- Shadow Hammer
- Volcano Upper
- Hammer Smash
- Jumping Hammer Knuckle
- Volcano Knee
- Low Drop Kick
- Jumping Elbow
or
- Heartbreak Smash / Face Hit
/
- Poison Mist
/ Back turned
- Rocket DischargeSunrise Knee
- Rocket DischargeLow Drop Kick
- Rocket DischargeSpace Rolling Elbow
- (Opponent crouching)Rolling Clutch
- (Opponent crouching)Fantasma
- Jab ~ High Kick
- Side Crumple / Middle Kick
- (Wall behind opponent)Shadow Spear
- (Wall behind opponent)Perfect Thrust Kick
-
Shadow Hammer
-
NH
►
►
The timing of the jab is tight vs Wolf and Jeffry
The jab can be omitted for an easier combo (68 damage)733 -
NH
►
660 -
NH
►
►
Alternate Taka combo with small damage drop but better okizeme
vs Taka delayslightly and 1fk
(done as
)
642
-
-
Volcano Upper
-
CH
►
►
The timing of the jab is tight vs Wolf and Jeffry
The jab can be omitted for an easier combo (77 damage)822
-
-
Hammer SmashFor combos starting with
, you want to delay it for a higher float
-
CH
►
►
730 -
CH
►
►
721
-
-
Jumping Hammer Knuckle
-
NH
►
622 -
NH
►
vs Taka delay P slightly521 -
NH
►
►
vs Kage, Goh, Akira closed stance and Blaze, Aoi, Pai in open stance delay. The timing is tight, extremely so vs Goh and Akira.
750 -
NH
►
►
►
vs Kage, Goh, Akira closed stance and Blaze, Aoi, Pai in open stance delay. The timing is tight, extremely so vs Goh and Akira.
Delayslightly except vs Kage, Goh and Akira
vs lights 1fk790
-
-
Volcano Knee
-
NH
►
►
No stance requirements on counter hit782 -
NH
►
741 -
NH
►
►
►
1fkvs Kage, delay
more vs Goh
1fkvs Vanessa, Jean
Delayand 1fk
vs lights
Works vs Shun but the timings are always different depending on stance820 -
NH
►
►
842 -
NH
►
►
►
No stance requirements on counter hit862
-
-
Low Drop Kick
-
CH560
-
CH
►
vs Blaze, Sarah, Lion, Shun and Jean 1fk(done as
)
590 -
CH481
-
-
or
Jumping Elbow-
NH
►
►
712
-
-
/
Heartbreak Smash / Face Hitdoes not launch Taka on normal hit. Damage values listed from
-
NH
►
703
-
-
/ Back turned
Poison Mist-
NHWorks on guard or hit
Leaves you -2 vs Taka350 -
NHWorks on guard or hit
Leaves you +4300 -
CHContinue with
combo of choice
201
-
-
Rocket DischargeSunrise KneeWorks as a combo starter when hitting a staggered opponent
-
Rocket DischargeNH
►
►
651 -
Rocket DischargeNH
►
►
Delayvs lights except Eileen
660 -
Rocket DischargeNH
►
►
Delayexcept vs Wolf. Timing varies per character and sometimes stance
Timing is very strict against some, especially vs Akira in closed stance740 -
Rocket DischargeNH
►
►
►
Delay, the timing varies per character and sometimes stance
vs Lion (open), Sarah (open), Vanessa (both) 1fk
vs Goh in closed stance delay780
-
-
Rocket DischargeLow Drop Kick
-
Rocket DischargeNH
►
►
691 -
Rocket DischargeNH
►
631
-
-
Rocket DischargeSpace Rolling Elbow
-
Rocket DischargeNH
►
751 -
Rocket DischargeNH
►
750 -
Rocket DischargeNH
►
vs Taka delayslightly
650
-
-
(Opponent crouching)Rolling Clutch
-
NH
►
611
-
-
(Opponent crouching)Fantasma
-
NHLeaves you +11 in front of opponent for guaranteed throw attempt210
-
-
Jab ~ High KickCounter hit from second hit of
-
CH
►
600 -
CH
►
711 -
CH530
-
-
Side Crumple / Middle KickSide counter hit
-
CH
►
►
vs Eileen, Blaze, Aoi, Shun, Pai (open) and Vanessa you need a quick dash before852 -
CH
►
►
Works on Blaze, Shun and Goh in closed stance on their back side only862 -
CH
►
►
►
953
-
-
(Wall behind opponent)Shadow SpearThe stagger is unbreakable if opponents back isn't touching the wall when you start
-
NH
►
►
► BT
►
Delayslightly vs Blaze
If you approach the wall from a steeper angle consider replacing> BT
with
>
for consistency (97 damage)
1032 -
NH
►
►
►
►
1fk(
) vs Aoi, Pai, Kage, Goh, Akira
vs Eileen a minor delay needed before, timing is difficult
1060
-
-
(Wall behind opponent)Perfect Thrust Kick
-
NH
►
Jean hitting wall afteris unreliable
950 -
NH
►
Jean hitting wall afteris unreliable
950 -
NH
►
Can hit Shun for -2 drink points with delayedbut it's extremely unreliable
940 -
NH
►
►
870 -
NH
►
1fkvs Taka
780
-