- Normal
- Special Movement
- Threat Stance Attacks
- Throws
- Hopping Attacks
- Ground Attacks
- Back Turned Attacks
- Wall Attacks
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14H0
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(near)14H0
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14H0Advancing forward
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14H0
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14H0
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19M0
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30H0Sober (DP - 2)
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20H0
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9L*0
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9L*0
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19M0
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30M0
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19M0
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19M0
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25H0Sober (DP - 2). Turns opponent around.
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20M0Slam
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30H0Sober (DP - 2). Head Crumble
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35M0
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20M0
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20M0
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15M0
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15M0
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20M0
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30M0
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22M0
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30H0
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30H0Advancing forward
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15H0
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70HIT0
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20M0
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24M0
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70HIT0
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19M0
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17L0
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32M0
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40M0
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16M0
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15H0
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30M0
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28M0
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15H0
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10H0
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15H0
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21M0Sober (DP - 1). Force Crouch
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20M0Stomach Crumble on MC
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(run)30M0
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18H0
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22M0
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20M0
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45HIT0
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40HIT0
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35M0Flop. Slam on Float.
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30M0Charge. 48 pts on max charge.
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18H0Sober (DP - 1)
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18M0Sober (DP - 1)
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20M0
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20M0Sober (DP - 1)
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21L0Foot Crumble on MC.
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35M0Sober (DP - 2). Force Crouch
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(run)30M0Ground.
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25M0
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20L0
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30M0Ground.
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25M0
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25M0
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00to Threat Stance
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30H0
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(guard)
40HIT0 -
20M0Stomach Crumble on MC
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35HT0
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(back)70HT0
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(side)50SHT0
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(back)75HT0Sober (DP - 3). QR/TR possible.
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50HT0
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50HT0
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(back to wall)58WHT0
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(opponent back to wall)65WHT0
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70HT0
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45HT0Sober (DP - 1)
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0HT0
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60HT0
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60HT0QR/TR possible.
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(side)
(or
)
60SHT0 -
20HT0
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16HT0
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32HT0Sober (DP - 2)
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30HT0
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30HT0
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65HT0Sober (DP - 2)
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55HT0
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(back)80LT0
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(side)
(or
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70SLT0 -
60LT0
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50LT0
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70LT0
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(back to wall)0WHT0
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(opponent back to wall)60WHT0
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(asc)25M0
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(mid)25M0
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(asc)25M0
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(mid)25M0
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(desc)20M0
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15D0
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25D0
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0DT0opponent face up, tsukame
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0DT0opponent face down, tsukame
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12H0
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30H0
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12M0
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30M0
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12H0
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30M0
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