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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
- Normal
- Special Actions
- Defeat-Miss System Attacks
- Bokutai
- Independent System Attacks
- Evade Stance Attacks
- Tiger Stance Attacks
- Throws
- Reversals
- Jump Attacks
- Down Attacks
- Back Turned Attacks
- Wall Attacks
- Rising Attacks
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20Mdis.levenadv.l0
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12H12dis.mdis.sadv.m0
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or9L*12dis.madv.madv.l0
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15H12htdisadvfront0To Independent System
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16M13dis.ladv.madv.mback0Sober (DP - 1)
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20H*13disdisadvback0To Defeat-Miss System
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15M13elevenadv.s0Force Crouch
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12M14advadvadv0To Independent System
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25M14dis.ladv.madv.m0
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19M14htdowncr.s0
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25MMM14disadvadv0To Defeat-Miss System. 10, 5, 10 Damage. 14, 23, 31 Exe. Sober (DP -1, -1, -1). Force Crouch.
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15H14p.mcr.scr.s0
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20H14disadvadvfront0To Independent System
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20M15htdis.scr.s0Sober (DP - 1)
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20M15dis.madv.sadv.m0Sober (DP - 1)
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18M15p.sdowndown0
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or18L15p.fdis.madv.s0Recovers High
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21H15disadvadvnone0To Tiger Stance. Fast attacks guaranteed after MC
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20M15dis.mevenadv.m0
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20M15disadvadv0
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20M16p.mflopflop0
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20M16htslamslam0
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12M17dis.mdis.madv.m0Crouch Guard Stagger
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15L17dis.mdis.mdis.sfront0Recovers High
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15H17hthtdis.mfront0
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21M18dis.madv.scr.s0
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(or )16M18p.fdis.madv.mback0Crouch Stagger
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16M19dis.ldis.madv.sfront0Sober (DP - 1)
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20M19dis.ldowndown0
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30M20p.sstumblestumble0Hold to Independent System and only disadvantaged on Guard.
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21H*20disdisadvnone0To Tiger Stance
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20M20htadvcr.s0To Tiger Stance
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20M21p.mdowndown0
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23LH21htdowndownfront08, 15 Damage. 21, 45 Exe. To Back Turned Position.
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( or )20M21disdisadvnone0To Independent System
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15M23evenadvcr.s0To Defeat-Miss System
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15M23htdis.mdis.m0
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20L23kndis.madv.mnone0
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20M24disadvcr.s0To Tiger Stance
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22H24dis.lcr.hcr.h0Sober (DP - 2)
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30H24dis.mdis.sadv.mfront0Sober (DP - 2). Recovers Back Turned.
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20L24kn+downdownnone0
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15H25htdowndown0
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30M25dis.mdowndownfront0
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20L*25downdowncr.f0Recovers Down
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20L26skuppercr.f0Recovers High
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20M28htdowndownnone0
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30M28disadvadvnone0To Tiger Stance
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25M30p.scr.hcr.h0Sabaki vs. HP, HE, EL, MP
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21M32dis.mdowndown0
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20M51htdowndown0
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130To Defeat-Miss System. G-cancel.
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130To Independent System. G-cancel.
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250To Evade Stance. G-cancel to Back Turned position.
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0Exits stance
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0To Bokutai
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0To Independent System
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10H10dis.madvadv0
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21M16disadvdown0To Independent System
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15M18advadvadv0To Independent System
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20M19dis.ladv.madv.l0Charge Attack. Exits stance.
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18L21kn+downdownnone0Exits stance
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27M23adv.ladv.ladv.l0Exits stance. Fast attacks guaranteed after MC
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30H*23evendowndownnone0Sober (DP - 2)
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40M41staggercr.hcr.h0Maximum Charge. Guard Stagger. Exits stance. Head Crumble on Hit
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12Hdis.madv.madv.m0
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20Mdis.ladv.madv.l0
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20Mdis.madv.mcr.s0
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20Mdis.ladv.madv.l0Recovers Back Turned
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20Hhtdowndown0
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30Mdis.mdowndownfront0
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0Exits stance
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15Hevenadv.madv.lfront0
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15Hadvadvadvfront0To Independent System
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20Lkn+downdownnone0
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0To Defeat-Miss System
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0To Evade Stance
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15M10upperdowndown0Exits stance
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19M15disdisadv0
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28M15htstumblestumble0Exits stance
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23M18disadvadv0To Defeat-Miss System
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15L20disstaggerstagger0To Defeat-Miss System. Recovers High.
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20L33skevendownnone0To Defeat-Miss System. Recovers High.
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20L33skevendownnone0To Defeat-Miss System. Recovers High.
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0Exits stance and recovers Back Turned
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0To Defeat-Miss System
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0To Independent System
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20HM12evenadv.madv.m0Exits stance. Sabaki vs. HP, HK, HE, MP, EL, MK, SK, KN. 10, 10 Damage. 15, 23 Exe.
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23L19kn+downdownnone0Exists stance.
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20MH21evenadv.madv.lback0Exits stance. 10, 10 Damage. 21, 33 Exe. Sabaki vs. HP, HE, HK, MP, EL, MK, SK, KN
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20M21p.scr.scr.s0Exits stance
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25H*23advadvadvfront0To Independent System. Fast attacks guaranteed on MC
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30H*26advadvadvnone0Sober (DP - 2), to Tiger Stance. Fast attacks guaranteed on MC
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15M28adv.madv.ladv.l0Exits stance
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0Exits stance
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0
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0
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25M14disstumblestumble0To Evade Stance. Sabaki vs LP, LK, SW.
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20HH15disadvadvback010, 10 Damage. 15,24 Exe. To Independent System
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20L20disdisadv0To Defeat-Miss System. Recovers High.
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20M22dis.ldowndownfront0Exits stance
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20M27htcr.hcr.h0Exits stance. Sabaki vs. HP, HK, HE, MP, EL, MK, SK, KN
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45HT8dis.l0Sober (DP - 1). Flop.
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(right side)40HST8dis.l0
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(left side)50HST8dis.l0
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(back)50HBT80
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28HT8dis.l0Flop
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45HT8dis.l0
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55HT8dis.l0
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(Independent System, neutral) HP, MP, EL, LP hit300
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(asc or mid)25M10dis.ldowndown0
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(desc)20M10htdis.ldown0
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(mid)25M26htdowndown0
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(asc)25M35htdowndown0
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13G0
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25G0
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20Mdisadvcr.s0To Tiger Stance
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25Hdisdisadv0To Defeat-Miss System
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0To Defeat-Miss System
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0To Independent System
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12H11dis.ldis.madv.m0Continue with sequence
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12H14dis.ldis.mevenfront0
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25M14dis.ladv.madv.m0Remains Back Turned
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(tiger stance)25M14evenadv.madv.l0
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(evade stance)20M*15dis.mdis.scr.s0
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22L16kndowndownback0
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(tiger stance)15L23dis.ladv.sadv.mnone0
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(evade stance)22L26kndowndown0
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0
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30M45staggeradv.ladv.lnone0
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(face down feet towards, delay)<br>20M16upperadv.madv.lback0
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(face down feet towards, sideroll)<br>20M16dis.ladv.madv.l0
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(face down feet towards, backroll)<br>20M16upperadv.madv.lback0
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(face down head towards, delay)<br>20M16upperadv.madv.mnone0
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(face down head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face down head towards, backroll)<br>20M16upperadv.madv.mnone0
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(face up feet towards, delay)<br>20M16upperadv.madv.mnone0
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(face up feet towards, sideroll)<br>20M16dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20M16upperadv.madv.mnone0
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(face up head towards, delay)<br>20M16upperadv.madv.lback0
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(face up head towards, sideroll)<br>20M16dis.ladv.madv.lback0
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(face up head towards, backroll)<br>20M16upperadv.madv.lback0
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(face down feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face down feet towards, sideroll)<br>20L18dis.madv.madv.lnone0
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(face down feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face down head towards, delay)<br>20L18upperdis.madv.mnone0
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(face down head towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face down head towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up feet towards, delay)<br>20L18upperdis.madv.mnone0
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(face up feet towards, sideroll)<br>20L18dis.ladv.madv.lnone0
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(face up feet towards, backroll)<br>20L18upperdis.madv.mnone0
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(face up head towards, delay)<br>20L18upperdis.madv.mnone0
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(face up head towards, sideroll)<br>20L18dis.levenadv.mnone0
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(face up head towards, backroll)<br>20L18upperdis.ladv.mnone0
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(face down head towards)<br>20M28dis.ladv.madv.lnone0
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(face down feet towards)<br>20M29dis.ladv.madv.l0
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(face down feet towards)<br>20L29dis.ladv.sadv.mnone0
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(face down head towards)<br>20L33dis.levenadv.mnone0
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(face up feet towards)<br>20M34dis.ladv.madv.lnone0
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(face up head towards)<br>20M34dis.ladv.madv.lback0
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(face up feet towards)<br>20L34dis.ladv.madv.lnone0
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(face up head towards)<br>20L34dis.ladv.sadv.mnone0
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