- Defensive Style
- Offensive Style
- Throws
- Takedown
- Defensive Style Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
-
-
10H141580
-
10H11-5-3-10
-
17L18-14-6-40Recovers High
-
17M20-8350
-
20H*17-13front0
-
17M15-820Stomach Crumble on MC. Sober (DP - 1).
-
(while standing)18M13-420Stumble on MC
-
9L*12-4350
-
9L*12-4350
-
15M16-9-50front0Sober (DP - 1)
-
21H11-13-3front0
-
24M20-13470Sober (DP - 1). Crouch Guard Stagger
-
23M15-10-220
-
(counter hit)
40HIT0010,10,10,10 Damage. Damage can be reduced by Struggling. -
18M16-8-30back0Crouch Stagger
-
20M13-1000Stumble on MC
-
28M2959200Sober (DP - 1)
-
8H100220
-
15M16-9-20Stomach Crumble on MC. Sober (DP - 1).
-
18M18-4220Sabaki vs. LP, LK, SW. Force Crouch
-
17M17-6240
-
20H23-13-12front0
-
20H23-13-5back0
-
(while standing)20M18-71front0
-
13L17-14-600Recovers High
-
10H23-13-130
-
(or
)
17L16-14-60back0 -
18M15-4150Crouch Guard Stagger
-
(counter hit)
40HIT0010,10,10,10 Damage. Damage can be reduced by Struggling. -
25M21-7none0
-
26M19-110Stumble
-
20H23-15-1back0Sabaki vs. HP, MP, HE, EL, HK, KN
-
15H*18226back0Sober (DP - 1)
-
25M19-520
-
23M16-3030Charge Attack. Crouch Stagger
-
30M370Maximum Charge. High Guard Stagger.
-
25M18-437back0
-
12H*22258back0Sober (DP - 1)
-
30M324670Sober (DP - 1). Force Crouch
-
290Sabaki vs LP +29 ~ +37 Hit. Recovers Low.
-
M0
-
35H*39none0Sober (DP - 2). Guard Stagger.
-
24L20-18-50none0
-
25M24-140Sober (DP - 1). Flop
-
20M20-630Back Turned
-
24M47-60Charge Attack. Crouch Guard Stagger. Stomach Crumble.
-
38M710Maximum Charge. High Guard Stagger. Stomach Crumble.
-
0To Offensive Style
-
(hold
)
0 -
(before hit)
0 -
30M28-70Slam on Air Hit
-
20M19-7-310
-
40HIT0010,10,10,10 Damage. Damage can be reduced by Struggling.
-
(natural stance, hold
)
20M22-9-1back0Stomach Crumble on any counter hit. Input d+P in reverse stance -
(natural stance, hold
)
20M20-110front0Stomach Crumble on any counter hit. Input u+P in reverse stance -
(natural stance, hold
)
19H*36-10none0Head Crumble. Input df+P in reverse stance. -
(natural stance, hold
)
19M41-8none0Head Crumble. Input uf+P in reverse stance. -
(natural stance, hold
)
19M27-15-13-9none0Input db+K in reverse stance -
(natural stance, hold
)
(counter hit)
0HIT0Enter Hold -
(natural stance, hold
)
19M29-7-40none0Input ub+K in reverse stance -
(natural stance, hold
)
(counter hit)
0HIT0Enter Hold -
0To Offensive Style
-
(
)
25M21-1424none0 -
(
)
25M21-1424none0
-
-
-
H0
-
H0
-
M0
-
M0
-
H0
-
HCT0To Takedown position on Hit
-
(while standing)M0
-
L*0
-
M0
-
H0
-
M0
-
M0
-
M0
-
H0
-
H0
-
M0
-
M0
-
H0
-
HCT0To Takedown position on Hit
-
H0
-
M0
-
H0
-
M0
-
HCT0To Takedown position on Hit
-
H*0
-
(while standing)M0
-
L0
-
H0
-
H0
-
H0
-
HCT0To Takedown position on Hit
-
L0
-
M0
-
H0
-
H0
-
H0
-
H0
-
HCT0To Takedown position on Hit
-
M0
-
(counter hit)
HIT0To Takedown position on Hit -
M0
-
M0
-
M0
-
M0
-
H0
-
HCT0To Takedown position on Hit
-
M0
-
M0
-
M0
-
M0
-
H*0
-
L0
-
M0
-
L0Recovers High
-
(hit)
HIT0To Takedown position on Hit -
M20-630Back Turned
-
24M47-60Charge Attack. Crouch Guard Stagger. Stomach Crumble.
-
38M710Maximum Charge. High Guard Stagger. Stomach Crumble.
-
0To Defensive Style
-
(hold
)
0 -
(before hit)
0 -
30M28-70
-
00To Defensive Style
-
(
)
25M21-14240 -
(
)
25M21-14240
-
-
-
(DS)40HT8-60
-
(DS, right side)40HST8-60
-
(DS, left side)40HST8-60
-
(DS)0HT8-600Opponent recovers Back Turned
-
(DS, back to wall)30HT8-60Wall Stagger. Opponent recovers Back Turned
-
(DS)43HT800Sober (DP - 1)
-
(DS)60HT8-90
-
(DS)53HT800
-
(DS)
(or
)
58HT8-60 -
(DS, facing wall)30HWT8-60
-
(DS, facing wall)40HTC-60
-
(DS, facing wall)45HTC-250
-
(DS, back)60HBT80
-
(DS)50LCT1320
-
(DS)55LCT1300
-
(OS)30HT8-20Sober (DP - 1)
-
(OS, right side)40HST8-100
-
(OS, left side)40HST8-60
-
(OS, back)60HBT80
-
(OS)43HT800Sober (DP - 1)
-
(OS)
(or
)
70HT8-60 -
(OS)HT8-60
-
(OS)58HT8-60
-
(OS)LCT130
-
(OS)LCT130
-
-
-
HTC01st, 2nd Hit. Remains in Takedown position. Guard with
.
-
HTC03rd Hit. Exits Takedown position. Guard with
.
-
HTC01st, 2nd Hit. Remains in Takedown position. Guard with
.
-
HTC03rd Hit. Exits Takedown position. Guard with
.
-
HTC01st, 2nd, 3rd Hit. 3rd Hit exits Takedown position. Guard with
.
-
HTC0Exits Takedown position. Guard with
.
-
-
-
(neutral against right handed hp)000Right HP. Can be escaped by struggling.
-
(neutral against right handed mp)000Right MP. Can be escaped by struggling.
-
(neutral against left handed hp)000Left HP. Can be escaped by struggling.
-
(neutral against left handed mp)000Left MP. Can be escaped by struggling.
-
(natural stance, right hand hold)20H-200Guard with G. Right becomes left in reverse stance. Reverts back to hold. 3 hits maximum.
-
(natural stance, right hand hold)20L00Guard with d+G. Right becomes left in reverse stance. Reverts back to hold. 3 hits maximum.
-
(natural stance, right hand hold)30HT00Escape with P+G. Right becomes left in reverse stance. Ends hold.
-
(natural stance, left hand hold)20H00Guard with G. Left becomes right in reverse stance. Reverts back to hold. 3 hits maximum.
-
(natural stance, left hand hold)20L00Guard with d+G. Left becomes right in reverse stance. Reverts back to hold. 3 hits maximum.
-
(natural stance, left hand hold)30HT10450Escape with P+G. Left becomes right in reverse stance. Ends hold. Opponent recovers Back Turned.
-
50100HP. Escape with P+G. Damage 20, Guard 0 if first part Escaped. Damage 50, Guard -6 if completed.
-
50100MP. Escape with P+G. Damage 20, Guard 0 if first part Escaped. Damage 50, Guard -6 if completed.
-
3510Right HK
-
3510Left HK
-
3510Right MK
-
3510Left MK
-
3010SK
-
-
-
(DS, asc)25M34-110Slam on Air Hit
-
(OS, asc)25M34-110Slam on Air Hit
-
(mid)25M26-90
-
(mid)25M10-60MK reversible by Aoi's Ying-Yang stance
-
(desc)20M10-11-70SK reversible by Aoi's Ying-Yang stance
-
-
-
13G180
-
(DS)25G420
-
(OS)25G330
-
-
-
(DS)12H12-226front0
-
(DS)12H14-12-9-40Sabaki
-
(DS)20H19-70
-
(DS)14M17-13-9-40
-
(DS)19H170480Head Crumble. Remains Back Turned. Unreversible by Aoi's Ying-Yang stance.
-
(DS)20L21-15none0
-
(OS)12H12-14-116front0
-
(OS)L0
-
(OS)20H19-70
-
(OS)14M17-13-9-40
-
(OS)19H17-6-520Head Crumble. Remains Back Turned. Unreversible by Aoi's Ying-Yang stance.
-
(OS)20L21-15none0
-
-
-
(facing wall)30M420Guard Stagger
-
(facing wall)0
-
-
-
(face down feet towards)<br>20M29-635back0
-
(face down feet towards, delay)<br>20M16-1425back0
-
(face down feet towards, sideroll)<br>20M16-635back0
-
(face down feet towards, backroll)<br>20M16-1425back0
-
(face down head towards)<br>20M28-636none0
-
(face down head towards, delay)<br>20M16-1424none0
-
(face down head towards, sideroll)<br>20M16-635back0
-
(face down head towards, backroll)<br>20M16-1424none0
-
(face up feet towards)<br>20M34-635none0
-
(face up feet towards, delay)<br>20M16-1424none0
-
(face up feet towards, sideroll)<br>20M16-635none0
-
(face up feet towards, backroll)<br>20M16-1424none0
-
(face up head towards)<br>20M34-636back0
-
(face up head towards, delay)<br>20M16-1425back0
-
(face up head towards, sideroll)<br>20M16-636back0
-
(face up head towards, backroll)<br>20M16-1425back0
-
(face down feet towards)<br>20L29-613none0
-
(face down feet towards, delay)<br>20L18-5-32none0
-
(face down feet towards, sideroll)<br>20L18-346none0
-
(face down feet towards, backroll)<br>20L18-5-32none0
-
(face down head towards)<br>20L33-602none0
-
(face down head towards, delay)<br>20L18-14-32none0
-
(face down head towards, sideroll)<br>20L18-636none0
-
(face down head towards, backroll)<br>20L18-14-32none0
-
(face up feet towards)<br>20L34-615none0
-
(face up feet towards, delay)<br>20L18-14-32none0
-
(face up feet towards, sideroll)<br>20L18-637none0
-
(face up feet towards, backroll)<br>20L18-14-32none0
-
(face up head towards)<br>20L34-614none0
-
(face up head towards, delay)<br>20L18-5-32none0
-
(face up head towards, sideroll)<br>20L18-603none0
-
(face up head towards, backroll)<br>20L18-5-32none0
-