- Normal
- Special Actions
- Threat Stance Attacks
- Throws
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
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(near)14H1326110
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14H1326110
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14H1326110Advancing forward
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14H1326110
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14H9-6-430
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0To Threat Stance
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19M*18-9-8-10
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30H21-12front0Sober (DP - 2)
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20H12-42back0
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M0
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9L*12-4350
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9L*12-4350
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19M14-10-3-10Crouch Stagger
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30M28-140
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19M16-6-140Crouch Stagger
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19M*12-10-220
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25H17-2614none0Sober (DP - 2). Turns opponent around.
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20M16-90Flop. Slam on Air Hit.
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M0
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30H*21-4front0Sober (DP - 2). Head Crumble
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35M38front0High Guard Stagger. Flop. Charge Attack
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20M18-140
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20M17-150
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15M*17-9-3-40
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15M*17-10-4-50
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20M20-100
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30M20-120
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22M16-400Stumble on MC
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30H16-6back0G-cancel
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30H16-1back0Advancing forward. G-cancel.
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15M23-4250
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70HIT0
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20M24-160
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24M18-3250
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70HIT0
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19M24-140
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17L16-14-60back0
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32M17-120
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40M26-20
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16M*14-10-60
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15H20-14back0Sober (DP - 1)
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28M16-100
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L0Charge Attack
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15M14-2-23front0
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10H8-7-5-5front0
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21M17-4460Sober (DP - 1). Force Crouch
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20M210Stomach Crumble
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(run, near)28M18-640Damage decreases with distance. Flop
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(run, far)20M18-580Flop
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20M210
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(hit)
HIT0 -
18H18-5-13front0
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22M15-13190
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0To Threat Stance
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20M19-18-11-90
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30M19-140Flop. Slam on Float.
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30M49back0
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18H*21-126back0Sober (DP - 1)
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18M18-622front0Sober (DP - 1)
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20M32-12880The df+P+KP (only) won't sober in this combo
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20M23-710100Sober (DP - 1). Force Crouch
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21L16-14-710
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35M43913front0Sober (DP - 2). Guard Stagger.
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(run)30M260Recovers Down
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20M0
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30M30-160Recovers Low. (Guard) -17 frames in Open Stance. Slam on Air Hit
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25M26-14none0Slam on Air Hit
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25M26-14none0Slam on Air Hit
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10To Threat Stance
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30H20-3front0Side Knockdown
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(guard)
40HIT0 -
20M13-520Stomach Crumble on MC
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M0High Guard Stagger
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35HT8-60
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(right side)50HST8-60
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(left side)50HST8-60
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(back)70HBT80
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50HT80Recovers Down after Escape
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60HT8-80Exact Recovery reduces damage to 20 pts
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50HT8-60Sober (DP - 1)
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50HT8-60
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(back to wall)58HWT8-60
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(facing wall)65HWT8-60
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0HT8-6100Opponent recovers Back Turned
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20HT8-620Opponent recovers Standing
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16HTC-60Opponent recovers Standing
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32HTC-60Sober (DP - 2)
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30HTC-60
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30HTC-60
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35HT830Recovers Back Turned
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(facing wall)60HWT8-60
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60HT8-70
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65HT8-60-2 DP
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70HT8-60
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(right side)<br>
(or
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60HST8-60 -
(left side)<br>
(or
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60HST80Recovers Down after Escape -
(back)75HBT80Sober (DP - 3). Instant Recovery possible
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60LT8-60
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50LT8-60
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65LT8-100
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(right side)<br>
or
or
70LST800Switches ring position -
(left side)<br>
or
or
70LST800 -
(back)80LBT80
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(asc)25M34-100Slam on Air Hit
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(mid)25M26-90
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(asc)25M39-100
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(mid)25M10-60
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(desc)22M10-9-40
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15D260
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25D250
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25D300Recovers Down if it doesn't Hit
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(opponent face up)
or
0DT250Opponent recovers Standing -
(opponent face down)
or
0DT250Opponent recovers Back Turned
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12H11-7-410Continue with Px sequence
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30H160front0
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30M15-110
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25M18-200Slam on Air Hit
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12H14-12-9-40
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30M522none0Guard Stagger. Head Crumble to non-defenders.
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(face down feet towards)<br>20M29-6350
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(face down feet towards, delay)<br>20M16-1425back0
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(face down feet towards, sideroll)<br>20M16-6350
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(face down feet towards, backroll)<br>20M16-1425back0
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(face down head towards)<br>20M36-6350
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(face down head towards, delay)<br>20M16-1424none0
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(face down head towards, sideroll)<br>20M16-635back0
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(face down head towards, backroll)<br>20M16-1424none0
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(face up feet towards)<br>20M34-635none0
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(face up feet towards, delay)<br>20M16-1424none0
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(face up feet towards, sideroll)<br>20M16-635none0
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(face up feet towards, backroll)<br>20M16-1424none0
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(face up head towards)<br>20M34-636back0
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(face up head towards, delay)<br>20M16-1425back0
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(face up head towards, sideroll)<br>20M16-636back0
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(face up head towards, backroll)<br>20M16-1425back0
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(face down feet towards)<br>20L30-140Foot Crumble
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(face down feet towards, delay)<br>20L18-5-32none0
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(face down feet towards, sideroll)<br>20L18-346none0
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(face down feet towards, backroll)<br>20L18-5-32none0
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(face down head towards)<br>20L34-5350
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(face down head towards, delay)<br>20L18-14-32none0
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(face down head towards, sideroll)<br>20L18-636none0
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(face down head towards, backroll)<br>20L18-14-32none0
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(face up feet towards)<br>20L34-615none0
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(face up feet towards, delay)<br>20L18-14-32none0
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(face up feet towards, sideroll)<br>20L18-637none0
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(face up feet towards, backroll)<br>20L18-14-32none0
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(face up head towards)<br>20L34-614none0
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(face up head towards, delay)<br>20L18-5-32none0
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(face up head towards, sideroll)<br>20L18-603none0
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(face up head towards, backroll)<br>20L18-5-32none0
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