dmg)
or(76dmg)
820 -
NH
►
►
Miss from right side.730 -
NH
►
, then
during hit
Sober combo for shun (deletes 3 drinks)783 -
NH
►
640 -
NH
►
, then
on hit
650 -
NH
►
, then
on hit
660
-
-
+
;
Teishitsu Dantai-
+
;
NH►
►
, then
on hit
810 -
+
;
NH►
710 -
+
;
NH►
851 -
+
;
NH►
►
861 -
+
;
NH►
►
812 -
+
;
NH►
►
, then
on hit
952 -
+
;
NH►
►
913 -
+
;
NH► 1fk
►
, then
on hit
Against Jean the 1fk has to be on(you can do it as
)
870 -
+
;
NH►
720
-
-
Wall combosThese can be quite situational , the initial attack , the angle and distance to the wall can make or break a combo so most of the combos listed will start with
as initial attack at training mode with the position setting as "CPU's back to the edge of the ring".
-
NH
► Haisetsukou(Hantei Goko Tensetsukou)dlc ►
113dmg if you start from a stagger881 -
NH
►
► Haisetsukou(Hantei Goko Tensetsukou)dlc ►
123dmg if you start from a stagger
Against El Blaze addbefore
on closed stance.
Against Taka change the>
order.
981 -
NH
►
►
► Haisetsukou(Hantei Goko Tensetsukou)dlc ►
Half fence only.
128dmg if you start from a stagger
Against Sarah , if you start the combo with a staggeryou will need to walk back a little from default position.
Against Jacky on closed stance , if you start the combo with a staggeryou will need to do
from default position.
1030 -
NH
+
;
►
►
► Haisetsukou(Hantei Goko Tensetsukou)dlc ►
Half fence only.
130dmg if you start from a stagger
Against Vanessa on closed stance you need to start the combo with a staggerand do
+
;
as 1f
+
;
.
1051 -
NH
►
►
►
117dmg if you start from a stagger.
920 -
NH
►
+
;
►
►
Half fence only.
120dmg if you start from a stagger.
950 -
NH
►
+
;
►
►
►
820 -
>
>
or
NH►
or
Default position Player's back to edge of ring.
Positions will be switched after SPoD , the directions onor
are diagonals towards Akira's back.
1183 -
>
>
or
NH►
►
+
;
Default position Player's back to edge of ring.
Against Shun and Lion you have to change the knee for(130dmg).
1323 -
>
>
or
NH►
►
+
;
►
Default position Player's back to edge of ring.1330
-
-
(backturned)Hairakuheki
-
BTCH
►
711 -
BTCH
►
►
►
slight delay onexcept Sarah,Vanessa and Lion (closed stance)
792 -
BTCH
►
►
812 -
BTCH
►
►
, then
on hit
812 -
BTCH
►
►
►
822 -
BTCH
►
►
, then
during hit
833 -
BTCH
►
or
►
►
, then
on hit
strict timing for, then
on hit
842 -
BTCH
►
+
;
►
►
delayedexcept on Sarah,Lion,Vanessa and Eileen
851 -
BTCH
cancel ►
+
;
►
►
851 -
BTCH
►
+
;
►
861 -
BTCH
►
+
;
►
, then
during hit
902 -
BTCH641
-
BTCH
, then
during guard or hit
601
-
-
Youshi Senrin
-
NH541
-
NH
►
Against Lau , Kage , Lei , Brad , Goh and Akira you need to do a 1fk661 -
NH
►
►
►
731 -
NH
►
►
(cancel
) ► 1fk
►
Against Jacky you dont need to do 1fk, just a regular
will work too.
740 -
NH
►
, then
during guard or hit
701 -
NH
►
►
►
680 -
NH
► 1fk
►
Against Brad , Lei and Lau you have to do theas 1fk
Against Jeffry you dont need any 1fk.
Against Wolf , the dash has to be really short.Do it with a normaland 1fk
.
720 -
NH
►
► 1fk
You can delay theof
and just do
instead of 1fk
. For me the listed combo is easier to do but YMMV.
660 -
NH
►
► 1fk
►
The dash needs to be really short.
Against Pai you need to do a normalinstead of the 1fk
740 -
NH
►
► 1fk
► 1fk
►
740 -
NH
►
►
►
770 -
NH
(cancel kick) ►
►
►
►
Against Jeffry you can skip thecancel but you need to add a full
before the
. YMMV at which is more consistent for you.
720
-
-
, then
during parry
Mouko Kouhazan-
, then
during parry
NH►
700 -
, then
during parry
NH►
►
781 -
, then
during parry
NH►
+
;
► 1fk
►
Against Wolf and Jeffry you have to do it with a regular.
Against Sarah , Vanessa and Lion you need a full lenght dash.850 -
, then
during parry
NH►
► delay this just a little
►
822 -
, then
during parry
NH►
►
►
►
►
, then
on hit
831 -
, then
during parry
NH►
►
► little delayed
►
, then
on hit
Against Wolf do it without any delay.851 -
, then
during parry
NH►
►
►
►
, then
on hit
880 -
, then
during parry
NH►
►
920 -
, then
during parry
NH►
►
You can swapto the knee.
890 -
, then
during parry
NH►
810 -
, then
during parry
NH+
;
►
►
900 -
, then
during parry
NH►
►
►
►
►
, then
on hit
850 -
, then
during parry
NH►
►
, then
on hit
Strict timing on the dash , its less than a full dash ,also works.
800
-
-
+
> during hit
>
Teirou Kanpo > Mouko Kouhazan-
+
► during hit
►
►
NH►
►
923
-