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Hey Guest, looking for Virtua Fighter 5: Ultimate Showdown content? Rest assured that the game is identical to Virtua Fighter 5: Final Showdown so all current resources on here such as Command Lists with frame data, Combo Lists and the Wiki still apply. However, you can expect some VF5US specific changes to come soon!Dismiss Notice
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Normal
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12H121580
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20H15-62downback0G-Cancel
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10H9-5-510to Ducking, or to Slipping
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17L16-16-6-2back0
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14M12-6-410Sober (DP - 1)
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20M24-12130
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(hit)0HCT0To Neck Catch
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12H13-9-600
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or9L*12-4350
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19M14-6-440to Ducking, or to Slipping
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20H14-18downdownback0
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22H15-304front0to Ducking, or to Slipping
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18M*12-6140to Ducking, or to Slipping. +1 frame after crouch guard.
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(counter hit)0HCT0To Neck Catch
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16M15-4-230
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20H13-60slam0Sober (DP - 1)
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20M16-100down0
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16M16-4-120
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14H12-6-330to Ducking, or to Slipping
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20M18-12-160
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(counter hit)0HCT0To Neck Catch
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16L16-14-410
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or13L15-14-400
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20H19-3downdownfront0Wall Break
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20M17-6-2down0to Ducking, or to Slipping
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30M17-12downdown0
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30M24-10downdown0
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23M16-6060
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(counter hit)0HCT0To Neck Catch
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22M16-21110Sober (DP - 1)
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15M16-6-210
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12M14-10-7-40
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12M21-11-410
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15H16-10slamslam0Wall Break
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15H16-10slamslam0Wall Break
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15H16-10slamslam0Wall Break
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20H14-6slamslam0Sober (DP - 1)
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18M16-6-340Sober (DP - 1)
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18M14-13downdown0Wall Break
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23H17-50downnone0Wall Break
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21L23-22-1downnone0Wall Break
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24L21-19-3downnone0Wall Break
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27M17-10stumblestumble0
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25M21-1424none0
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25M21-1424none0
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Special Actions
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00to Sway Back, or to Slipping
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00to Ducking, or to Slipping
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00to Sway Back, to Ducking, to Slipping
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00to Sway Back, to Ducking, to Slipping
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Ducking
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00To Sway Back
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00To Slipping Right
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00To Slipping Left
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16M14-6-140
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22M14-16-1down0
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23M15-3270
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(counter hit)0HCT0To Neck Catch
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25M18-14downdownnone0Wall Break
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Sway Back
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00To Ducking
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00To Slipping Right
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00To Slipping Left
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14H12-3460to Ducking, or to Slipping
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22M15-13160
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Slipping Right
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00To Ducking
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00To Sway Back
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00To Slipping Left
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22H13-4cr.hcr.h0Sober (DP - 1)
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28M254812front0Fast attacks guaranteed on MC
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HCT0To Neck Catch
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Slipping Left
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00To Ducking
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00To Sway Back
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00To Slipping Right
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22M14-6cr.scr.s0
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25M17-12cr.v0
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Neck Catch
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30HTC-6down0Sober (DP - 1)
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12HTC-601st Attack. Damage becomes 20 after Position Change. Remains in Neck Catch.
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12HTC002nd Attack. Damage becomes 20 after Position Change. Remains in Neck Catch.
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30HTC-6down03rd Attack
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0-401st Movement. Remains in Neck Catch.
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0-401st Movement. Remains in Neck Catch.
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0-401st Movement. Remains in Neck Catch.
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0-41802nd Movement
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0-41802nd Movement
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0-41802nd Movement
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Throws
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35HT-6down0Sober (DP - 1)
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(right side)40HST-6down0
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(left side)40HST-6down0
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(back)50HBTdown0
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50HT-6down0Exact Recovery reduces damage to 30 pts
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45HT-6down0
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55HT-6down0Exact Recovery reduces damage to 45 pts
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0HT-680Opponent Back Turned
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Reversals
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(MK, SK, MCR)251down0
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Jump Attacks
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(asc or mid)25M-10downdown0
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(desc)25M-9downdown0
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(asc or mid)25M-5downdown0
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(desc)20M-10-6down0
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Down Attacks
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13Ddowndown0
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25Ddowndown0
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Back Turned Attacks
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15H135back0to Ducking, or to Slipping. Continue with series.
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18M-4240
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21M-6-230Wall Break
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25L-17downdownnone0Wall Break
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19H-5cr.hcr.h0Sober (DP - 1). Remains Back Turned
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Turn Away Attacks
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25M17-6350Recovers Back Turned. Wall Break.
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Wall Attacks
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(facing wall)30Mstaggercr.hcr.hnone0
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Rising Attacks
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(face down feet towards)<br>20M-6350
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(face down feet towards, delay)<br>20M-1525back0
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(face down feet towards, sideroll)<br>20M-6350
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(face down feet towards, backroll)<br>20M-1525back0
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(face down head towards)<br>20M-636none0
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(face down head towards, delay)<br>20M-1524none0
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(face down head towards, sideroll)<br>20M-635back0
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(face down head towards, backroll)<br>20M-1524none0
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(face up feet towards)<br>20M-635none0
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(face up feet towards, delay)<br>20M-1524none0
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(face up feet towards, sideroll)<br>20M-635none0
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(face up feet towards, backroll)<br>20M-1524none0
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(face up head towards)<br>20M-636back0
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(face up head towards, delay)<br>20M-1525back0
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(face up head towards, sideroll)<br>20M-636back0
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(face up head towards, backroll)<br>20M-1525back0
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(face down feet towards)<br>20L-613none0
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(face down feet towards, delay)<br>20L-15-32none0
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(face down feet towards, sideroll)<br>20L-346none0
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(face down feet towards, backroll)<br>20L-15-32none0
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(face down head towards)<br>20L-602none0
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(face down head towards, delay)<br>20L-15-32none0
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(face down head towards, sideroll)<br>20L-636none0
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(face down head towards, backroll)<br>20L-15-32none0
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(face up feet towards)<br>20L-615none0
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(face up feet towards, delay)<br>20L-15-32none0
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(face up feet towards, sideroll)<br>20L-637none0
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(face up feet towards, backroll)<br>20L-15-32none0
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(face up head towards)<br>20L-614none0
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(face up head towards, delay)<br>20L-15-32none0
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(face up head towards, sideroll)<br>20L-603none0
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(face up head towards, backroll)<br>20L-15-32none0
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