-
Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Slide Shuffle Attacks
- Throws
- Reversals
- Hopping Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Wall Attacks
- Rising Attacks
-
-
38M14-300
-
8M6-24-21-180
-
(near)25L17-23none0Damage depends on distance
-
20H14-22front0
-
20H14-22front0
-
10H16-22-12-10front0
-
25L17-22none0Damage depends on distance
-
(near)20L20-20-8-3none0Damage increases with distance
-
(near)20L22-20none0Damage increases with distance
-
(near)20L22-20none0Damage increases with distance
-
(far)25L20-19-6-2none0
-
20M18-190Crouch Guard Stagger
-
(far)35L22-18none0
-
(far)25L22-18none0
-
20M19-18-5back0
-
(near)20L22-18none0Damage increases with distance
-
30H20-18front0Side Knockdown
-
30L20-18front0Recovers High
-
(near)20L23-17none0Damage increases with distance
-
15L19-17-10-5back0
-
10H17-17-13-90
-
14L23-16-4-3none0
-
14L23-16-8-7none0
-
25L23-16none0
-
20L24-16none0
-
12L14-15-12-7back0
-
(or )12L16-15-7-4back0
-
(far)25L22-15none0
-
25M17-15none0
-
20M16-140Sober (DP - 1). Crouch Guard Stagger.
-
20M*17-1400Stumble on MC
-
()25M21-1423none0
-
()25M21-1423none0
-
25H*16-13-63none0
-
8M13-13-10-50
-
22M18-120
-
25H23-12-45none0
-
30M17-120
-
14M*12-12-8-30
-
8M15-12-11-60
-
8M14-11-9-90
-
12H10-10-840
-
19M15-10-540Crouch Stagger
-
8H16-10-6-1back0Sober (DP - 1)
-
30M16-100Sober (DP - 1) on Air Hit. Stumble on Hit.
-
20L20-10-14-1back0Recovers High
-
10H13-9-5-1front0Sober (DP - 1)
-
15L20-9-32front0
-
30H20-90Side Knockdown
-
30H15-9back0Stumble on Hit
-
(normal stance)30H19-849none0
-
20M16-8-710Crouch Stagger
-
20M16-8-41back0Sober (DP - 1). Force Crouch. Slam on float
-
21H23-804none0
-
15H*15-7-430
-
25H14-7back0G-cancel
-
25H*22-7none0Recovers Back Turned
-
8M*14-7-7-40
-
10H8-6-320
-
20H14-60
-
25H23-6110none0
-
22H14-6-50Sober (DP - 1)
-
(reverse stance)19M12-6-150Crouch Stagger
-
15L19-635back0
-
20H*15-60Head Over Heels
-
12H20-6-32front0Sober (DP - 1)
-
30M20-60Flop
-
19M14-5-480Crouch Stagger
-
24M18-500
-
20M17-5-440Sober (DP - 1). Force Crouch.
-
20H*21-50
-
18H*15-40Head Over Heels
-
20H12-42back0G-cancel
-
9L*12-4350
-
9L*12-4350
-
24M35-4back0Charge Attack
-
40M52-4back0Maximum Charge. Guard Stagger. Stomach Crumble on Hit.
-
25H16-4back0Advancing forward. G-cancel.
-
15H16-4-24back0Sober (DP - 1)
-
22H*18-3-2back0Sober (DP - 1). Head Crumble on MC.
-
22M15-320Stumble on MC
-
20L26-33back0Input before Toe Kick executes.
-
14H12-316front0Continue with sequence
-
15H*15-2-23front0
-
25H20-2none0Recovers Back Turned
-
10H12-1370
-
22H1502front0Sober (DP - 1). Head Crumble on MC.
-
(near)12H121490
-
12H121490Advancing forward
-
25H203none0Recovers Back Turned
-
25H*203none0Recovers Back Turned
-
25M22488back0
-
-
-
0To Slide Shuffle
-
(normal stance)0To Slide Shuffle
-
0To Slide Shuffle
-
0To Slide Shuffle
-
0To Slide Shuffle
-
0Stance change
-
0To Slide Shuffle
-
-
-
15L24-15-10-40Recovers High
-
30M24-90G-cancel. Stumble on Hit.
-
20H11-80
-
14M15-50Sober (DP - 1). Stomach Crumble on Hit.
-
0
-
0Press G before Hit Detection
-
30M2420Press G during Hit Detection. Stumble on Hit.
-
-
-
65HT8-80Instant Recovery possible
-
25HT8-60Sober (DP - 1)
-
(side)40HST8-60
-
(back)50HBT8-60
-
60HT8-60
-
40HT80Recovers Down after Escape
-
(opponent back to wall)65HWT80Recovers Down after Escape
-
50HT80Recovers Down after Escape. Sober (DP - 1)
-
-
-
(standing neutral)0Against HP, MP. Recovers with +3 frames
-
(pak sao)13H16100
-
-
-
(asc)25M34-110Slam on Air Hit
-
(desc)20M10-11-70
-
(mid)25M26-90
-
(asc or mid)25M10-70
-
-
-
13D180
-
25D330
-
-
-
(near)20L20-20-7-3none0Damage increases with distance
-
25L20-19-5-1none0
-
(near)20L22-19none0Damage increases with distance
-
36H14-19back0
-
(far)25L22-16none0
-
20L17-15none0
-
10H9-14-10-6back0Continue with sequence
-
20H17-13none0
-
25M18-121518front0Sober (DP - 2)
-
(normal stance)30H19-8-49none0
-
14L17-8-32back0
-
(reverse stance)19M12-6-150Crouch Stagger
-
-
-
30H15-402none0
-
14H12-316back0
-
-
-
30M42none0Guard Stagger
-
0
-
-
-
(face down feet towards, delay)20M16-1425back0
-
(face down feet towards, backroll)20M16-1425back0
-
(face down head towards, delay)20M16-1424none0
-
(face down head towards, backroll)20M16-1424none0
-
(face up feet towards, delay)20M16-1424none0
-
(face up feet towards, backroll)20M16-1424none0
-
(face up head towards, delay)20M16-1425back0
-
(face up head towards, backroll)20M16-1425back0
-
(face down head towards, delay)20L18-14-32none0
-
(face down head towards, backroll)20L18-14-32none0
-
(face up feet towards, delay)20L18-14-32none0
-
(face up feet towards, backroll)20L18-14-32none0
-
(face up head towards)20M34-10000
-
(face up head towards)20M34-10000
-
(face down feet towards)20M29-6350
-
(face down feet towards, sideroll)20M16-6350
-
(face down head towards)20M28-636none0
-
(face down head towards, sideroll)20M16-635back0
-
(face up feet towards)20M34-635none0
-
(face up feet towards, sideroll)20M16-635none0
-
(face up head towards, sideroll)20M16-636back0
-
(face down feet towards)20L29-635none0
-
(face down head towards)20L33-602none0
-
(face down head towards, sideroll)20L18-636none0
-
(face up feet towards)20L34-615none0
-
(face up feet towards, sideroll)20L18-637none0
-
(face up head towards, sideroll)20L18-603none0
-
(face down feet towards, delay)20L18-5-32none0
-
(face down feet towards, backroll)20L18-5-32none0
-
(face up head towards, delay)20L18-5-32none0
-
(face up head towards, backroll)20L18-5-32none0
-
(face down feet towards, sideroll)20L18-346none0
-