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- Jab~High Kick
- Rising Upper
- Sharp Shoot
- High Kick
- Rapid Combination
- Sawk Klab & Last Shot
&
- Dtee Sawk Dtrohng
- Jackal Straight
- Wall - Jackal Straight
- Jumping Dtee Sawk Bon
- Kao Loy
- (Ducking)Sting Upper
- (Ducking)Crush Knee Kick
- (Long Ducking)Double Dtee Sawk Lang Combination
- (Long Ducking)Double Knee Combo
- (Long Ducking)Crash Knee Kick
- (Sway Back)Mighty Knee Upper & Piercing Knee
& (Slipping)
- Cross Counter Hook & Dtee Sawk Lang
& (Slipping)
- (back turned)Face Crush Elbow
- Side - Middle Kick
- Wall - Stop Kick
- Wall - Pap Sawk Kao
- (Slipping)Wall - Piercing Knee
- (Slipping)Wall - Dtee Sawk Lang
- (Neck Clinch)Wall - Gohk Kor Dtae Kao~Teep
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Jab~High Kick(WIP)
-
CH/\(testing in progress)00
-
CH(testing in progress)00
-
CH//(testing in progress)00
-
CH/\(testing in progress)00
-
CH
►
(testing in progress)00 -
CH//
►
►
(testing in progress)00 -
CH//
►
(testing in progress)00 -
CH(testing in progress)00
-
CH(testing in progress)00
-
CH/\
►
(testing in progress)00 -
CH/\
►
►
(testing in progress)00 -
CH/\
►
►
(testing in progress)00 -
CH/\
►
► (back turned)
►
►
►
or
(testing in progress)00
-
-
Rising Upper(WIP)
-
CH(testing in progress)00
-
CH
►
(testing in progress)00 -
CH
►
► (back turned)
► (dash)
►
* or
(testing in progress)00 -
CH
►
► (back turned)
► (dash)
►
* or
(testing in progress)00 -
CH/\
►
►
►
► (back turned)
►
or
(testing in progress)00 -
CH//
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
CH/\
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
CH//
► (back turned)
► (dash)
(testing in progress)00 -
CH/\
► (back turned)
► (dash)
►
(testing in progress)00 -
CH
►
►
► (back turned)
► (dash)
►
(testing in progress)00 -
CH//
►
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
CH
►
► (Ducking)
(testing in progress)00 -
CH/\
► (Ducking)
►
(testing in progress)00 -
CH
►
(testing in progress)00 -
CH
►
► (dash)
►
(testing in progress)00 -
CH
►
► (dash)
► (back turned)
►
or
(testing in progress)00
-
-
Sharp Shoot(WIP)
-
CH//
►
►
(testing in progress)00 -
CH
►
►
(testing in progress)00 -
CH//
►
►
►
(testing in progress)00 -
CH
►
►
►
(testing in progress)00 -
CH//
►
►
(testing in progress)00 -
CH
►
(testing in progress)00 -
CH(testing in progress)00
-
CH/\
► (Ducking)
(testing in progress)00 -
CH//
►
►
►
(testing in progress)00 -
CH
►
►
(testing in progress)00 -
CH(testing in progress)00
-
CH
►
►
(testing in progress)00
-
-
High Kick(WIP)
-
CH
►
►
(testing in progress)00 -
CH/\
►
►
(testing in progress)00 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
(testing in progress)00 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
(testing in progress)00 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
(testing in progress)00 -
CH
►
► (Ducking)
►
►
(testing in progress)00 -
CH
► (evade towards Brad's back) ►
► (back turned)
►
►
(testing in progress)00 -
CH/\
►
►
(testing in progress)00 -
CH/\
► (Ducking)
►
►
(testing in progress)00
-
-
Rapid Combination(WIP)
-
NH
►
(testing in progress)560 -
NH
►
►
(testing in progress)620 -
NH
►
(testing in progress)00 -
NH(testing in progress)
Taka combo460
-
-
&
Sawk Klab & Last Shot-5 points of damage for Last Shot; Whenis a natural combo, add 16 points of damage.
(WIP)-
or
NH►
532 -
or
NH(testing in progress)542 -
or
NH►
663 -
or
NH/\► (back turned)
► (dash)
(testing in progress)750 -
or
NH//►
(testing in progress)700 -
or
NH► (back turned)
►
►
(testing in progress)
Aoi: 1FK required in closed stance foronly (enter
as
)
740 -
or
NH/\►
►
►
(testing in progress)800 -
or
NH//(testing in progress)
gives only 52dmg with 2P+K6P due to damage decay590 -
or
NH//►
►
►
(testing in progress)
AO: Last Shot only700 -
or
NH//►
(testing in progress)720 -
NH(testing in progress)
Requires full sequence; Against crouching opponent only; Distance dependent.00 -
or
NH//► (dash)
►
►
► (back turned)
►
or
(testing in progress)00 -
or
NH//►
►
► (dash)
►
(testing in progress)810 -
or
NH/\► (back turned)
►
►
►
(testing in progress)00 -
or
NH/\► (back turned)
►
►
►
(testing in progress)00
-
-
Dtee Sawk Dtrohng(WIP)
-
CH
►
(testing in progress)00 -
CH(testing in progress)00
-
CH(testing in progress)00
-
CH
►
(testing in progress)00 -
CH//
► (back turned)
► (dash)
►
(testing in progress)00 -
CH//
►
►
►
(testing in progress)00 -
CH//
►
►
► (dash)
► (back turned)
►
or
(testing in progress)00 -
CH//
►
►
►
►
(testing in progress)00 -
CH//
►
►
►
►
(testing in progress)00 -
CH//
►
(testing in progress)00 -
CH//
► (back turned)
► (dash)
(testing in progress)00 -
CH/\
► (back turned)
►
►
►
(testing in progress)00 -
CH/\
► (back turned)
►
►
►
or
(testing in progress)00 -
CH/\
►
►
►
(testing in progress)00
-
-
Jackal StraightMid-screen: A combo starter on Taka only.
(WIP)-
NH00
-
NH//00
-
-
Wall - Jackal StraightGuaranteed following (Ducking)
wall stagger.
(WIP)-
NH
►
(testing in progress)00
-
-
Jumping Dtee Sawk Bon(WIP)
-
NH(testing in progress)00
-
NH(testing in progress)00
-
NH
►
►
(testing in progress)00 -
NH
►
(testing in progress)00 -
NH
►
(testing in progress)00 -
NH
►
(testing in progress)00
-
-
Kao Loy(WIP)
-
NH
►
► (back turned)
► (dash)
►
or
(testing in progress)00 -
NH
►
(testing in progress)00 -
NH
►
► (back turned)
► (dash)
►
(testing in progress)00 -
NH
►
► (back turned)
► (dash)
►
(testing in progress)00 -
NH
►
(testing in progress)00 -
NH
►
► (back turned)
► (dash)
►
or
(testing in progress)00 -
NH
►
► (dash)
► (back turned)
►
or
(testing in progress)00 -
NH
►
(testing in progress)00 -
NH//
► (dash)
►
(testing in progress)00 -
NH//
►
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
NH//
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
NH//
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
NH//
►
►
►
► (back turned)
►
or
(testing in progress)00 -
NH/\
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00 -
NH/\
►
►
► (back turned)
► (dash)
►
►
or
(testing in progress)00
-
-
(Ducking)Sting UpperIf both hits combo, add 16 points of damage.
Guaranteed afterSide Counter Hit.
(WIP)-
(Ducking)NH
►
(testing in progress)00 -
(Ducking)NH(testing in progress)00
-
(Ducking)NH
►
(testing in progress)00 -
(Ducking)NH
► (back turned)
►
►
(testing in progress)00 -
(Ducking)NH//(evade towards opp. back) ► (dash)
►
►
► (back turned)
►
►
►
or
(testing in progress)00 -
(Ducking)NH//
►
►
►
(testing in progress)00 -
(Ducking)NH//(dash)
► (back turned)
►
(testing in progress)00 -
(Ducking)NH/\
► (back turned)
► (dash)
►
►
(testing in progress)00 -
(Ducking)NH/\(dash)
►
►
►
(testing in progress)00
-
-
(Ducking)Crush Knee Kick(WIP)
-
(Ducking)NH/\
* ►
►
►
► (back turned)
►
or
(testing in progress)00 -
(Ducking)NH/\
* ►
►
►
►
(testing in progress)00 -
(Ducking)NH/\(dash)
►
(testing in progress)00 -
(Ducking)NH
►
(testing in progress)00 -
(Ducking)NH//
► (dash)
►
(testing in progress)00 -
(Ducking)NH/\
►
► (Ducking)
(testing in progress)00 -
(Ducking)NH
►
►
(testing in progress)00 -
(Ducking)NH
►
►
(testing in progress)00 -
(Ducking)NH/\(dash)
►
►
(testing in progress)00 -
(Ducking)NH//(dash)
►
►
►
(testing in progress)00 -
(Ducking)NH/\
►
(testing in progress)00 -
(Ducking)NH/\
►
(testing in progress)00 -
(Ducking)NH/\(dash)
►
►
► (back turned)
►
(testing in progress)00 -
(Ducking)NH
►
►
(testing in progress)00 -
(Ducking)NH
►
►
+
(testing in progress)00
-
-
(Long Ducking)Double Dtee Sawk Lang CombinationDoes not launch Taka.
(WIP)-
(Long Ducking)NH
►
(testing in progress)560 -
(Long Ducking)NH
►
(testing in progress)530 -
(Long Ducking)NH
►
(testing in progress)500 -
(Long Ducking)NH
►
(testing in progress)480
-
-
(Long Ducking)Double Knee Combo(WIP)
-
(Long Ducking)NH
► (back turned)
►
(testing in progress)930 -
(Long Ducking)NH
► (back turned)
►
►
(testing in progress)920 -
(Long Ducking)NH(testing in progress)
Taka combo720 -
(Long Ducking)NH
►
(testing in progress)
Taka combo710 -
(Long Ducking)NH
►
(testing in progress)
Taka combo670 -
(Long Ducking)NH(testing in progress)
Taka combo640
-
-
(Long Ducking)Crash Knee Kick(WIP)
-
(Long Ducking)NH
►
► (back turned)
►
►
:
870 -
(Long Ducking)NH
►
►
872 -
(Long Ducking)NH
►
► (back turned)
►
841
-