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- Normal
- Special Actions
- Ying-Yang Stance
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Turn Away Attacks
- Rising Attacks
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(near)10H110480
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10H110480
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10H110480Advancing forward
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10H8-9-5-10
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12H12-13-10-50
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25M*18-130
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20L19-15none0G-cancel
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19-20-17-120
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20M19-4-3back0G-cancel. Crouch Stagger.
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19-17-13-9back0
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20M23-12back0G-cancel
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23-16-15back0
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20H14-80
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20H14-11-70
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9L*12-4350
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9L*12-4350
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15M14-5100Crouch Stagger
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15M21-10-10front0G-cancel
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21-12-6-7front0
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25M17-802front0G-cancel
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10H250420Sober (DP - 1). Sabaki HP, HE, HK, MP, EL, MK
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Hnone0
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30MM17-1308010, 20 Damage. 17, 24 Exe.
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25HIT0
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20M*13-10-30Stagger on MC
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24M*18-500G-cancel
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18M15-10-210
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(counter hit)25HIT0
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20L23-13012back0Shin Crush. Recovers High.
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20H14-5-40G-cancel
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20H12-10-90Advancing forward. G-cancel.
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20M18-5-20Crouch Guard Stagger
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20H13-90
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12L14-14-10-50
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12L14-14-10-50
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21M17-5080Crouch Stagger
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20L15-12-70Recovers High
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8H12-1200front0Sober (DP - 1)
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9H11-11-22back0Sober (DP - 1)
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9H15-12-1-5front0Sober (DP - 1)
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(while standing)M0
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20M15-5-2back0Crouch Stagger
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15M23-12back0G-Cancel
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23-14-11back0
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M0
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H0
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M0Sabaki vs HP, MP
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14H17-120G-cancel, Sober (DP - 2), Head Crumble
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20M24-40Stomach Crumble
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M0Stomach Crumble on MC
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15M16-4160Force Crouch
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H0
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20L19-17-5none0G-cancel
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18H16-7-31back0
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15M3430Sober (DP - 1), Stomach Crumble
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22M25-14none0
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22M25-14none0
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0To Ying-Yang stance
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0To Ying-Yang stance
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0To Ying-Yang stance
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0To Ying-Yang stance
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0To Ying-Yang stance
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0To Ying-Yang stance
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0Hold P+K+G to maintain stance
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0
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M0Stomach Crumble on MC
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0
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M0Stomach Crumble on MC
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40HT8-80
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0HTC80
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0HTC8-80
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0HTC8-80
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0HTC8-80
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(right side)40HST8-60
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(left side)40HST8-60Recovers in Open Stance after Throw Escape
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(back)50HBT80
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HT8-60
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50HT8-30
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HT80
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45HT8-80
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40HT8-60
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50HT8-60Sober (DP - 1)
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30HT8-600Hit frame difference for escaping throw followup
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20HT8-6-50Hit frame difference for escaping throw followup
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(first dan throw)<br> or20HTC-60
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(first dan throw)<br>or35HTC-60
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(second dan throw)<br>25HTC-60
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(second dan throw)<br>26HTC-60
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(or )60HT8-60
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(or )40HT8-60
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(sacrifice throw)<br>20HTC0
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60LT8-60
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53LT8-60
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(right side) (or )40LST8-60Escape with f+P+G
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(left side) (or )40LST8-60Escape with b+P+G
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(back) (or )50LBT80
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2510vs right HP
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2510vs left HP
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(back turned)3010vs HP
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2510vs right MP
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2510vs left MP
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(back turned)3010vs MP
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2510vs LP
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2010vs right HK
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2010vs left HK
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010vs HCR
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(back turned)3010vs HK
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2010vs right MK
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2010vs left MK
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010vs MCR
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(back turned)3010vs MK
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3010vs right SK
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3010vs left SK
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2510vs JK
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2510vs LK
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010vs SW
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3010vs HE
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3010vs ME
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3010vs right KN
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3010vs left KN
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2510vs SM
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10vs HDH
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10vs MDH
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10vs HDF
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10vs MDF
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10vs SH
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10vs MHD
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10vs LHD
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10vs BK
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(face up head towards)010vs DP. Opponent recovers Back Turned
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(face up head towards)010vs DK. Opponent recovers Back Turned
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(face up feet towards)010vs DP. Opponent recovers Back Turned
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(face up feet towards)010vs DK. Opponent recovers Back Turned
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(high punch hit during Ying-Yang)010Sober (DP - 1). Stagger
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(mid punch hit during Ying-Yang)010Sober (DP - 1). Stagger
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(high elbow hit during Ying-Yang)010Stagger
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(elbow hit during Ying-Yang)010Sober (DP - 1). Stagger
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(high kick hit during Ying-Yang)010Stagger
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(mid kick hit during Ying-Yang)010Stagger
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(side kick hit during Ying-Yang)010Stagger. Opponent recovers Back Turned.
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(knee hit during Ying-Yang)010Stagger. Opponent recovers Back Turned.
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(asc)25M34-90MP vs Aoi's Ying-Yang stance
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(mid)25M26-90
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(asc)18M200290MK vs Aoi's Ying-Yang stance
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(mid)20M10-740MK vs Aoi's Ying-Yang stance
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(desc)20M10-1030SK vs Aoi's Ying-Yang stance
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10D190
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25D300
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25D21-230
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20DT190opponent face up, feet towards
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20DT190opponent face up, head towards
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25DT190opponent face down, feet towards
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20DT190opponent face down, head towards
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12H1225100Continue with Px sequence
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20H15-60
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20L15-3-2none0Recovers High
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20L11-4250Recovers High
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12L21-5-230
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20H15-60
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14H160250
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25M20-16-30Sabaki vs SK
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(face down feet towards)<br>20M29-6350
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(face down feet towards, delay)<br>20M16-1425back0
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(face down feet towards, sideroll)<br>20M16-6350
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(face down feet towards, backroll)<br>20M16-1425back0
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(face down head towards)<br>20M28-636none0
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(face down head towards, delay)<br>20M16-1424none0
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(face down head towards, sideroll)<br>20M16-635back0
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(face down head towards, backroll)<br>20M16-1424none0
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(face up feet towards)<br>20M34-635none0
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(face up feet towards, delay)<br>20M16-1424none0
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(face up feet towards, sideroll)<br>20M16-635none0
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(face up feet towards, backroll)<br>20M16-1424none0
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(face up head towards)<br>20M34-636back0
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(face up head towards, delay)<br>20M16-1425back0
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(face up head towards, sideroll)<br>20M16-636back0
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(face up head towards, backroll)<br>20M16-1425back0
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(face down feet towards)<br>20L29-613none0
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(face down feet towards, delay)<br>20L18-5-32none0
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(face down feet towards, sideroll)<br>20L18-346none0
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(face down feet towards, backroll)<br>20L18-5-32none0
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(face down head towards)<br>20L33-602none0
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(face down head towards, delay)<br>20L18-14-32none0
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(face down head towards, sideroll)<br>20L18-636none0
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(face down head towards, backroll)<br>20L18-14-32none0
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(face up feet towards)<br>20L34-615none0
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(face up feet towards, delay)<br>20L18-14-32none0
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(face up feet towards, sideroll)<br>20L18-637none0
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(face up feet towards, backroll)<br>20L18-14-32none0
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(face up head towards)<br>20L34-614none0
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(face up head towards, delay)<br>20L18-5-3-2none0
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(face up head towards, sideroll)<br>20L18-603none0
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(face up head towards, backroll)<br>20L18-5-3-2none0
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